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Our #1 Bestselling 600+ page Underworld setting & mega-adventure for levels 1-20 D&D 5th Edition or PFRPG in a collectible hardcover
Our #1 Bestselling 600+ page Underworld setting & mega-adventure for levels 1-20 D&D 5th Edition or PFRPG in a collectible hardcover
1,783 backers pledged $212,825 to help bring this project to life.

Fantasy Grounds & Virtual Tabletop Add-ons Unlocked / Clash of the Factions: Round 5

Posted by AAW Games (Creator)
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Fantasy Grounds & Virtual Tabletop Add-Ons Unlocked!

Thanks to our loyal fans in the Underworld, the Fantasy Grounds and virtual tabletop resources have been unlocked! Head over to the Kickstarter and increase your pledge to add whatever add-ons you'd like.

If you're using Fantasy Grounds you only need the $39 add on, not the others. 

If you're running Roll20 or another VTT you only need the maps and tokens for $29.

Upperworlders Faction & Dice Set Revealed!

As you'll read in the Rebel's report in the Clash of the Factions, the Upperworlders have been discovered and their dice set has been unlocked! If you'd like to join the Upperworlders, simply change your profile pic on Kickstarter to this image ("save as" to download)then comment on the main comments pageso we can invite you to the Clash of the Factions and the great Underworld War!

If you'd like to add the Upperworlders dice set to your loot, increase your pledge by $10!

To include an add-on item as part of your pledge, do the following steps:

1. Click on the “Manage Your Pledge” button.

2. Click the “Change Your Pledge” button.

3. Adjust the amount of your pledge by adding the funds to cover the cost of the add-on item you want to include.

4. Click on the "Continue" button after adding funds, and then click the “Confirm” button.

That’s all you need to do! When the campaign ends we will send a survey out to all backers where you will have the option to indicate which add-on item you provided additional funds to receive.


REBELS

After rebuilding Embla, the Rebels traveled to the surface to see what they might discover in the way of resources. After some time traversing the tunnels of the Underdark, the expedition party encountered some drow within an abandoned keep and quickly overpowered them. Exiting the keep led them to the surface where they were blinded by the sun. After taking some time to readjust, the party encountered a group of humans who invited the Rebel leaders to a hunt and meal around the fire.

The humans discussed ideas regarding trading or somehow working together for a mutual benefit, they suggested setting up a meeting between the Rebel leader the Upperworld leader, Mayor Igor Leonid of Rybalka. The Rebels agreed to meet the mayor, who in exchange for assistance in the Underworld conflict demanded some amount of dwarves stay behind to help out in the Rybalkan Iron Mine. After some discussion the Rebels agreed and a few volunteers from their party stayed behind while the rest of the group left on the long journey back to the Underworld. The Rebels were a few men short but believed what they had done was for a good cause and would finally bring balance to the Underworld. (Written by the Rebels)

(Rebels -1 Die)


UPPERWORLDERS

Commander Talak was looking over the maps of the Rybalkan Iron Mine when a scout ran into the room. “Sir! We have an approaching group. They appear to be dwarves. From all reports, they seem to have just appeared from the ground.” “Interesting. Do they appear hostile?” “No sir”, the scout reported. “Alright. Ready a group to meet them. We shall find out what they seek. Maybe we can arrange some sort of trade,” Talak replied looking back at the maps and reports.

A short while later, Commander Talak and a small group of soldiers rode out to meet the approaching dwarves along with Mayor Igor Leonid of Rybalka. Meeting with the dwarves, he learned they were involved in a war in the Underworld involving the Dominion: a wicked elven race known as the drow and a crystalline race called the vidre, also involved was a group of strange and twisted beasts, abominations, and monstrosities, known as the Outsiders. Talak stared, wide-eyed at the descriptions of the strange denizens which dwelled beneath the surface. 

The Rebels had come seeking something to aid their side in the Underworld War. Mayor Igor Leonid and Talak proposed a trade, the Rybalkan Iron mines needed skilled laborers like the dwarves and in exchange for their help in the mines, Commander Talak and some of his Upperworlder troops would venture into the Underworld and aid the dwarves in the conflict. 

Hours passed as the dwarves discussed the potential deal. It would cost them some dwarven troops, but granted them an ally unknown to the other two factions; at last the dwarves agreed to the trade. Finally, a deal was struck between the Rebels and the Upperworlders. Several of the dwarves said farewell to their comrades who would stay on the surface and aid with the mine. Talak rallied his soldiers to join him in the journey to the Underworld, taking only the most brave and adventurous souls. 

The Upperworlds felt a nervous anticipation as they marched with the dwarves to this new and unknown world of horrors and wonders, hidden beneath the earth. Commander Talak took one last look at the clear sky and a beautiful sunset, not knowing if or when he would see such a gorgeous sight again, finally descending down into the dark depths of the Underworld. (Written by the Upperworlders, editing by JGN)

(Upperworlders start with 3 dice)


OUTSIDERS

After some exploration, the Outsiders, expecting an attack, elected to prepare a defense of their settlement. They considered their options and expected the Rebels to come at them, but a small contingent of troops were set to keep an eye out for the Dominion, just in case.

Defense was a wise strategy, the Dominion attacked in full force, striking first at the ahooling roosting upon the ceiling of the great settlement cavern. The ahooling were mobilized from the initial route and struck at the dreaded Dominion. But no advantage was gained as both forces were evenly matched. The funglet forces were brought in to bomb the drow with mushroom caps but the Dominion counter attack devastated the Fungi Jungle, demoralizing the funglets while the ahooling tried to provide cover.

Meanwhile the dødelig forces came from behind, attempting to sneak up and attack the Dominion. The effect was not as spectacular as expected, but the balance of force was kept. The dødelig kept firing and attacking with their muskets whilst performing their strange and entrancing music. The dødelig succeeded for a fraction of a moment in stopping the Dominion dead in their tracks, unfortunately, the Dominion leader was powerful and shook off the effect, rousing his troop into a powerful strike against the Outsiders.

The Outsiders' Mushroom Golem was mobilized and at the same time, the Dominion brought in one of their crystalline allies, the vidre. It became a battle of the juggernauts where two powerful beings traded blows, knocking each other to the ground, only to come back up to strike harder Ultimately the golem obtained the upper hand, but the fight was almost too close to call.

Just as the vestraadi were about to be summoned, the Dominion drow leader sprouted extra arms and attacked the dødelig. The ahooling were immediately dispatched to provide aerial support while the Outsider leader worked at bringing in the enraged funglets and their fungal hulk, getting them to stand up and strike with righteous rage at the Dominion for their desecration of the Fungi Jungle, whilst providing additional support to the ahooling and dødelig who were barely keeping their ground.

With the loss of the vidre to the golem and the resolve of the Outsiders to not give up, the Dominion turned to flee and were chased down by the Outsiders. Before they could be massacred to the last, the two leaders stood face to face in the middle of the battlefield and ceased combat to exchange words. A loose alliance, more of a Non-Aggression Pact was agreed upon. The spies of both the Outsiders and the Dominion would later report that a similar alliance between the Rebels and a strange faction in the land above had been struck. Who knew what the future held in the Clash of the Factions and the Underworld War as nothing would ever be the same. (Written by the Outsiders, editing by JGN)

(No changes to Outsiders)


DOMINION

The Dominion Council of War gathered their respective forces for the assault, mages preparing appropriate spells, rogues and rangers gathering traps, arrows, and poisons, while the Lord Commander watched, still and silent. 

As the collected habitats of the varied Outsider peoples crested the horizon, following the wise advice of the Council of War, the drow unleashed their might of arrow and fire upon the stone ceiling dwellings of the bat like ahooling. One after another, the structures plummeted to the cavern floor, rending fungi forest homes to pieces. As the Outsider forces took stock of their losses, the drow turned their ranged assault to the fungal forest itself, where the well aimed flame of the council mages set the center of the Fungi Jungle critically ablaze. 

Unbeknownst to the drow, the Outsiders had unleashed a guerrilla force of their own. While ahooling assaulted from the air, the skeletal dodelig attempted to charm the drow into submission, and very nearly succeeded. The quick thinking of a rogue council member saved the drow that moment. A deftly tossed mystical serum recovered from denizens of the Lower Depths granted the Lord Commander's voice an unnatural bass rumble, shaking the drow out of their charm...and eventually turning the tide of battle. 

After the drow recovered from dodelig bardic attacks, their Lord Commander slumped, listless, as his forces followed his weakly uttered orders to support their Vidre ally against the mounting range of foes, ahooling, dodelig, Fungal troops and a giant Fungal brute. Turn by turn, the drow blood stained the stones as the commander grew weaker still, and the individual members of the council each led their units with grace and tactical genius as they rallied, awaiting the Lord Commander's next order. 

At that point, Naraneus the Spider Goddess smiled upon the drow, and reminded her foes that the Dominion shall never fail, that Holoth shall never fall. The drow council, as one, started in unease as their commander's body shook, and ripped apart. From his formerly elven features the cruel red eight eyes of a spider emerged, from his monk's arms, six more grew for a total of EIGHT limbs! Transformed, the drow leader renewed their assault with wild bloodthirst, pushing the Outsiders back to the edge of the great lake in the center of their domain. Despite their newfound, awesome power, the drow council slowed their assault as mages and rangers spotted the aquatic vestraadi rising from the frigid depths. As the forces drew up, eyeing one another, a silence descended upon the Outsider cavern home. The hissing of a newly arachnid mandible shook the darkness in laughter. (Written by the Dominion, editing by JGN)

(No changes to Dominion)

I hope everyone is having an incredible week. We can't wait to share all the amazing secrets of this campaign with you. At the rate you're unlocking things, it won't be long before you reveal it all!

Your friend in the Underworld,


Jonathan G. Nelson

Owner/Publisher

AAW Games

Guoccamolé, Anna, and 8 more people like this update.

Comments

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    1. AAW Games 10-time creator on

      If you would like both, yes. If you just want Fantasy Grounds you can always switch to $5 level and pledge only for the module. If you’d like both you keep your existing pledge level then increase the total by the cost of the FG module ($39).

    2. Missing avatar

      Francis V. Carelli on

      Hi. Thanks for the reply. I do understand that. So, would I need to choose twice - once for the book and once for the Fantasy Grounds Module?

    3. AAW Games 10-time creator on

      @Francis: You choose which system you’d like once the campaign moves to BackerKit about 2 weeks after the Kickstarter ends.

    4. Missing avatar

      Francis V. Carelli on

      Hi - is the Fantasy Grounds version of this for 5E, Pathfinder or both and you'd choose?