Imagine you're a warrior in a futuristic gladiatorial arena. You're stalking an opponent through the underbrush when a psychicly-controlled, cybernetically-enhanced komodo dragon lashes out at you from the brush in which it was hiding.
You whirl around and take aim with your SMG, but not before it has had time to overpower you. As you look up at it from your back, you notice the crowd in the stands cheering. You suspect they're not cheering for you.
Thankfully that gun isn't the only trick you have up your sleeve. You quickly reach for a device on your belt, hammer a button, and focus on the dragon. With a rush of telekinetic force, the creature is hurled backward into a nearby tree, giving you enough time to scramble to your feet and fill it full of lead.
The crowd cheers again. This time it's for you. Keep that up, and you may just make it to the top.
World's Edge Arena
World's Edge Arena is the second sourcebook for Psi-punk, a Fudge-compatible cyberpunk RPG. It takes players to the city of Punta Arenas, Chile, where a televised blood sport known as the World's Edge Arena takes place.
The setting takes inspiration from Fields of Blood and Honor, Mojoverse, Running Man, Thunderdome, and Smash TV. It adds a decidedly Psi-punk twist to the concept of future gladiatorial combat—it's not everyday you get to watch warriors facing psychicly-controlled, cybernetically-enhanced komodo dragons.
In this setting sourcebook, you'll get:
- Rules for arena combat, including a new Fan Favor mechanic which can help your players turn the tides of combat.
- A bestiary filled with psychicly controlled, cybernetically enhanced predators such as coyotes with sonic howls and harpy eagles with titanium claws.
- A close-up look at the city of Punta Arenas in southern Chile, including information about its various districts and local economy.
- Several new player archetype concepts, such as the Controller, Promoter, Opportunist, and Security Specialist.
- Six new adventure hooks for GMs to help inspire adventures that go beyond the walls of the Arena.
This book is the first official location sourcebook for Psi-punk. It offers a detailed look at the city, its residents, ideas for character archetypes that fit the local flavor, and a great deal of adventure fodder to help GMs run a game set in the area.
In 2012 we successfully funded Psi-punk, a Fudge Cyberpunk RPG (check out the original campaign). It was released to the public in May 2013, and since then we've self-funded one sourcebook and two micro supplements.
Psi-punk takes a familiar-feeling but unique cyberpunk setting and drops it into a world where people with psychic powers exist. It blends the two together using the popular Fudge System™ to create a fresh take on the genre.
Read more about the game and its existing sourcebooks:
- Psi-punk official page.
- Psi-punk: Corps and Criminals official page.
- Psi-punk Archetypes official page.
We've spent the last two years building on the success of the original game and are expanding it even further. We're raising $1,000 USD or more to finish bringing World's Edge Arena to life. Additional funding will go toward adding supplements to the Psi-punk Archetypes line which currently includes entries for the Brenner and Changeling archetypes.
World's Edge Arena is 32 pages and will be available in both accessible PDF and print formats. Printed books are 8.5"x11" saddle stitched softcovers which will be printed and shipped by DriveThruRPG and their partner LightningSource. We have a lot of experience working with them and are happy to do so again.
The book is written but we need to pay for editing and art. Part of the funds raised will be applied to fulfillment and Kickstarter fees.
For every $200 we raise above the initial goal we'll add a new 3 to 4-page Psi-punk Archetypes PDF sourcebook to the line. These PDFs are separate from the World's Edge Arena sourcebook so they won't impact its release schedule in any way.
Each of the Archetypes books puts a laser focus on one specific type of character and includes:
- A brief description of the archetype.
- Examples of which Skills they might use.
- Examples of new Gifts, Faults, and Gear tailored to their play style.
There are several new archetypes mentioned in the World's Edge Arena sourcebook and we'll focus on those first so you can really dig into the setting.
To see an example of what these books include, you can get the Brenner on a Pay-What-You-Want basis from RPGNow.
As a backer, you'll get to choose how much you'd like to contribute to the project and you'll gain access to the following rewards depending on your pledge level.
World's Edge Fan ($5): You get a copy of the PDF. You also get a coupon code to purchase a copy of the print book at-cost from DriveThruRPG.
World's Edge Superfan ($10): For the fans who already have everything and can't wait for more. You get a copy of the PDF and a code to purchase a copy of the print book at-cost from DriveThruRPG. You also get a copy of every Archetype book (including the Brenner, Changeling, and all books funded by Stretch Goals).
Controller ($25): Get a copy of World's Edge Arena plus the Psi-punk core book in PDF. You'll also receive coupons to order the print copies of each at-cost from DriveThruRPG. Finally, you'll get a free PDF copy of every new Archetype book unlocked via stretch goals.
Promoter ($35): You get PDFs of everything Psi-punk, including World's Edge Arena, the core book, Corps and Criminals, the Brenner and Changeling Archetypes, and every Archetype book funded via stretch goals. You'll also get coupons to purchase print versions at-cost.
Rising Star ($70 - Limited Availability): You get everything from the Promoter tier. You also get your name in the book as one of the non-player characters mentioned throughout the text.
Famous Warrior ($100 - Limited Availability): You get everything from the Promoter tier and you get your face in the book. Our artist will draw your likeness in one of the illustrations. It's up to you to get us a reference photo in a timely manner--we'll set a deadline so we don't hold back the project.
Archetype ($200): You get everything from the Promoter tier. We'll also have our artist draw your likeness on the cover image of an Archetype book, and we'll work with you to choose which Archetype you want to represent.
Jacob Wood is the owner of Accessible Games. He's an ENnie Award-nominated writer and the creative mind behind Psi-punk. Jacob is legally blind and believes everyone should have equal access to tabletop games. Most of the games he designs use the Fudge System because it's a great example of how accessible RPGs are built.
Enmanuel Martinez is an RPG artist from Colombia. Hie's done a lot of work for Accessible Games in the past, including Monster Kart Mayhem, Psi-punk: Corps and Criminals, and both Psi-punk Archetypes books. He also has a Patreon campaign to create new stock art illustrations for the RPG industry.
Brian Cooksey is a co-host of the Play on Target podcast and runs Hypericon in Nashville, TN. He has worked with Lone Wanderer Entertainment as an editor and consultant. He is also a huge fan of Accessible Games and is excited to be part of the team that will bring more awesome supplements to life.
Andrew J. Young has been editing professionally for four years. He provides proofreading, style editing, and structural editing services. Recently, he has provided freelance editing services to Witty Bard Publishing and Trilemma Adventures. Andrew is an Associate Professor at The RPG Academy and has been a guest on The RPG Academy and Sharkbone podcasts. He maintains a blog at gatherroundrpg.blogspot.com and can be found on Twitter as @ThatOneGM.
If you'd like to share the project, please consider doing so with hashtag #WorldsEdgeArena so we can all find your comments.
As a backer, you'll receive exclusive updates about the project directly through Kickstarter's messaging system. Whether you choose to back the project or not, you can also get public updates by following us on a number of different social media networks.
Risks and challenges
This is our third Kickstarter and these books represent just a few of the many we've produced to date. We're familiar with what it takes to get a book from an electronic manuscript to a printed copy in your hands. That's why we're setting the expected delivery date to March 2016 -- because we know how delays can set a project back and we want to set realistic expectations about when you'll receive the final copy of your products.
Aside from editing, World's Edge Arena is text-complete. It has been plugged into InDesign for layout and the art slots are ready to be filled. That means the risk of you getting nothing at all for your pledge is exactly equal to the chance of Jacob getting eaten by a grue. We'll make this rough PDF copy available to all backers as soon as Kickstarter delivers a list of successful payments to minimize that risk. You'll also get your copies of Corps and Criminals, Psi-punk Archetypes, and the Psi-punk core book at that time—all of these are already complete and available for general sale.
We've worked extensively with our artist in the past and Enmanuel has demonstrated he's completely capable of hitting his deadlines. We understand the risks of depending on one artist to do all of the work for a project (we have, in fact, learned that the hard way) but Enmanuel already knows the style and timeframe we're looking at. We need relatively few art pieces compared to larger projects which also reduces the risk of having something go wrong. In the event Enmanuel isn't able to meet his deadlines, we also have a stable of other artists we can tap for additional support and have allowed ourselves enough time to make that call if necessary.
While the March 2016 timeframe represents the date we expect to get printed copies to backers, we expect the PDFs to be available sooner. March gives us enough time to receive and approve proof copies before the finals go out.
In short: we have experience doing this and we're aware of the risks. We've taken a lot of steps to mitigate those risks so you don't have to worry about if or when you'll receive your rewards.Learn about accountability on Kickstarter
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