Before I begin talking about the project, my team and I would like to thank everyone who is sitting down to read about Age of Primes. We have put many years of time and effort into developing the game and its background lore. We are very excited to be able to share it with you.
About Age of Primes
Age of Primes is a story-driven episodic card game with a unique sci-fi setting. Players take on different Personas, recruit Followers, and compete to accumulate the most Prestige for their House. First player to 25 Prestige wins!
As an episodic card game, Age of Primes is built around an ever-advancing epic storyline. The Houses and characters you choose will evolve and change as new episodes are released, with new Primes and Houses emerging all the time to shift the landscape of the game.
Instead of being locked into the same handful of choices set after set, each new episode will add new Houses, Primes and characters, opening up entire new avenues for deckbuilding. You’ll also see your favorite Characters return in future stories — but they might not be the same as you remember them…
Episode I: Firstborn
Firstborn is the first episode of Season I of Age of Primes. We have a very long term plan for our product, including four episodes in the first season. Episode I serves as an introduction for fans of Age of Primes. We understand that everything is brand new to everyone and we wanted to ensure that the Firstborn set doesn't muddy the waters too much with complexity, and that it establishes the story in a way that is attractive to a wide audience.
Due to the episodic nature of our design, Episode I (titled Firstborn) has a climax and conclusion, and is also the beginning for the story of Season 1, which also has a climax as you go through the episodes, and a conclusion that you will find in Episode IV, the end of the first season.
Firstborn sets the stage for the story that unfolds in Claypigeon with the street gangs of Wren, Greenspire with the scientific minds of Clarity and Highcourt with the political scheming of the Council.
A Different Experience
Each House has three different Primes who each have very different personalities and ability sets. When you begin a game, the very first thing that you do is select a Prime from your deck to become your Persona (the person that you play as). This card is always in play and can't be removed, which means that the Prime will have a direct impact on how the game plays out. Even cooler than that, If you build a 40 card deck for one Wren Prime, if you switch to another Wren Prime as your Persona, the deck will play completely different and give you a new experience as you play the cards geared toward the new Prime's personality.
With nine different Primes across the three theme decks, this allows players to mix and match cards to discover which play-style they enjoy most.
Imagine the fun of deckbuilding with Episode II adding three more Primes for each House!
UPDATE: I recorded a video talking about the Primes of our game and why they are important. Take and look!
Firstborn Core Set
UPDATE: I recorded a video that showcases the complete contents of the game.
- YouTube Channel: www.youtube.com/ageofprimes
- Discord: discord.gg/pPe7pFc
- Episode I Page: http://www.ageofprimes.com/s1-ep1-firstborn/
- Glory of Wren
- Council Authority
- Clarity Experiments
More Than Just a Game
Age of Primes is a story. We have chosen to tell our story in an episodic fashion, similar to that of a TV series. One of the ways that we wanted to tell this story is through our card game. In designing the game, we selected the main characters and events that occur during the episode and designed cards to represent them and their actions.
Each card has the beautiful artwork of Joe Latham. Every card ability has been designed to tell the story of the character or event occurring in the story. You can even read story text, just above the ability box, to give you added depth to the story that we are crafting.
Choose Your House!
In addition to the Primes, each of the three Houses in Age of Primes have been designed to play completely different. One of our design decisions was that we didn't want to limit a House on what they could do, but rather how they do it. This allows players to chose a House based on their preference of the House's 'attitude' not 'aptitude'.
The House of Wren, with the red symbol of the flaming hammer, is an aggressive House. They love the glory of combat and violence follows in their wake. Macedon Central Council. and its purple all-seeing eye, is the government of Macedon and revels in its power and control over the law. Clarity Inc., with its green DNA tree, is the scientific power in the colony, using its technology and research to stay one step ahead of its competition.
I sat down with the guys at GeekSpiel and spent a couple of hours talking about the game and its development, then followed that up with a game demo. You can fast-forward to the relevant times:
- The interview with Will Esgro begins at 8:00
- Age of Primes game demo with Will and Chris Walters begins at 28:00
- Talk about Age of Primes and our beliefs begins at 2:12:00
Take it for a Test Drive!
We have loaded Age of Primes into both Tabletop Simulator and Tabletopia. We would love it if you would try the game out. Links below:
Age of Primes on Tabletopia. (Works best if you download the client through Steam.)
If you would like to find a play mate, you can ask around in our Discord channel.
Since this is our first Kickstarter Campaign, we are trying to keep the campaign sleek and as low complexity as possible to ensure that we don't make any major mistakes as we learn. Because of this, I am going to keep the stretch goals minimal. I apologize for this. Going forward, I'll have a better set of goals for you in Episode II.
Reason for Funding
The reason that we are raising funds for Age of Primes is to pay for the first print run plus shipping to get the product overseas. The primary goal for us is to jump start our company and infuse it with capital that will both fund this project and also allow us to grow as a company.
Our design team already has Episodes II through IV designed and are ready for testing. Additionally, we would like to be able to start artwork for Episode II as well as a couple projects that we have planned for Episode I content such as graphic novels or web comics. I would love to begin investing into the company with technology such as an upgrade in our artist's art studio as well as video recording equipment for our design team.
In designing the campaign, we felt that the $6,500 would allow us to get the product printed and give us a head-start on inventory. Funds above and beyond would allow our team to invest in ourselves and ensure that our future content continually gets better and better.
Thanks again for reading through our campaign and your consideration. We would be very grateful if you would tell a friend about Age of Primes and give the game a try.
Risks and challenges
In our mind, the foremost hurdles in the process are project completion, print production and delivery. Our team wanted to make certain that the game is tested and complete prior to coming to Kickstarter and presenting it to our audience. Age of Primes is 100% ready to be sent to the printer today.
The secondary hurdle is print quality. We have made this issue a priority as it ultimately reflects on us whether the cards look good in the players hands. In the process of searching for a printer, I met and developed a long-term relationship with a printing company in China. I ended up liking the company so much that I actually started my own print broker company called MyGamePrinted.com which exclusively uses this Chinese company as a printing factory. This allows for better pricing, control and influence over the production and delivery of Age of Primes.
The final hurdle is delivery, as in delivery from my warehouse to backers. My plan is two-fold: first, depending on the number of backers, I will have the product shipped direct to me, where I can control distribution of product to a couple hundred backers.
Second plan would be in the awesome case where the campaign does extremely well and we are overwhelmed with backer support. In this case, I have spoken with eFullfillment about handling a larger order. In this scenario, I'll ship directly to them and it will be distributed accordingly.Learn about accountability on Kickstarter
- (30 days)