Sparkle*Kitty Nights is a saucy, social party game for 4-8 players. Play as teams of knights, matching magical words, using dark magic and wild powers so that you and your friends can escape cursed towers!
If you’ve already played Sparkle*Kitty and decided to be naughty and just scroll past the rules video, here’s what’s different from the original game.
There must always be balance in the universe. So when there's an odd number of players, one of them becomes the Dragon, bane to both teams and terror of the realm.
Before it is exposed, the Dragon plays just like any other player. After it is exposed, everyone gasps in awe, the Dragon gains a special ability, and its own unique win condition.
Shipping amounts are added when selecting a Kickstarter tier. These are calculated per country and zone. As mentioned at the top of this page, our rewards are customs-friendly, shipping prices are all inclusive, and reduced as much as possible by handling within each country.
Don't forget to add any any add-on shipping for items pledged in addition to your tier. You can settle any misc shipping issues at the end in the Backerkit survey.
The universe of Sparkle*Kitty keeps growing, and with the help of our Sprinkle Mix-and-Match Symbol System™ ™ ™, you can combine ANY SET of Sparkle*Kitty cards. Here's how:
1. Choose which base game you'll use (for wilds, dark magic, specials).
2. Swap one or more symbols (i.e maces) for another (i.e. hearts)
3. Starting SpellBook or KeyHole symbols are 'wild' with mixed magic.
Expansion packs are fully contained themed decks ready for swapping - the Adventure Pack (gem symbol) adds a little cozy plunder and the Quantum Pack (atom symbol) adds volcano time!
There's a soundtrack for Sparkle*Kitty Nights?? Oh yeah...
There's a pledge manager for Sparkle*Kitty Nights? Oh yeah!
This Kickstarter was made possible by a bunch of awesome people!
First, we'd like to thank our sister company, Print and Play. Thank you Andrew Tullsen, Chase Van Epps, Mike Vander Veen and all the folks who helped make excellent prototype copies of this game, often on a moment's notice or shipped on location at a trade show.
We are super thankful for our video teams. Storybook animation by Zee Bashew, and sound/music by Roger Bashew. Live action footage - camera and sound in Los Angeles by Stephen Hilton, Mason Thompson and Intrince Pictures. Narration of our opening video was voiced by Nicole Gose. Our brave and naughty actors are Cricket Yee, Nicole Gose, Matthew Graziano-Humphrey and Daryl Wiser. How-to-Play narration by Eric Summerer. Quite!
Our Dragonfinger.com app was created by Matthew Graziano-Humphrey. He not only coded it wonderfully, he's also a client, laughing along with us.
Thank you to all our play testers, for trying all sorts of words and powers and peeking at each other to find just the right groove for Sparkle*Kitty Nights. Thanks to our wonderful nighttime supporters at PAX East, including all of you that recorded audio as a practice run for our video. We'd love to shout out to Natalie Fuinha, Turnfolio Cosplay, Armaria Seole, Zakk "Hollywood" Meza, Brittany Yerves, Billy Ryan, MaryBeth McCarthy, Tara Crispin, Jen Williams-Rapa, Sasha Mayes-Rusnov, Suzanne Czerniak and Dan Karaban.
Oh and one more thing.
Risks and challenges
At AdMagic, we are huge supporters of Kickstarter and making the dreams of project creators come to life. We are the printer and manufacturer of many notable crowdfunded campaigns, such as Cards Against Humanity, Exploding Kittens, Joking Hazard and more. We know how to get games made!
Breaking Games is our publishing division, an indie-minded company that puts the designer first. Since starting in 2015, we have published dozens of great family, party and strategy games. We are thrilled to bring Sparkle*Kitty Nights to this community for our friend Manny Vega. He designed a truly fun, accessible innocent game for everyone, and now this happened. We are here to find out if there's truly an interest in the 'naughty' version, and we thank you for helping us search long and hard and... ok, you get the idea.
Design, development, publishing, fulfillment - we oversee all the parts of the process, so your game is in good hands. No job is too big or too small, and we thrive on problem solving for all our clients. You can be sure that by lending us your backing, you will receive a high quality product, some bonus goodies found nowhere else and fund a dream game for your tabletop.Learn about accountability on Kickstarter
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