Campaign Update #31 - Rulebook and Another Delay Explained
Hi there backers,
Another week down, another update due. Let's get to it.
Another Rulebook Draft is now available
We have been getting a lot of great feedback from you regarding the rulebook. Also, after Cole Freeser's rather passionate comment on the previous update, a long-running internal debate was settled and we have decided to include all of the game's components in the rulebook.
We have run out of room to adequetely include the guild lore but we are currently investigating other options to bring the lore back outside of the game manual so stay tuned on that front.
We’re much happier with the state of the rulebook now and we invite everyone to cast their eyes on the latest version on the Kick'd Pledge Manager.
Facing another delay
I had hoped that the delay we experienced this time last month would be the only one we facebut, alas, that was not to be.
Throughout last week, it became apparant that the project was not being managed effectively. Then, with the incredibly useful and helpful feedback on the rulebook, it was evident more time and effort was required to get it to much more polished state. Finally, after speaking to the manufacturer, they have come back with a no-go on the meeple design.
What are we doing about it?
In terms of project management, we have had a shift of project leads. We are already seeing improvements on the project's time frame and you should see this improvement become apparent over the next few weeks.
With the meeple design, one possible solution is to increase the size of the component to allow the more intricate parts of the design to be thick enough to withstand breakages during production and typical use. At the moment, we are waiting on a few more solutions from the manufacturers as to what can be done with the design to get it as close as possible to the intended design.
That's all for this week folks. I look forward to seeing what comes out of the project over the next few weeks. I know that the project lead is cracking their whip harder than ever to ensure the game gets to your hands looking great and in a timely manner.
Until next time,
- Dylan, Aaron, and the Smiths of Winterforge Team