February update - Achievements, Cutscenes and more!
First of all, Lake Kubilius, one of the few early testers of the game has finished Demetrios! He really enjoyed the game and wrote a quick review of it!
Having recently finished an alpha build of the game, I can say with confidence that this is something new and wonderful!
Fans of point and click adventures will be delighted to see some fresh blood in the genre, with fantastically risky writing and art choices coming together for fun effect.
The game is driven by a ridiculous sense of humor that defies classification. Many of the best elements of the "Leisure Suit Larry" games are reborn here, excepting that most of the stuff that put off female gamers has been replaced with stuff that would feel more at home in "South Park."
Amusing mini-games are sprinkled throughout, including an optional hunt for cookies in every scene. Searching for cookies is especially fun, and finding them yields more jokes. The cookies also serve as the currency exchanged for game hints, which is a wickedly clever design choice. (If you carefully search every scene for cookies, you should need fewer hints. If you only need a few hints, and the game gives you those hints in exchange for cookies, no one gets mad and ruins the fun with a walkthrough. )
The story is fun, but almost incidental. The real treat is wandering around as these ridiculous characters, doing ridiculous things. This game was a good time.
The part about it being "something new" really pleases me, because that was my intention - offering the adventure gamers something different, a game like no other that you'll definitely want to try :)
Most of you have replied my question about your name in the credits! Please know that I didn't reply to your messages, but I've taken every single one into account!
Last time, I've listed some of the remaining things to do until release.
From that list, here are the COMPLETED tasks!
- Comic cutscenes (6 done out of 9)
- Some missing interactions, especially when combining items on screen
- Cookies and hints
- Options, extras, achievements
- Gamepad compatibility
- Testing and debugging (some of it)
- French translation
I have added specific menus for listing the cookies, game overs, achievements and extras to unlock, which can be accessed at any time during the game!
I have coded the achievements in-game (for a total of 32 so far.) You'll be able to unlock achievements even with the DRM-Free, non-Steam version!
About the translations, let me be more precise :
- The French translation is pretty much complete (~90% done)
- The Italian translation will be finished very soon (~80% done)
- The German translation is having good progress (~60% done)
- The Spanish translators are currently having personal issues, so for the moment I'm not sure if the Spanish translation will be available on release day. (~40% done) I'm currently debating whether to hire another translator or to release the game without it.
Here's what's left to be done :
- Cover art
- 3 comic custcenes
- Proofreading (if you're interested to help with that, for any language, let me know!)
- Sound editing
- Add characters expressions
- Add animations in the screens
- Testing and debugging
- Administrative/Business stuff
- Steam integration
Alfredo Sirica has composed a great new music, which will be played when wandering in Paris (along with the already-existing tracks!)
I could detail a lot more things, such as the gamepad compatibility for instance - but I'll save that for another time!
Oh, one last thing : Demetrios was added on the GOG.com wish list!
So if you'd like to have Demetrios available on that famous (but very restrictive) store someday, please vote for it!
I haven't announced a release date yet, but you can expect to play Demetrios on your PC in a few months :)
See you soon!
NB : Belgium friend Jean-Baptiste de Clerfayt has started a Kickstarter yesterday for his funny adventure game, and it's already pretty popular! Check it out here!