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$8,773
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477
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23days to go

All or nothing. This project will only be funded if it reaches its goal by Fri, December 6 2019 3:00 AM UTC +00:00.

Guinea Pig Parkour - A hand-drawn 2D platformer adventure

Inspired by the animated platformers, cartoon shows, and graphic adventure games of the '90s!

Guinea Pig Parkour - A hand-drawn 2D platformer adventure

Inspired by the animated platformers, cartoon shows, and graphic adventure games of the '90s!

$8,773
pledged of $20,000pledged of $20,000 goal
477
backers
23days to go

All or nothing. This project will only be funded if it reaches its goal by Fri, December 6 2019 3:00 AM UTC +00:00.

About

 Guinea Pig Parkour is a completely hand-drawn 2D platformer with adventure elements, drawing heavy inspiration from '90s animated cartoons and games.  It is being animated and developed completely by one person (Jeff Mumm).  Music and SFX by Fat Bard.

 In Guinea Pig Parkour, you are, appropriately enough, a guinea pig that does parkour.  You're also in the '90s.  Like totally in the '90s.

 Coffee is the source of your energy.  I mean, if you're like me, it probably is the source of your energy.  But I meant in the game - it's the source of Joe's energy.  

...Joe's the guinea pig.

There's more to Guinea Pig Parkour than just parkour.  When you go indoors or into certain areas, platforming gives way to a more classic adventure game style experience, allowing you to talk to, interact with, and annoy other characters.

When you're a guinea pig, the plumber is a formidable enemy.  You must escape intact before your soul is plunged from your body.

 Each animation in Guinea Pig Parkour is completely hand-drawn by me from scratch, and animated at 24 frames per second, to capture the full, fluid quality of traditional animation, to its best potential.

How I made the tourist.

How I made the coffee chatters.

Here's a time-lapse of the process, 10 hours of work in 30 seconds.

 The music and sound for Guinea Pig Parkour is being created by Fat Bard.

 Guinea Pig Parkour is being developed in Construct 3, which has native exporting to Windows, Macintosh, Linux, and Xbox One.  Windows will be my primary focus, but if Construct is able to seamlessly publish to the other platforms, I will do so.  If all goes well, I will also pursue porting to Nintendo Switch and Playstation.

 English will be the only language available to begin with, but I will pursue localization when possible. 

 My biggest inspirations for Guinea Pig Parkour were the games I played growing up in the '90s, especially games that were cartoony or hand-drawn.  GPP actually began as sort of an homage to Disney's Aladdin for the Super Nintendo, but has grown and developed over time.

Some of my other big influences are Earthworm Jim, Sam and Max: Hit the Road, Day of the Tentacle, Yoshi's Island, Crash Bandicoot 2, and Super Mario 64

The strongest inspiration for Guinea Pig Parkour as a concept was my childhood desire to play a video game that felt like you were inside a cartoon.

 I'm a solo developer and an independent animator.

 I've been drawing since I could hold a pencil.  I started as a young child drawing my own "Children's Book" styled stories with drawings.  I then made a natural transition to comics, and started experimenting with animation in Mario Paint for the Super Nintendo and with stop-motion animation.  I continued experimenting with digital animation with any program I could find (which were hard to find back then, at least for a kid).  Around the fifth grade, I learned QBasic and made little text adventure games, as well as started making custom maps for Doom II, and started editing Doom II graphics, making my own characters from eight angles - a bit tedious, but amazing to see my characters come to life in a video game!

In high school, I experimented with the Games Factory, Flash animation and continued drawing my comics.  After graduating, I went to school for graphic design, then to a little cartooning school where I studied comics, and finally to an animation school, where I formally learned hand-drawn animation and really refined my artistic skills.  My shifting focus put me in more student debt than I would have wanted, but the learning experience was invaluable.

After animation school, I decided not to pursue animation for hire, as my goal has always been to be an independent artist.  Instead, I worked doing data entry, which allowed me to save all my creative energy for my own projects.   

 The main character of Guinea Pig Parkour is a guinea pig named Joe, who is actually based on my childhood pet guinea pig of the same name.  I started drawings comics and animations about Joe in the third grade.  I continued by making webcomics and some experimental games about Joe from 1998 to 2004.  I then went on to explore other projects, but in 2010, I created "Guinea Something Good" - a new take on my childhood character in the form of comic strips and animated shorts.  In 2012, I started developing a new game based on "Guinea Something Good," and in 2015 I devoted all my creative time to creating this project.

Joe was my pet during the time I was playing the games that influenced GPP.  For me, making Guinea Pig Parkour is, in many ways, a lifelong dream.

 Joe is an average guinea pig, stuck in a cage with other guinea pigs.  One day, his owner spills a cup of coffee, and Joe drinks some out of curiosity.  Instantaneously, he is transformed into the tracksuit-wearing, parkour-performing guinea pig we see in the game!  He is off to explore the world of the '90s, including real life locations like the bedroom, as well as venturing inside paintings, pictures and other hidden worlds.

  • Perform parkour in '90s inspired worlds through action platforming.
  • Explore open worlds, with mission based objectives (à la Super Mario 64).
  • Talk and interact with other characters, pick up items, solve puzzles in the style of '90s graphic adventure games.
  • Fight enemies by jumping, kicking, and more.
  • Encounter an interesting boss in every world.  

 I will aim at launching on Early Access by December 2020.  From there, I will continue to polish the game and improve it until it is ready for official release. 

The Kickstarter funds will go toward allowing me to work full time on the game until it is ready for Early Access, as well as for the music and sound.

  I am a solo developer, and I have a unique vision.  I've always done my best work on my own, and I would like to retain that level of creative control for this project. Kickstarter will allow me to make the game I want to make without compromises.

Risks and challenges

The biggest challenges for this project are that it is my first video game, and, besides music and sound, that I am a one man operation. However, this is why I've chosen to chunk down the game into smaller, more manageable, achievable goals. The goal for the Kickstarter is to get into Early Access because I have completed enough projects and done enough work on the game to know I can accomplish this. From there, with the help of the community, I know I can get a short episode completed and released. Once a complete episode has been released, I will have had enough experience to then confidently create new episodes. I dream big, but at the end of the day, I am a very pragmatic, hard-working person. Small, targeted goals lead to big results.

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    Early Guinea Pig

    Be the first to get Guinea Pig Parkour Early Access, with a limited discount!

    Includes:
    • Guinea Pig Parkour Early Access
    • Digital download of GPP when released
    • Your name in the credits, listed as 'Early Guinea Pig'
    • Wallpapers for mobile and PC
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    Honorary Guinea Pig

    Get Guinea Pig Parkour Early Access

    Includes:
    • Guinea Pig Parkour Early Access
    • Digital download of GPP when released
    • Your name in the credits, listed as 'Honorary Guinea Pig'
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    Musical Guinea Pig

    Get a digital download of GPP's soundtrack

    Includes:
    • Digital download of GPP's soundtrack
    • Guinea Pig Parkour Early Access
    • Digital download of GPP when released
    • Your name in the credits, listed as 'Musical Guinea Pig'
    • Wallpapers for mobile and PC
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    Animated Guinea Pig

    Everything from Musical Guinea Pig, plus my course 'Absolute Beginner's Entry to 2D Animation' on Udemy

    Includes:
    • My Udemy course, 'Absolute Beginner's Entry to 2D Animation'
    • Guinea Pig Parkour Early Access
    • Digital download of GPP when released
    • Digital download of GPP's soundtrack
    • Wallpapers for mobile and PC
    • Your name in the credits, listed as 'Animated Guinea Pig'
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    Pledge US$ 75 or more About US$ 75

    Historical Guinea Pig

    Everything from Animated Guinea Pig, plus all the monthly prototype builds I've created from 2016 until now! See how the game has progressed over time. And continue to get new prototype builds every month!

    Includes:
    • Every prototype build of GPP from 2016 until now
    • Get monthly prototype builds, starting this month!
    • Guinea Pig Parkour Early Access
    • Digital download of GPP when released
    • Digital download of GPP's soundtrack
    • My Udemy course, 'Absolute Beginner's Entry to 2D Animation'
    • Wallpapers for mobile and PC
    • Your name in the credits, listed as 'Historical Guinea Pig'
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    Guinea Pig Archivist

    Everything from Historical Guinea Pig, plus a PDF of the entire 'Guinea Something Good' comic archive, a PDF of my unfinished graphic novel 'Notes from Outerworld,' and a digital pack of all the 'Guinea Something Good' animated shorts

    Includes:
    • PDF of the entire 'Guinea Something Good' comic archive
    • PDF of my unfinished graphic novel, 'Notes from Outerworld'
    • Digital pack of all the 'Guinea Something Good' animated shorts
    • Guinea Pig Parkour Early Access
    • Digital download of GPP when released
    • Digital download of GPP's soundtrack
    • Every prototype build of GPP from 2016 until now
    • Get monthly prototype builds, starting this month!
    • My Udemy course, 'Absolute Beginner's Entry to 2D Animation'
    • Wallpapers for mobile and PC
    • Your name in the credits, listed as 'Guinea Pig Archivist'
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    Sketchy Guinea Pig

    Everything from Guinea Pig Archivist, plus a signed, personal digital sketch created for you, based on your suggestion! (At my discretion, nothing I deem inappropriate)

    Includes:
    • Signed, personal digital sketch
    • Guinea Pig Parkour Early Access
    • Digital download of GPP when released
    • Digital download of GPP's soundtrack
    • Every prototype build of GPP from 2016 until now
    • Get monthly prototype builds, starting this month!
    • My Udemy course, 'Absolute Beginner's Entry to 2D Animation'
    • Your name in the credits, listed as 'Sketchy Guinea Pig'
    • Wallpapers for mobile and PC
    • PDF of the entire 'Guinea Something Good' comic archive
    • PDF of my unfinished graphic novel, 'Notes from Outerworld'
    • Digital pack of all the 'Guinea Something Good' animated shorts
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    Immortalized Guinea Pig

    Everything from Guinea Pig Archivist, plus design a background non-playable guinea pig character that will be seen in game! Based on your own pet or we'll work together on an original design. (No clothing.) This background character will be randomized in game with others from this tier.

    Includes:
    • Design an in-game background non-playable guinea pig character
    • Guinea Pig Parkour Early Access
    • Digital download of GPP when released
    • Digital download of GPP's soundtrack
    • Every prototype build of GPP from 2016 until now
    • Get monthly prototype builds, starting this month!
    • My Udemy course, 'Absolute Beginner's Entry to 2D Animation'
    • Your name in the credits, listed as 'Immortalized Guinea Pig'
    • Wallpapers for mobile and PC
    • Digital pack of all the 'Guinea Something Good' animated shorts
    • PDF of the entire 'Guinea Something Good' comic archive
    • PDF of my unfinished graphic novel, 'Notes from Outerworld'
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    Super Sketchy Guinea Pig

    Everything from Guinea Pig Archivist, plus a one-second personalized sketch animation loop based on your idea. (At my discretion, nothing I deem inappropriate)

    Includes:
    • One-second personalized sketch animation loop based on your idea
    • Guinea Pig Parkour Early Access
    • Digital download of GPP when released
    • Digital download of GPP's soundtrack
    • Every prototype build of GPP from 2016 until now
    • Get monthly prototype builds, starting this month!
    • My Udemy course, 'Absolute Beginner's Entry to 2D Animation'
    • Your name in the credits, listed as 'Super Sketchy Guinea Pig'
    • Wallpapers for mobile and PC
    • Digital pack of all the 'Guinea Something Good' animated shorts
    • PDF of the entire 'Guinea Something Good' comic archive
    • PDF of my unfinished graphic novel, 'Notes from Outerworld'
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    Super Sketchy Guinea Pig Ultra

    Everything from Guinea Pig Archivist, plus a two-second personalized sketch animation loop based on your idea. (At my discretion, nothing I deem inappropriate)

    Includes:
    • Two-second personalized sketch animation loop based on your idea
    • Guinea Pig Parkour Early Access
    • Digital download of GPP when released
    • Digital download of GPP's soundtrack
    • Every prototype build of GPP from 2016 until now
    • Get monthly prototype builds, starting this month!
    • My Udemy course, 'Absolute Beginner's Entry to 2D Animation'
    • Your name in the credits, listed as 'Super Sketchy Guinea Pig'
    • Wallpapers for mobile and PC
    • Digital pack of all the 'Guinea Something Good' animated shorts
    • PDF of the entire 'Guinea Something Good' comic archive
    • PDF of my unfinished graphic novel, 'Notes from Outerworld'
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    Estimated delivery
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    Pledge US$ 2,500 or more About US$ 2,500

    Super Animated Guinea Pig Turbo

    Everything from Guinea Pig Archivist, plus a two-second personalized finished animation loop (inked, colored, and shaded) based on your idea. (At my discretion, nothing I deem inappropriate)

    Includes:
    • 2-second personalized finished animation loop based on your idea
    • Guinea Pig Parkour Early Access
    • Digital download of GPP when released
    • Digital download of GPP's soundtrack
    • Every prototype build of GPP from 2016 until now
    • Get monthly prototype builds, starting this month!
    • My Udemy course, 'Absolute Beginner's Entry to 2D Animation'
    • Your name in the credits, listed as 'Super Sketchy Guinea Pig'
    • Wallpapers for mobile and PC
    • Digital pack of all the 'Guinea Something Good' animated shorts
    • PDF of the entire 'Guinea Something Good' comic archive
    • PDF of my unfinished graphic novel, 'Notes from Outerworld'
    Less
    Estimated delivery
    Limited (10 left of 10) 0 backers
    $

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    Pledge US$ 5,000 or more About US$ 5,000

    Original Guinea Pig

    Everything from Guinea Pig Archivist, plus design an original guinea pig character (with or without clothing) that Joe will talk to in-game. We'll work together on creating the dialogue based on your ideas. I will retain final approval of character design and dialogue.

    Includes:
    • Design an original in-game guinea pig character with dialogue
    • Guinea Pig Parkour Early Access
    • Digital download of GPP when released
    • Digital download of GPP's soundtrack
    • Every prototype build of GPP from 2016 until now
    • Get monthly prototype builds, starting this month!
    • My Udemy course, 'Absolute Beginner's Entry to 2D Animation'
    • Your name in the credits, listed as 'Original Guinea Pig'
    • Wallpapers for mobile and PC
    • Digital pack of all the 'Guinea Something Good' animated shorts
    • PDF of my unfinished graphic novel, 'Notes from Outerworld'
    • PDF of the entire 'Guinea Something Good' comic archive
    Less
    Estimated delivery
    Limited (5 left of 5) 0 backers
    $

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