About this project
UPDATE: We're thrilled by your support and generosity; pledges, Shares, Likes and ReTweets are making the world of Wollstonecraft bigger and more accessible.
London 1826: The Advent of the Steam Age
11 year old Ada has a problem: her governess, Miss Coverlet, has quit her job to go get married (a dumb idea if ever there was one, if you ask Ada) and her new tutor Percy ("Peebs") is a total drip. She'd rather be left to her own devices – literally – inventing things and solving math problems and ignoring people altogether.
She's also forced to study alongside the imaginative girlie-girl Mary, who's always going on about romance and exotic travels. Fortunately, Mary's appetite for adventure leads her to propose the two girls open a detective agency, and when an heiress shows up with a case about a missing diamond, it's the perfect puzzle to coax Ada out of her shell.
This is the made up story about two very real girls – Ada, the world's first computer programmer, and Mary, the world's first science fiction author – caught up in a steampunk world of hot-air balloons and steam engines, jewel thieves and mechanical contraptions. For readers 8-12.
This is a pro-math, pro-science, pro-history and pro-literature adventure novel for and about girls, who use their education to solve problems and catch a jewel thief. Ada and Mary encounter real historical characters, such as Percy Shelley, Charles Babbage, Michael Faraday, and Charles Dickens – people whom the girls actually knew. If Jane Austen wrote about zeppelins and brass goggles, this would be the book.
Why "Wollstonecraft"? Mary names the detective agency after her mother, the famous feminist writer. If this is the kind of book you'd like to see, please support this project.
BOOK ONE: Mary & Ada found a detective agency in 1826 London, and their first case involves an heiress with a missing pendant, and her clearly-innocent maid who has confessed to the crime.
BOOK TWO: Joined by Mary's step-sister Jane and Ada's half-sister Allegra, the girls (aided by 19th century scientist Mary Somerville) tackle a case of mistaken identity and break into (and out of) a notorious asylum to stop a swindler.
BOOK THREE: Ada's sudden illness force the girls to split up and tackle three baffling cases that are clearly unrelated – or are they?
BOOK FOUR: The Wollstonecraft girls are recruited by the famous dinosaur-hunter Mary Anning to investigate the disappearance of her friend, fossil-collector Etheldred Bennet.
UPGRADES: EVERYONE who has pledged for the first e-book or above will now ALSO get an e-book of Book Two, and all $25 pledges and up will get the first three e-books and an autographed cover postcard, which I can sign as you request. As more people come on board, things get bigger for everyone. Thank you for bringing the world of Wollstonecraft to life!
At $70,000, I'll write a Teacher's Guide for the first three books and make it available as a free download. UPDATE: WE DID IT! The Teacher's Guide is now unlocked, and we have the budget to make it a great tool. Thank you so much!
NEW SPONSOR LEVEL: At the $300 pledge level, the school or library of your choice will receive the first 3 books in paperback, and you'll receive a bronze Victorian "W" pin.
FUN NEW STRETCH GOAL: A larger budget means I can commit to writing more stuff, specifically An Adventure of Choices Made By You (because that, um. other term is ©), but when we hit $90,000 I'll write such an adventure, in the second person, where the reader makes choices to solve a case set in the World of Wollstonecraft – and I'll give it away for free on the website. Let's see if we can do this!
A huge thank-you to Kevin at Airship Ambassador for producing this project!
And another huge thank-you to Claire Robertson (Loobylu.com) for the fantastic character sketches – she'll be designing the cover.
And further thank-yous to those of you who've already expressed support via Facebook https://www.facebook.com/jordanstratford and Twitter https://twitter.com/#!/jordanstratford with regards to this project.
Oh yes, and we'll be kicking it forward.
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- (28 days)