About this project
This project's currency is MXN. When converting to USD, you will notice that the numbers are much more lower than what they initially look like. ( $18 MXN = $1 USD)
We want you to TRY THE GAME, it may sound simple but you will find that it is very enjoyable and satisfies all the necessities of a good filler. (Portable, easy to learn, quick to play). You may download the files below.
Please consider supporting the project if you find Cooking Rumble a game of your liking.
English gameplay video: (By What's on the Shelf?)
Spanish gameplay video: (By Sulker)
It looks like a very simple game, but once people give it a try, they find Cooking Rumble to be an enjoyable game. Click on each quote for the full preview.
The stretch goals apply ONLY for the Deluxe version of the game. We decided to produce the portable version to offer an economic option; however it is unaffordable for us to implement stretch goals in it. Please consider backing the Deluxe version the added features sound attractive for you.
Because we know that one size doesn't fit all, shipping costs will be charged after the campaign ends when we know exactly how many backers there are from each region of the world. This will happen via BackerKit, our preferred pledge manager.
The rewards will be sent to different hubs around the world to reduce shipping fees and save our backers from the trouble of paying additional taxes or customs fees. Our fulfillment partners for each region are the following:
We will try to keep shipping fees as low as possible, specially because Cooking Rumble is an unexpensive game. Depending on the amount of backers from each region, we might subsidize an additional amount from the shipping fees.
Please note that we did not transfer part of the shipping costs into the cost of the reward tiers like other projects do. We want to keep everything transparent for our backers.
Group pledges are always welcome to help you and your friends share shipping costs. You will be able to pledge for additional copies of the game through BackerKit.
Below you can find estimated costs:
USA, Canada, Mexico ($4.50 USD - $6.50 USD)
European Union ($6.50 USD - $8.50 USD)
Australia, New Zealand ($9.50 USD - $12 USD)
Rest of the World ($13 USD - $16 USD)
If you are still asking yourself: "Why after the campaign?" All this is, in fact, convenient for you. The reason is simple: we want to ensure that every backer gets charged a fair shipping fee. Shipping is a very complex part of any campaign. It depends on how many people from each region pledge for physical rewards and the amount of add-ons for each backer; that determines the optimal logistics plan.
If you are a retailer, please back the campaign with at least $1 and send us a private message. We will keep in touch about retail deals and prices. (There are many reasons for this. One is to adapt to the neccessities of each different retailer, And since we know the campaign can modify the final product through stretch goals, production costs and retail prices may vary from all the possible outcomes. But as soon as the campaign ends, we will know all the necessary details to give a retail price).
Risks and challenges
One big challenge is to get enough people to support this proyect, since this is a very affordable game, each contribution represents a small part of the goal. But we can still get to it!
This is our third Kickstarter. We keep learning from past experiences so we won't make the same mistakes again.
Shipping dates are an estimate. In our past Kickstarter we had a slight delay when shipping. This was mainly for 2 reasons: we wanted to wait until most of the backers answered their survey, and our fulfilment partner had a confusion. We will try to diminish these kind of delays this time.Learn about accountability on Kickstarter
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- (26 days)