28/2/2012London, UK / Hellsinki,
Finland UPDATED 24/3/2013
Check the 1st video on how Open Source Zombie works, then have a go at the 2nd video (Youtube Kickstarter pitch) for the mood of the film! B-horror zombie film... done by people all around the world, hordes of zombie fans. Join for discussion in Facebook, our WEBSITE is to expected in August 2013 with good collaborative tools so that we can get things under way.
Watch the MAKING OF, first 2 minutes explains what we we need. Then filming the "Mood-Trailer" and then at about 5 minutes the guidelines on what to expect.
Open Source Zombie:
First develop a quite complex website for interaction, and this is our goal of getting £5000 any left overs will go to the actual film. REACHED!
The film will have two ways on how people can participate, they can film "plugins" or their own short stories that take part in the same apocalyptic world. There are only very few restrictions and even material made with mobile phones if it is good can be added to the actual film. Video/film makers all around the world can fill into the main plot by making their own side stories, and filming it THEMSELVES. It is like Iron Sky vs. Youtube's Life in a Day, except a f%^$£ up realistic scenario of a Malthusian catastrophe in which humans form complex groups to fight each other and zombies. This would be 50% of material.
Then another part the main plot is developed online in a collaboration by talented core people. This is where some writing talent is needed and real interest, but if you are up to it please step forth! This part is going to be filmed with rigor, and professionally with a good cinema camera. However as only about 40 minutes of material need to be shot this will bring down costs quite considerably, and effort can be put into making this very intense! Now again the zombies, actors, crew are all going to be part of the open source community!
We are going to create a “democratic” system in
a similar manner to real life on our website. A voting system will be done so that
important factors about the nature of zombies and their consciousness
can be decided. There will be a main script, which can be influenced
by taking part, but also on top of that There will be no black and white in this film, but 365
shades of grey. Morality, survivalism, altruism are factors that this
film deals with. Iron Sky is very much an inspiration, but only in how they made the film.
We have thought about a few guidelines for zombies, which make them more based on science but moreover easier for people to concentrate on the important factors. Parasitic worms are the cause? Yes, this is a point that makes acting especially for amateurs easier. First the zombies are live creatures, and die easier making it easier to create realistic killings, but sure the easiest way is always to kill the brain as the worms secrete a powerful painkiller making the zombies numb to pain. The zombies if not very hungry would not eat other humans but drool maggot infested saliva on top of the victims, however the zombies might be starving thus need to eat what ever they can get their hands on. Now making realistic eating scenes is quite hard, and this is the reason why eating is a good option for only those that are into making outstanding VFX.
If you are not convinced about parasites then you should know that World Health Organization estimates that around 10% of humanity live with parasitic worms (600-700 million people suffer at this moment, some of these are extremely painful infestations) and also watch this national geographic video on how parasitic worms change snails into zombies www.youtube.com/watch?v=Go_LIz7kTok
Kaarle Kulvik, 32 (M. Sc.
Physics) is going to be the 1 behind the scenes. He has previously
done music related documentaries, and a philosophical travel
documentary to North Korea (he filmed it there himself with a budget of couple of thousand €). He has
worked on financial analysis on two over 1 million € films, and
budgeted one indie production. He has done film industry analysis in
a few specific sectors, and has a very good understanding of the
industry as a whole. He is a “cheap-ass” and will calculate every
penny so that they last for the bare minimum. He is an international
person, and has lived in Finland, Belgium and now in London, UK. http://www.gilgamint.com/zombie
Personal: Science, academic debate, (IRCnet #OpenSourceZombie just ask for Ale ), music: varied, dark, but not radio hits, business, computers, linux, VBA/Excel, AE/Premier
Vesa Rajala has gained experience in media business since 2007. He has worked in various television productions made for the Finnish Broadcasting Company (YLE) and also for commercial channels in Finland. Nice fellow with good camera, lighting and directing skills. Now working at Aate Media http://aatemedia.fi/aate/
We have set 2 years as the working time to complete this film. We have no wish to extend this period, and it should be enough as we are all working full time in other jobs at the moment. If for some reason we do get proper funding then it can be expected that we can finish earlier (very unlikely), but this is in our view quite realistic goal.
The money! The goal of £20 000 pounds will be enough, but we will work on the basis that most people do it for the fun, and will not get paid. It is enough for equipment and material costs, but that's it. Couple of thousand to support the editor (who will work on the material for a year most likely). We are resourceful, and know budgeting quite well. However don't expect this film ever to be released in the cinemas near you, it is most likely that there is absolutely no point in trying to push it there. Internet is where we made it, and is our medium, but we will make it look good, sound good, feel ... (can't promise that) it is a horror film!
We are going to make the film with great care, and love, but we are in no delusion that where will the budget take us. It shouldn't matter, we are doing this for the audience we feel comfortable with. We intend to keep our feet on the ground, and so should you.
So the risks are quite small, we are not going to do anything we cannot afford (not a lot of tracking, CGI, nor exploding buildings)! You just help us get it KICKSTARTED!
We will be keeping everybody updated with a video-blog on Youtube.
We have been doing these things for years, and will be doing these things for years to come (or hopefully got a few more years)! If you are concerned about anything related to this project, then please don't hesitate to contact K. Kulvik at kak (at) gilgamint (dod) com
Somebody sent me an email asking why is the cause parasitic worms for zombie consciousness, why would they be alive, and why do they not eat humans. Well first of all, if you feel that you would want to see the eat people then your zombies are very hungry. Why not have them that way then? Yes this is possible, but this is going to be a fan based film, and creating a realistic eating scene is very hard to do unless you know quite a bit about make up, fake blood etc. This is a good reason why the zombies are "more" scientific. Nobody is making zombies not eat humans, but for the ease people can concentrate on make up, and being scary. Drooling worms from the mouth is much easier than creating an eating scene, but hey if people can do this well why not!
Also we come to the point why would zombies be live creatures that can be killed from body shots etc. Again this boils down to ease of making this, and filming. As many people who are getting involved in this are going to be amateurs, then looking dead without breathing can sometimes be hard. So perhaps it would be easier, and more realistic if the parasitic worms just take control of the mind of a live person. Then breathing or looking too lively is not that big of a deal.
So these questions are more about to ease production of matters to people, and don't need to be followed exactly. I mean many of us listen to the same song, and might have quite different views of what it means, but we still like the same song.
No, the purpose of this material is to get you into the mood! It is a collaborative effort, to be done online and away from keyboard. This got asked, and the answer is no. The structure is such that there is a main plot which hopefully can be made to be about 30 to 50 minutes long. The rest of the film has been designed so that related scenes can be filmed with the help of fans and other zombie enthusiasts. It will be much like Day in A Life on Youtube except zombie version.
You will get to view the online digital copy when such is released! Everybody above this sum will get to see the film digitally online as such copy is released.
You will be named in the end credits before supporters as a Digital supporter!
With £10 pounds you will be given the right to vote on important matters such as if there are 2 or more proposals for characters into the film or other similar IMPORTANT factors. You will be the member of the Zombie Council, and your name / (IRC) nick will be visible throughout the process. All the Zombie Council members will be mentioned in a long list in the credits.
All who pay will get to see previews of the film, and teasers prior to the public. You are entitled to view the film digitally when a digital copy is released!
Zombie Council (voting rights), digital online copy to view when such becomes available, and the soundtrack in a good digital format!
The soundtrack will become available as soon as the film's score is done.
Blu-ray or DVD ! We will send you the finished film when it gets released on these medium.
.. and all the rest above: Zombie Council (voting rights), soundtrack, and a digital copy of the film! The soundtrack will be released prior to the film becoming available on DVD or digital online copy.
Remember to tell which one you want DVD or Blu-ray!
You will become a member of the Zombie Council, get the soundtrack, and on top of that receive the Open Source Zombie t-Shirt.
We calculated that £5 of the £45 includes shipping in the UK. If the costs outside the UK are less than the shipping cost (this is economy class), we will give you a poster or other related material to make up for the price! Give your size!
You will get the t-shirt, the soundtrack and be part of the Zombie Senate. No matter how few Zombie Senate members there are, your vote can veto decisions. Senators express their views as do Zombie Council members, but have a veto power so that if they can give thumbs up or down. If the number of thumbs down is greater than up then the senators votes ONLY count (council's vote does not matter).
You will also get a special treatment in the credits, and your name will be very visible in the credits. You will also get the Blu-ray or DVD, when such is released!
You will get some extra material undecided that none of the above will get.!!! This could be extra behind the scenes looks or cut scenes not available for the public.
Commercial backer. Get your company logo, on our website and in the ending credits.
Small banner will be added to the website for the time until the film is released.
We will return your funds minus all expenses if your company is a scam, or does something illegal. Please use your common sense, and if you think that a zombie film is not suitable for your company image then don't do it. The film might not be suitable for under 18. We will give guidelines on what size the logo should be in jpeg, png or gif format.
Zombie Security Council. It does not matter if one vetoes, the votes are not valid in making collective decisions... we will deliver you any goods that we produce, and do as you desire as much as possible. If you want we can even write you an main acting role in the film as a warlord (as long as you can make it to the set!), or we can arrange for your picture to be shown on the front page of Open Source Zombie as you are of importance. We will make this worth while!