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Valthirian Arc: Red Covenant - Academy for Heroes project video thumbnail
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$21,652
pledged of $21,416 goal
backers

All or nothing. This project will only be funded if it reaches its goal by .

$21,652
pledged of $21,416 goal
backers

All or nothing. This project will only be funded if it reaches its goal by .

Update #1 - First Day Report & New Demo

11 likes
Hello, everyone!

A quick update: we've reached 15% goal in the first 24 hours. Yay!
We want to express our gratitude to all community and especially you, our backers.

There's a new version of the demo available.
We've received some feedbacks and bug reports from you guys, so we've made some fixes.

Download the demo here.
(Did you know that you can also play the demo with gamepad?)

We still have a long way to go. Please help us spread the news so we can make this game into reality. If you want to show your support on your social media, we've made a kit for you to use.

Download socmed kit here.

Thank you!

Thank you for supporting us!
Thank you for supporting us!


 Edit: There's a report that some readers cannot download the social media kit, so we've repaired the download link.

Saepul Ramdani, Andy, and 9 more people like this update.

Comments

    1. Agate Studio 2-time creator on March 3

      @Nakano Thanks, we'll consider your feedbacks! :D

      And about the girl student's eye design, could you message us the screenshot so we know which exactly that you don't like. Thanks in advance.

    2. Nakano on March 1

      Some feedback after playing through the first mission:
      * When the dialog text changes, can we have an game option that it doesn't make sound. I didn't like the sound that much.
      * There is that one girl student who is staring. I don't like that eye design.
      * In school area when using gamepad, the cursor's movement is too fast; gamepad works well in battle, though.
      * I like that the buttons on screen seem to change immediately when pressing gamepad and previously used mouse or vice versa.
      * As a future update, add dodge button in battle to make it a little more interesting.
      * Still undecided if battle areas are too large or movement too slow (movement isn't particularly slow, though).