Mobile Frame Vector
Vincent and I got a ton of useful feedback from the last preview of the game rules! We got a bunch of new players trying the game for the first time, telling us what was hard to understand and where things went smoothly, and we got some old players noting differences that we had to clarify.
Thank you all for your enthusiastic feedback and relentless support!
I'm working hard on completing the text, getting it laid out to get to both my editor Thor Olavsrud and backers, and I want to get it out for you guys to enjoy in the next week or two.
That's right, it means the project's running behind schedule. But it's running hard and fast and I'm doing everything in my power to get a playable and complete (if flawed!) text to you as quickly as I can so you can play for great justice.
Don't worry that you haven't gotten your backer survey yet. It will go out at the last moment I can send it. I'm continually getting emails from backers telling me that they've moved. It's OK! You'll fill in your shipping address on the survey.
As always, if you want to share or find out more about the fiction, frame building, rules, tactics, and strategies of Mobile Frame Zero, please log in to the Mobile Frame Hangar fora! It's completely fan-run and full of excellent, creative people. There's all sorts of great conversation there. The Mobile Frame Zero Flickr group has grown by fantastic leaps and bounds as well. I can't possibly express how amazing the creations there are every single day.
Below you can see Ben Kim's pictures of the ongoing, 3-day Mobile Frame Zero civil war on Orion 6 run by Greg Strom at the Denver Comicon this last weekend. Boy, I wish I could have been there!