Fulfillment Update - Take Two
Good day, brave fighters! This time, unfortunately, no good news this time.
The manufacturer just told us that the ship won't be leaving the shores before Chinese New Year.
They tried everything, but there was an overbooking of requests, and even if we asked daily to be forwarded in time, we didn't make in time. Due to this, we'll have a delay of around three weeks in the worst case scenario, but the manufacturer said they are ready to get in action as soon as this celebration ends, so the last week of February.
We're terribly sorry for that. We saw how much you long for this game, and we felt your support so far, so we can understand if someone might feel upset or sad for this. We really wanted to deliver the games in your hands as soon as possible, but this was completely out of our control.
How much delay?
Hard to say. The manufacturer promised that they'll ship Daimyo's Fall as soon as the factory opens after the holidays. After that, the ship takes from 30 to 40 days to reach its destination. Then, about a week or two for the product to reach you houses.
What we can say is that we are partnering with Happyshops in Germany and Funagain in the US, which are extremely reliable partners you all probably know. We wanted the best to be super sure the fulfillment goes in the best way and without flaws.
First of all, Asia fulfillment will be done earlier than US and Europe. This is quite normal in every Kickstarter, and most of you are already used to it, but we still wanted to address it.
Italian Convention and Selling Boxes
This is the part we really hate.
During the first week of April there's the biggest boardgames-only Italian convention, Modena Play.
As part of our deal with the manufacturer, we are about to receive a few dozens of copies because we wanted to be sure we had them for the first week of April, when we thought the game would've been fulfilled in the US and Europe too.
Selling the game before this news wasn't a bad deal as we were sure Daimyo's Fall would've been fulfilled in the same week, but now things are different, and you're going to have the game at least a week after the convention.
This is really upsetting, because we hate this kind of solutions and we're now almost forced to do so in order to make the game more known and helping ourselves to recover the costs.
We're now asking for your blessing to sell the copies we'll have at the convention, even if it's really, really painful for us. We're ready to lose the money we spent on the non-refundable fee for the convention if you guys don't want the game to be sold to others before it arrives to you.
Daimyo's Fall and Axis Mundi Games are born to give you an experience that is different from the major boardgame companies. All we do is a labor of love, so asking you to accept such a request is hard for us, but we hope you can understand that going to conventions is necessary for the future of the game and the company.
Please let us know, we're ready to follow your request, as we're honoured to serve you.
Our next project, So Long, My World is proceeding fast, and we're planning its Kickstarter campaign.
Working on this project made us understand that we really love this work and we want to unleash our burning passion making even more original products that will make the world understand that a boardgame can be art. Real art.
So Long, My World is delving into areas other games don’t, and asking players to question themselves.
We strongly believe in this new project and we want to share you a some sneak peeks.
The artbook is fantastic, you'll love it.
The Even Better
We're also working on both Daimyo's Fall first expansion (hitting Kickstarter in... secret) and Daimyo's Fall: Project Labyrinth, the Deck Building Legacy Dungeon Crawler with Badass Miniatures set in Daimyo's Fall flamboyant universe.
Allow us to show you some more artworks!
And that's now for today!
Have a wonderful week end!
- Enrica & Francesco