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Update #10 - For backers only

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For backers only. If you're a backer of this project, please log in to read this post.


Update #9

The Bundle Got Better!

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The Guinea Something Good Pay-What-You-Want Bundle just got better! Now included is an HD download of the animated short, "Telekinesthetics," and a new 22-minute audio commentary track! Best of all - no minimum purchase price! At all! Really, Pay What You Want! Even if that's nothing! Though, something would be better :) http://gum.co/fixn

Also, the game engine is still being developed.  Here are the latest Flash games I've created to keep the development process going:

TacoMazing 1-1 | TacoMazing 1-2 | TacoMazing 1-3 | TacoMazing 1-4

Hearts Attack


Update #8

TacoMazing

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Hey, would-be-backers!  Some good news.  I've started a new Flash game series called "TacoMazing" where I'm taking the assets and basic engine that I had made for Super Bunny Insurrection and building something new.  The idea with this project is to release new levels one at a time on a regular basis, gradually increasing the complexity of the engine along the way.  The end goal is that, in time, I will have a complex enough engine to make a full game.

You can play the first level here: http://joegp.com/taco1-1/

Also, I've updated the Guinea Something Good Bundle Pay-What-You-Want payment system.  There was some confusion regarding the old system, so I went with a much simpler PayPal method.  You just choose the amount you'd like to pay, and you're good to go!

Get the bundle here: http://joegp.com/gsgbundle1/

Thanks, guys!  I look forward to sharing future updates with you.

Best,
Jeff


Update #7

Guinea Something Good Bundle

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Hey, everyone!  The Pay-What-You-Want bundle is now available!  If you were interested in lending your support outside of the Kickstarter, this is your opportunity.

 Included: 

- A PC download of Bounce or Die featuring fullscreen support, native gamepad support, and a two-player deathmatch mode.
- A Guinea Something Good eBook - a High Resolution PDF of the first 24 GSG comic strips, and one exclusive bonus comic, in the style of GSG classics.
- A brand new “Telekinesthetics” desktop and mobile wallpaper.
- 5 animated GIF images suitable for use as online avatars. 

 Click here to get it now: http://joegp.com/gsgbundle1/

Thanks, everyone.  I look forward to keeping you updated to the future development of Super Bunny Insurrection!

-Jeff


Update #6

Onward and Upward

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Hi, everyone! 

 Unfortunately our Kickstarter was unsuccessful. I'm definitely disappointed that the project didn't catch on the way I expected, but I sincerely appreciate all the support you've given it. It really meant the world to me to have you behind it. 

 It's disheartening to put your heart and soul into a project (not to mention hundreds and hundreds of hours, half a year, and all my savings) and really think it has potential, only to see it sort of sputter out into nothing. It's been a huge learning experience, and this whole campaign has really taught me so much about putting myself out there in a way I never have before. It forced me to look at things from a marketing point of view, and that's something I just don't think I ever would have done, certainly not to this degree, without investing so much into a project and gambling so much on its success. 

 I think there are a lot of different reasons why it probably didn't turn out to be successful. I don't think the concept was necessarily strong enough for people to spread the word or become immediately interested. Even though I put hundreds of hours into this thing, I don't think I put the time in the right places. Instead of spending weeks making 2.5D backgrounds (it just took so much longer than I expected it to), I should have made a variety of environments, more vehicles, more weapons, more bosses, and a demo that would allow you to play through at least one complete level, so people could really get a feel for what it was going to be. I also didn't do enough research prior to launching the campaign, nor did I lay the groundwork of getting people excited and motivated BEFORE launching.

So it's time to regroup. I no longer have the means to work on this project full-time, so it's going to be relegated to side-project now. But I'm not abandoning it. With everything I've learned, and all the time and effort I've already put into this project, I think it would be insane not to try again down the road. But I'll only be considering that once the project is much further along. I'll wait until I have a playable demo and a lot more of the game to show. I'm not sure how long it will take. Right now my priority is finding some kind of employment because I really kind of gambled it all against my better judgment and put myself in a terrible financial predicament. I was trying to make the best of a bad situation (I was a year from graduating animation school, and suddenly, without warning, the lender I was using to help pay my way stopped supporting my school, forcing me to drop out), but my time and money was not invested nearly as wisely as it should or could have been. For that reason, this is more than a learning experience, it's been a true life lesson that will really stay with me and keep me much more grounded in the future.

The other priority is building the Guinea Something Good brand. If my comic had more of a following, it's very likely this Kickstarter would have been a piece of cake. So in that regard, I think I simply jumped the gun. From now on I'll be doubling down on getting GSG out there and expanding on what it is as a project. More information on that to come.

Finally, I'm going to be releasing a “Pay What You Want” bundle on my website in the next few days. It will include an eBook of Guinea Something Good comics, including one exclusive comic, a set of animated GIF avatars, a desktop and mobile wallpaper, and for the first time, a PC download of Bounce or Die, with full screen support, native gamepad support, and even a two-player mode, which is something I just need to put the finishing touches on. I'll send out an announcement when the bundle is available.

So let me close by just once again iterating how very, very deeply I appreciate the support you've given. It meant a lot to me to have you rooting for the project and even though it ultimately didn't succeed, I still feel as though the campaign wasn't a failure. I learned so much and that has made it all worth it. This battle was lost, but the war isn't over. So thank you!

Onward and upward!  

Until next time,
Jeff

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  • Pledge $1 or more
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    GIF ANIMATION PACK – You get a download of dozens of GIF animations from the game – made suitable for the use as avatars.

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    11 backers

    FIRST EPISODE – You get the first episode of the game! As well as the GIF animation pack.

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    GUINEA SOMETHING GOOD CHOOSE YOUR OWN ADVENTURE COMIC STRIP - You will get an interactive, digital version of the Guinea Something Good "choose your own adventure" style comic strip featured in "Public Transportation." Plus all previous rewards.

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    FULL FIRST SEASON w/BETA ACCESS – You get all episodes of the game that are funded for the first season, as well as access to beta testing, when the episodes are being finalized. Plus all previous rewards.

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    ALL SEASONS plus DIGITAL SOUNDTRACK and DIGITAL INSTRUCTION MANUAL – You get every single episode of the game funded for every season, as well as digital copies of the full musical score for the game and a full color instruction manual styled after 16-bit games of the past, which includes an exclusive comic! Plus all previous rewards.

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    HD DIGITAL ANIMATION VIDEOS - You get HD downloads of the first 10 Guinea Something Good animated shorts. Plus all previous rewards.

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    ALPHA ACCESS and PHYSICAL INSTRUCTION MANUAL – You get access to alpha testing – you can test the game at every stage of its development! Get an inside look at how a game is created from start to finish. Plus a real-life physical copy of the instruction manual, styled after 16-bit games of the past, which includes an exclusive comic! Plus all previous rewards. (Delivery of Alpha Testing in January 2013, as soon as development commences)

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    eBOOK of GUINEA SOMETHING GOOD – You get an eBook of every single Guinea Something Good comic strip to date. eBook also features creator commentary! Plus all previous rewards.

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    HD DIGITAL ANIMATION VIDEOS PLUS BEHIND-THE-SCENES VIDEOS, ALL W/ COMMENTARY - You get HD downloads of the first 10 Guinea Something Good animated shorts w/ creator commentary, as well as additional videos of the making-of process for "Super Bunny Insurrection." Plus all previous rewards.

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    DOUBLE DISC GAME and SOUNDTRACK – You get a physical copy of the game and soundtrack! Plus all previous rewards.

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    16-BIT JOE PERLER BEAD SPRITE - A hand-made Perler bead Joe decoration! Limited edition, only 10 will be made! Sample: http://bit.ly/Rgn5gW Plus all previous rewards.

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    CUSTOM PET GRAPHIC – You get a custom, 16-bit version of your pet! Or animal of your choosing. Plus all previous rewards.

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    SIGNED GUINEA SOMETHING GOOD COLLECTION, MANUAL AND SOUNDTRACK – You get a signed copy of the first Guinea Something Good collection, “Public Transportation,” as well as a signed copy of the instruction manual, game, and soundtrack. Plus all previous rewards. (Delivery of Public Transportation and instruction manual in June 2013)

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    SIGNED POSTER – You get a signed poster for the game! Plus all previous rewards.

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    T-SHIRT – You get an elite contributer T-Shirt, based on the game! Plus all previous rewards.

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    CUSTOM PET IN-GAME – Your custom 16-bit pet will appear in-game! Plus all previous rewards.

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    PRODUCER CREDIT – You will be credited in-game as a producer! Plus all previous rewards.

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    CUSTOM HAND-DRAWN COMIC – You will get a custom, hand-drawn Guinea Something Good comic strip! Made just for you! Plus all previous rewards.

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    TALKING PET IN-GAME – Joe will have the ability to have an extensive conversation with your pet in-game. You can provide details and ideas to inspire the conversation! Plus all previous rewards.

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