by SCALE GAMES
Alright. I'm impressed. If there was anything I was worried about, it was how you would get dynamism into a one on one battle. That looked plenty dynamic to me with lots of back and forth movement and jockeying for position. Well done. Glad I'm going Armageddon. :)
Hope the pdf rules preview are next before the campaign is over
Are there any attack option that doesn't depend on the ability or cards?more like an attack move that every hero has for option
After seeing the gameplay I don't think I can ever find someone to play this with me.
I really like this, but my game group or my girlfriend will never play this with me.
Unfortunatly I have to cancel my pledge for this, I wish you all the best and hope you get an succesfull KS project!
Looking good :)
Wow. Those sixes are brutal!