Will to Survive is a fully real-time survival RPG set in a persistent and perpetual world full of alien invaders. Read more
This project's funding goal was not reached on .
Where There's a Will There's a Way!
The time has finally arrived and it's the end of the campaign. I've got in touch with the press, chatted to backers and together we've pushed the campaign as much as we possibly could but sadly the project has been unsuccessful in obtaining it's funding this time around.
Although it is a great shame this is an outcome that I was fully prepared for, crowd funding can go one of two ways after all. The campaign has been a success in many other ways and a lot of that is down to you lovely lot. I would like to say a massive thanks to you all for your continued support and generosity.
Is This The End?
One of the reasons for doing the Kickstarter was to see if there was actually a market for the game, I was sold on the idea myself but I wasn't too sure how others would perceive it. The general response from people has been excellent however showing that there is clearly a place in the world for Will and that makes me even more excited about the project than ever before.
I can definitely say that this isn't the last you'll see of Will! The project will live on so don't despair. I will also be posting regular updates via the blog, Kickstarter, IndieDB and Steam so that you know how things are progressing. I will attempt to update things each week but failing that I will certainly make make time to update you guys every other week.
There are a few different directions that I can look into heading with the project now, I could spend some time developing the game and attempt another funding campaign in a few months time. I could look into other funding options such as private investors or I could contemplate going the alpha funding route. Whatever I decide I will do my best to keep you updated and let you know what the plan is.
Right now I have actually started work overhauling the prototype, I've stripped it down to it's bare bones and begun putting it back together in a far more clean and improved state. The aim is to create a really solid foundation to start building the final game from, address some of the issues from user testing and also smarten up some of the code so that I can begin to accept help that has been offered from some of my programmer buddies.
One of the areas the campaign has done well is on Steam. With over 10 thousand yes votes, 600+ followers and 300+ comments so far the Steam Greenlight page is currently sitting at 94% on the way to the top 100 which is something to be very proud of. Thanks to you all for voting and sharing! The Greenlight page will continue now the campaign is over so be sure to share it some more and let's see if we can get the project into the top 100!
To wrap up I would like to say a massive thanks to you all again. You are all awesome and it means a lot to have people out there who believe in the project. I certainly hope I can continue on with the game and ultimately create something that you really enjoy playing.
I'll be sure to stay in touch.