About this project
We want to make our milestones (and their rewards) clearer and, not coincidentally, save wear and tear on your mouse scrolling clear to the bottom. Also the list of "options" is at the bottom of this story - and I have added a FAQ with the options list.
Absolutely the Last Milestone - This is really IT -- $130,000
Huh. I make a quick trip to the post office and the printer, and when I get back, we have blasted past the $120,000 milestone. Surely we can't make $130,000 in the next (less than) two hours? But if we do -- I will celebrate by sending everyone (who is getting something mailed to them) a T&T bumper sticker. You don't have to have a car to use this - you can stick it on your GM screen or Easel Binder or maybe even your wooden box. I'm not adding anything new to buy - you can always use more dice! And don't forget, that wooden box will be PERSONALIZED!
Last (Really!) Milestone - $120,000 --achieved!
If we can get to $120,000 in the next 7 hours, Liz says she will get a REAL tattoo -- the "Learn Magic - Read a Book" picture on our "Read a Book" shirt. And if the tattoo artist is agreeable, she'll get a video made of the making of the tattoo and post it on youtube. Plus, we'll get a current photo of the five of us (I'll try to convince the others to participate in some kind of cosplay - but I can't promise that) and we'll have Steve make that photo into an 11x17 poster (or maybe bigger) that we will print and mail to everyone getting a book or map mailed to them. (Pdf backers will get a pdf of the poster). Plus there are a couple new items added to the options list below.
Encore Milestone - $110,000 -- achieved!
You wonderful people keep surprising us. I thought we'd make the $104k one near the end of the last day! Encore milestone - We have promised you all two temporary tattoos. Since we made $110k we'll make that FOUR tattoos to everyone who is getting something mailed to them. Also if you look at the options list again, you will see another tshirt added for $15. Since we made $110k I will have something printed on both the front and back! And everyone who is getting a printed book mailed to them will ALSO get a dozen printed character sheets!
Final Milestone-- $104,000 -- achieved!
We made our $100k milestone, so we are going to add one more. $104,000 is exactly four times our original goal, so if we make it, Liz is going to design a special T&T bookmark and we will give one to everyone at $5 or above.
$100,000 milestone -- achieved!
Since we made the $100k milestone, we will produce a compendium of the solo and GM adventures from Sorcerer's Apprentice, plus the Circle of Ice mini solo, all improved and edited for dT&T, which we will provide as a pdf for every backer at $10 or above, plus as an inexpensive add-on paperback for any backer who wants a paper copy, PLUS Rick will give a free deck of cards (see http://www.flyingbuffalo.com/pokerdeck.htm )to everyone at the $10 or above level, PLUS we will create at least two temporary tattoo's in color, and send them to everyone at the $10 or above level, PLUS we all will agree to wear one of these tattoos to every convention we go to over the next year, PLUS if you show up at the Flying Buffalo Booth at any convention wearing one of these in a reasonably visible place, you will be entitled to one free die (once per convention!). AND that's not all - at $100k we will create a special Liz Danforth screensaver, and a Steve Crompton screensaver and give them free to all backers.
$85,000 ...Another Milestone Achieved!
We made the milestone, so we will create a GM Screen and provide it as a free pdf to everyone at the $14 level and above, plus make a printed version in full color printed on thick sturdy cardstock, 25.5 x 11 inches and provide it as a $5 add-on. And we will print up a limited number of the old long forgotten easel binder, and provide that as a $20 add on. And we will reissue the Dungeon of the Bear GM adventure (all three levels) and provide it as a free pdf to everyone at the $14 level and above, and offer a printed version as a $6 add on. (Each of those add-ons will be offered to the public later at a higher price.)
$50,000 Milestone -- achieved!
Because one of our enthusiastic fans purchased Ken's copy of T&T 1st Edition, there will be a facsimile included for everyone receiving a paperback or hardback copy of the new Deluxe T&T. For the Milestone, Ken will write a solo adventure specifically for that 1st edition. All backers will receive a pdf of that adventure.
We can now add more pages to the rules. In those pages, Ken will include expanded spell lists, and he will write a short essay about using miniatures with T&T. We expect there will be more than just that, but Ken is still writing. More news as it breaks!
We will include an 8-page tip-in of color plates in all versions of the new rulebook. The plan right now is to include the old linework cover from the City of Terrors solitaire (the Carver/Danforth collaboration), with color development by Steve Crompton. We are still talking about exactly what the other pages will have, but we do plan that they will provide play-value to the purchaser, not just pretty chrome. (Pretty chrome as well, if it goes as planned!)
Finally Steve has recreated the famous "Official T&T Pencil - 1/2 Die Weapon When Sharpened". We will include one of these for everyone who has pledged $20 or more. Sure, it's "just a pencil" but enough people brought it up, we figured it was something easily included. The black and gold design also hearkens back to the classically elegant black and gold box.
$60,000 Milestone -- achieved!
Inspirational French publisher Patrice Geille commissioned a revised and heavily re-illustrated updated version of Rick's starter-dungeon solitaire, Buffalo Castle. Liz Danforth did 20 new illustrations and it got a new cover. We will reprint this (in English), and the very first solitaire adventure created for any role-playing game will be given as a pdf to all our supporters.
In addition, we will reprint the City of Terrors solitaire adventure by Michael Stackpole, with the original cover, and deliver this as a pdf to all supporters. To sweeten the pot even more, since we reached the $60,000 milestone, we will give a printed copy of Buffalo Castle to all supporters at the hardback level ($60) or more. That's over 300 copies I'm going to give away! Am I crazy? Probably!
$70,000 Surprise Milestone Achieved!
There was a hidden milestone reward at $70,000 ! Yes, we've reached 70K and to celebrate, we are rewarding everyone who ordered (or will receive) a map. A LARGER version of the Trollworld map! Instead of 11 x 17, the Trollworld Map will now be 17 x 22. So Trollworld just got a whole lot bigger! This reward will apply to anyone who orders a map for the rest of the Kickstarter as well, so if you haven't ordered the map, be sure to get one!
$75,000 Milestone -- achieved!
We will reprint Ken's first solitaire adventure, Deathtrap Equalizer Dungeon, and include a pdf of it to every backer.
We will create a second 8-page tip-in of color art, at least half (maybe all?) of which will be new, previously unseen art. We will keep in mind backers' expressed interest in having the color plates provide useful material. Plus we will include an 11x17 poster with the colorized art from the City of Terrors cover to everyone who has ordered Bjorni's Map of Trollworld (we'll mail them together).
If we make this goal, we will create a GM Screen and provide it as a free pdf to everyone at the $14 level and above, plus make a printed version in full color printed on thick sturdy cardstock, 25.5 x 11 inches and provide it as a $5 add-on. And we will print up a limited number of the old long forgotten easel binder, and provide that as a $20 add on. And we will reissue the Dungeon of the Bear GM adventure (all three levels) and provide it as a free pdf to everyone at the $14 level and above, and offer the printed version as a $6 add on. (Each of those add ons will be offered to the public later at a higher price.)
Every time we make a new milestone, we are piling on more work, time, and expense as we endeavor to create these rewards for you. But rest assured we will primarily focus on getting the new rulebook finished and available first and foremost and on schedule as we originally promised you Rick
Here's the main story about dT&T and what we are trying to accomplish:
When it was first published in 1975, Tunnels & Trolls opened up the role-playing game genre, showing that these games could encompass a multiplicity of ways to make this segment of the game hobby exciting. Today hundreds of diverse RPGs explore every genre, every play style, and serve every player. T&T led the way first.
In the 37 years since then, T&T has seen eight major editions with many accessory adventures and supplements. The game has been published worldwide, including translations into French, German, Spanish, Italian, Japanese, and even Finnish. It had two computer games created for it, and it has influenced other games time and again. A lively fan community shares their love of the game in blogs and forums. Fan publications abound, licensed and approved by the original designer and publisher. Tunnels & Trolls is a solid substantive game that has weathered the years, worldwide, and thrived.
Now we’re back for more.
The Gate of Possibilities
In T&T, your heroes might shine or stumble, they might seek adventure in dark alleys … or for some, adventure comes knocking on the round front door with a kazoo band led by red-suited monkeys!
We want to throw wide open the gate of possibilities once more. The original team that put together T&T has reunited: Ken St Andre, Liz Danforth, and Bear Peters are working together with Rick Loomis of Flying Buffalo and graphic genius Steve Crompton. Our dream is to create the best version of Tunnels & Trolls yet seen.
The minimum we intend to deliver is a book of at least 200 pages (and possibly a lot more) wherein designer Ken St Andre lays out new rules, including new options for character creation, better methods of character development, new playable kindreds, and new personas like Paragon, Specialist and Citizen.
Further, the book offers the players access to rich, deep world development as never before. Deluxe T&T reveals the Trollworld, as known to the original players, in detail for the first time, and whole continents previously unknown are defined. Steve Crompton has created a beautiful, definitive map assembled from every initial resource available. The book gets a complete graphic make-over, including new art and old favorites, and a new cover painted by Liz Danforth.
The game will play much the same as it did in the 70s and 80s, and be backwards compatible to existing modules and adventures. It will still be fun, lightweight and customizable. It remains a great way to introduce new players to fantasy role-playing while offering a system robust enough to support long-term campaigns. You will still be able to play with friends face to face, or using any of the virtual tabletop hosts. And you can still play the solitaire adventures when you have a little time to kill and no one else to play with.
We believe the game is better and stronger as a system than it used to be. No matter who or where or how you play, Deluxe Tunnels & Trolls will have the power to carry you away.
Or at least, that’s the plan.
Back in the old days, putting out a book like this was easy. Ken’s First Edition was run off at the university’s copy shop, stapled together, and handed to his friends. Even after the Fifth Edition came out, Flying Buffalo would still print solitaire adventures on the leaky old printing press in the back of the warehouse-offices, and staff would spiral-bind the pages together.
New printing technologies make possible options to us that were once prohibitively expensive. In the rewards offered you will see a downloadable pdf and a traditional soft-cover print edition, but also two hard-cover versions. We are looking at what is possible for color interiors. We have some more ideas we don't want to reveal just yet. We intend to get good quality publications across the board. We still want to make great games and that’s why Kickstarter is so important.
We can't do it without your support.
What will funding pay for?
Ken’s revised text is already mostly complete. The changes to the rules, described above, have been hammered out and tested. Ken will be writing a new solo adventure and a new GM adventure for the backers if this project funds.
Funding the Kickstarter allows Liz Danforth to work directly with Ken as editor and developer once more, and she has started sketches for a brand new cover painting. The French edition of T&T, recently released by Patrice Geille and graphically designed by Steve Crompton, sets the standard of visual quality we plan for this Deluxe edition, and Steve will reprise this role here. Liz Danforth and Steve Crompton have new or rarely-seen artwork to accompany old favorites. A fully-funded Kickstarter brings the possibility of much more fresh new art.
Bear Peters has spent the last few months working with Ken, fleshing out parts of the Trollworld as we, his friends and players, knew it. Funding will also bring Bear online to write new adventures.
There are rewards to pay for as well: funding will pay for the manufacture of those maps, coins, dice, and magnets. Every physical reward must be packaged up and shipped, around the country or around the world.
Most of all, funding this Kickstarter allows us to create and distribute, in print and electronically, a new edition of Deluxe T&T, full of everything we can manage to squeeze into the pages.
We think we’ve come up with some pretty cool rewards to say thank you for your help. There are coins from our "home" cities, special edition dice, and magnets like those shown above. We give you opportunities to participate directly in the development of the Dragon Continent and of Trollworld itself, or to see your character brought to life by the team's artists. If you want to hang out and chat over Skype, we’ll do that, or we will sit down and break bread together.
And while it’s premature to talk about stretch goals... if we are fortunate enough to need them, we have some real doozies cooked up. There are supplemental books we want to do. More maps. More pages. Color interiors. Even more art.
But first things first. We need to get basic funding, and then we'll talk about other possibilities.
Many other games have fallen by the wayside but T&T’s fans have told us how they reminisce about playing T&T with their friends, a pile of six-sided dice on one side and one’s favorite beverage close at at hand. We hear epic stories of how you wheedled a dragon out of its hoard of gold. You've asked “When do we get to explore the great Dragon Continent?”
Or maybe you only know the game by reputation, and wonder what it would be like to play an RPG solitaire. Or you look at our coins and ask “What the heck is up with that Lerotra’hh Death Goddess anyway?” Or you know young players ready to discover the hobby itself through an accessible game that was easy to learn, easy to play, that does not require yards of shelf space to store between sessions.
Help us complete this project in the manner it deserves — that it should, in truth, be worthy of being called the Deluxe edition of Tunnels & Trolls. Pledging to this Kickstarter earns our collective pledge in return — to make the game absolutely the best we can.
Are you an Early Bird?
We want to see this Kickstarter get off to a strong start. If you pledge any reward level at $10 or more within the first week of the Kickstarter (until midnight, Mountain Standard Time, January 10), you will receive our specially-designed magnet as a thank you for helping us get off the ground! This magnet will not be available afterwards, and is not included in "all magnet" offers among the primary rewards, unless that reward is selected within the first week as specified. (Added note: the Early Bird period is over. If you want this magnet, you are going to have to buy one from one of our early supporters!)
In addition, all Bjorni's Map of Trollword maps selected in the first week will be signed and numbered by cartographer Steve Crompton. This applies to maps selected as the primary reward or as one of the Options, below.
Did you say Options?
Kickstarter allows you to select only one reward level, but people often want some item offered at a different level. We are making available certain things which can be added separately to your chosen reward. Choose your primary reward, add the requisite amounts listed below, and keep a record for yourself what you have ordered. We will know the total value of your pledge, but not which specific Options you have selected. At the close of the Kickstarter pledge period, you will receive a survey. That is the time to tell us exactly what Options you added to your basic pledge.
Read the Primary Rewards, listed on the right, to see more complete descriptions of these Optional Rewards. To get these Options, add:
MAP: $8 -- Bjorni's Map of Trollword. The color map of the world, 11"x17".
MAGNETS: $6 -- All four basic magnet designs. The Early Bird magnet cannot be purchased separately. You will only receive an Early Bird magnet if you place your primary pledge within the first week.
DICE: $10 -- Three special Deluxe T&T dice, Kickstarter edition.
SOFTCOVER UPGRADE: $25 -- If you want to add a paperback copy of the rulebook to a reward that does not include one. If you ordered the $250 limited edition hardcover you get a softcover automatically.
HARDCOVER UPGRADE: $32 -- If your reward level includes a paperback copy of the game, and you would rather have a hardback copy, add $32 to your pledge.
COINS: $35 to add one coin to any pledge level, $60 to add any two coins, $80 to add any three coins, $90 to add all four coins. You may not select more than 10 full sets of coins ($900 for 40 coins; ten of each type).
BASIC HARDCOVER EDITION: $50 -- One of the unlimited Hardcover editions of the new dT&T rules.
THE BUSY RUNESCRIBE: $40 -- Name another feature of the Trollworld map. While originally intended as an add-on for those who had already pledged to name another feature, you can add this to any pledge of $150 or more.
THE AMBITIOUS PANJADRUM: $50 -- buy and name another island. While originally intended as an add-on for those who had already pledged for an island, you can add this to any pledge of $150 or more.
SKYPE: $150 -- A 10 minute Skype conversation with any one of the Fellowship of the Troll (Ken, Liz, Bear, Rick, or Steve.) Limit one per Troll per backer, but you can combine these in conference calls. (In other words, you can only get Liz for 10 minutes, but you could get Ken and Liz together for 20 minutes.)
$70 -- A character sketch or portrait drawn by Steve Crompton.
$40 -- Steve will digitally color the character sketch or portrait he has drawn for you.
$50 -- Steve will collaborate with Liz to digitally colorize the head-and-shoulders drawing you have her do for you (the $150 pledge item).
- NEW OPTION: Get even more PENCILS! By adding $8 to your existing pledge, we will send you another 10 1/2 die weapon pencils.
- New option: Get a paperback copy of the Buffalo Castle solitaire adventure by adding $8 to your pledge. Note: everyone who pledges more than $60 will get one of these automatically.
- New option: $24 -- get the "Learn Magic - Read a Book" tshirt. $24 for size M, L, XL, $26 for size XXL, $28 for size XXXL.
- New option: $6 -- get a paperback copy of the revised Deathtrap Equalizer Dungeon. Every backer is going to get a pdf, but if you want a paper copy, it's only $6 more. (We'll charge at least $8.95 to non-supporters later)
- New option: $8 -- Pile of Dice! You need lots of d6 for dT&T. If you select this option, you will get 25 of our infamous Death Dice (tm) with the skull instead of the "one" in assorted colors (we get to choose the colors). This is less than half the normal retail price of 75 cents each.
- New Option: $5 -- Full color GM Screen on sturdy cardstock, tri-fold 25.5" x 11" with art on the player side, and useful charts facing the GM.
- New Option: $20 -- Classic black-and-gold free-standing easel binder (3-ring notebook). Useful as both a GM screen and simply as a way to carry your loose papers.
- New Option: $6 -- printed copy of Dungeon of the Bear GM adventure (all three levels.
- New Option: $7 -- printed copy of the new edition of City of Terrors
- New Option: $20 -- 1 Gig thumb drive engraved with our logo, pre-loaded with all the pdf files we are giving you, plus everything else we can think of to surprise you!
- New Option: $45 -- The Wooden Box! We have found a supplier who promises us a great looking wooden box, black with laser-cut engraving, with the engraving filled with gold color paint. It will be a "telescoping" style box.
- New Option: $6 -- a paper copy of the compendium of solos and GM adventures from Sorcerers Apprentice, plus the Circle of Ice solo. (most backers will get a pdf of this at no extra charge). Add $6 to your pledge if you want a hard copy.
- New Option: $15 missed my vital spots tshirt. The ogre with the arrow in his head, printed in gold on a black tshirt. And since we made the $110 milestone, I'll print the "Moongate" art on the back!
- New Option: $15 -- Official dT&T dice bag. I don't know what it will look like, but we'll get you the nicest one we can for $15.
- New Option: $10 -- 7-12 die. A die with the numbers 7-12. Ken's idea. Don't know why!
- New Option: $10 -- Nyaah! Dice. Three different colors of dice with the "Nyahh" picture instead of the one.
- New Option: $2 -- Two sided die. Poker chip with T&T art for "heads" and "tails".
Several rewards allow our supporters to provide names. Acceptable names and pseudonyms are subject to our discretion
Authorized T&T creators and sellers
The official websites of the creative team can be found on the upper right: Flying Buffalo Inc; Ken St Andre's personal blog at Atroll and his T&T fansite of Trollhalla; Liz Danforth's website as well as Steve Crompton's own site. (Note: you have to click on the "see full bio" button to see all the websites.)
In addition there are honest, wonderful people authorized to produce and sell Tunnels & Trolls products around the world. The individual fan websites and professional businesses who qualify for that description will be listed on the official Deluxe Tunnels and Trolls website. (www.deluxetunnelsandtrolls.com) (This link provides the list of authorized friends of the game. Accept no substitutes!)
Here is some of what they're saying about us
The fans of the game have been sharing their memories of growing up with T&T, and they continue to express their warm approval of the prospective new edition in blogs and forums. Thank you to everyone speaking up about this project!
Thanks to a timely word from backer and solo-adventure designer Stefan Jones, Cory Doctorow gave the project a huge shot in the arm via Boing Boing. Thanks, Stefan!
Boing Boing (for Thursday, January 17, 2013)
TechCrunch (for Friday, January 18, 2013)
Aegis Downport (for Sunday, January 20, 2013)
Obskures again! (interview with Ken St Andre; January 26, 2013)
Geek Life Project (Thursday, Jan 31, 2013)
Diehard GameFAN (Wed Jan 29, 2013)
Bizarre World of Roo (Wed Jan 29, 2013)
Obskures (on the cover sketch; Feb 3, 2013)
Risks and challenges
Flying Buffalo has been in the game business for 42 years, and we have already published six versions of this game and hundreds of products. Ken St Andre has been writing games, modules, adventures, novels, short fiction, and articles regularly for over 30 years. Liz Danforth has worked as a professional illustrator, editor, writer, and game developer continually since 1976. Steve Crompton has worked as an illustrator, graphic designer and publisher in the fantasy genre for over 25 years. Bear Peters has produced about a dozen projects for 3 different publishers. We have the professional expertise, the knowledge, and the will -- but collaborative works are always subject to possible delays and mishaps. Our range of skills does allow different individuals to shore up problems if one or more of us should get sick or overwhelmed, but problems of this sort might delay the finish of the project or specific rewards promised.
In addition, we may be struck by lightning, computer crashes, email glitches, illness, printer misunderstandings, shipping failures, summer monsoons, gremlins, or distracted by really good computer games. But one way or another we WILL get this published. I have tried to be pessimistic in selecting August 2013 as our intended publication date. In actuality, we really hope to have it ready for Origins 2013 in June.Learn about accountability on Kickstarter
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