In JabberJot, everyone has 90 seconds to write a story using the same 3 pictures, 3 words, and a theme. You get points for including each element and an extra point if the Jabber likes your story the best. The player who collects the most points wins the game! Here's how to play:
The Jabber will pick the story elements and their favorite story for the first round. Everyone will get a chance to be the Jabber.
The Jabber picks a double-sided Theme Card, 3 Picture Cards from any of the categories (Hipster, Globetrotter, or Thingamajig), then 3 Word Tiles at random from the bag. Jabber picks which side they would like to include in the story and places them face up on the table for all the players to see.
Note: Feel free to customize your gameplay by playing rounds when you take out the pictures, words, or theme: whatever is the most fun for you! See Playing Tips in the official rules for more ideas.
Jabber starts timer after everyone has had a chance to review the theme, pictures, and words. All players, including the Jabber, have 90 seconds to jot out a story about anything within the three pictures that includes the three words and incorporates the theme. Story length is up to each player. Either write your stories on paper or type them into your phone.
Note: Jabber may choose to give players more time. It's up to them!
When time is up, players text or give their stories to the player who is to the RIGHT of the Jabber who will be the Reader. The Reader makes sure the stories can be read clearly, then reads each one aloud, concealing each player's identity from the Jabber. The other players can fall on the floor laughing but must not give away which story is theirs.
The player who wrote the winning story is awarded the Theme Card from this round which is worth one point. The Jabber cannot choose their own story. Every player, including the Jabber, who included all the elements from the Picture Cards, the Word Tiles, and the Theme wins a Picture Card which counts as one point. Jabber returns the Word Tiles to the bag and discards the Picture Cards.
Repeat steps 1-7 until everyone has had a chance to be the Jabber.
After each person has had a chance to be the Jabber, count your cards which are each worth one point. The player with the most points wins the game! In the event of a tie, the player with the most Theme Cards is the winner.
Check out this video to see more about how to play JabberJot:
Prices do not include shipping. After the end of the campaign you will have access to our pledge manager where you will be charged for the most accurate shipping based on your country. You will also be asked which add-ons you would like to add to your reward. If you chose to donate games, you'll get to choose the school or organization of your choice.
Shipping boxed games can be expensive, and shipping costs are always changing. We don't want to overcharge you, so rather than set flat rates by country, we’ll be adding shipping costs when your package is ready, through our pledge manager. This will get you the most accurate rate based on the time we send and your location.
Fortunately, through our various hubs and partnership with our logistics company, we are able to subsidize the shipping costs and make them as affordable as possible. These various hubs also allow for customs-friendly shipping that eliminate duty and tax.
If you order extra add-ons that are NOT part of your pledge level, there is an extra shipping charge in addition to your pledge level shipping. All shipping prices will be in USD.
Here are estimated costs for shipping a single game:
EU, Canada, Aus, NZ, China, Macao, HK: $14
Rest of Asia (Taiwan, Thailand, Vietnam, South Korea, Singapore, Malaysia, Japan), Norway, Switzerland: $17
Rest of World: $25-30 (we'll work to find the best shipping for your country)
Estimates for the 2nd game, add 50% more. For the 3rd game, add 25% more. For larger quantity pledges in the US, the shipping per game will greatly decrease to around $2-3 per game and maybe less, as they will be shipped in bulk. For overseas, the cost per game will also be much less.
If you need any more rough estimate based on current rates, get in touch with us, either here on Kickstarter or by email to info[at]morningstargames.com.
Risks and challenges
PLEASE READ THIS SECTION BEFORE PLEDGING ON THIS CAMPAIGN.
We've been manufacturing games since 2003 so we have the experience to make sure this game is produced. While we don't expect any problems, we're committed to keeping you informed and being transparent about the process. If anything does go wrong, we'll let you know right away and tell you how we're going to fix it. If you have any questions or concerns, please let us know at info[at]morningstargames.com or through Kickstarter.
Some of the colors or components shown in this campaign might differ in the final product due to supplier/manufacturer error or due to last minute changes. The content promised, however, will stay the same. In addition, the production may get delayed due to various reasons. Supplier shortage, holiday traffic, and weather conditions are just a few examples. Morning Star Games should not be held responsible for delays caused by third parties.
Please note that all material depicted in this campaign is a work-in-progress. Various elements and layouts might change until the game gets produced.
MISSING / DAMAGED ITEMS
If after receiving your whole order, there are missing/damaged items please inform us by sending an email at info[at]morningstargames.com including some photos of what was damaged. We will send you replacements for the missing/damaged items as soon as possible.
We will re-send any packages returned to us undelivered after we inform the backer. If a package was not delivered due to a backer's fault (wrong address given, backer didn't claim the delivered package from their post office, etc), we may request additional shipping fees to re-send the package.
Estimated delivery is November 2018. However, third parties involved with the production of items needed to fulfil the campaign may cause unpredictable delays. Also, after sending the packages, further delays may occur due to your local customs and postal services traffic that are out of Morning Star Games control. Please note that delivery dates that involve shipping refer to the month we expect to dispatch the items. Delivery dates for personal appearances will need to be arranged separately with the sponsoring backers and will likely not occur until 2019.
After the campaign is over you will be requested to complete a survey and pledge manager including your shipping address. Please provide us a shipping address that will be valid around November 2018. If after filling the survey and pledge manager you wish to alter your shipping address, please send us a message at info[at]morningstargames.com.
Three weeks after the campaign ends, you will get access to our pledge manager. Your order will get fulfilled only if you complete the pledge manager before campaign fulfilment. Please note that due to weight limitations in the shipping methods we use, your order may be delivered in multiple packages. Even though all of your packages most probably will get shipped at the same time, there is always a chance they will arrive to you several days apart. This may occur due to each country's postal service sort-and-dispatch system.
We generally do not offer refunds unless we are completely unable to deliver the project. We will not offer refunds because of delays in delivery or changes/adjustments to the game's components, layout etc. or for damaged components that we are able to replace. We will examine any request for a refund separately and may refund only the cases we feel the request for a refund is justified.
Through this campaign you may receive occasional updates on Morning Star Games other upcoming projects. You may unsubscribe at any time.
BY MAKING A PLEDGE ON THIS CAMPAIGN, YOU ACKNOWLEDGE THAT YOU HAVE READ, UNDERSTAND AND ACCEPT THE RISKS & CHALLENGES STATED IN THIS SECTION.
REST ASSURED THAT EVEN IF SOMETHING UNPREDICTABLE HAPPENS, WE WILL DO EVERYTHING IN OUR POWER TO DELIVER YOU THE BEST POSSIBLE GAME IN EVERY ASPECT.
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