We’ve all thought about it. What would we build if we could create our perfect city? The only problem is you’re not alone. The hipsters, preppies, soccer parents, and rednecks all want in. In Urban Tribes, you control one of these factions and compete for cultural influence over the town. Build businesses and cultural institutions, secure city council seats, and watch your pile of cash and cultural influence grow over time. Strike deals with other players to launch joint projects one moment, like a Yoga Studio for the Hipsters and Preppies or a Scout Hall for the Rednecks and Soccer Parents. In the next moment, use event cards to send lawsuits and campaign attack ads to undermine your opponents’ best laid plans. After all, only one tribe will end up with the city of their dreams.
Urban Tribes took first place at the 2016 KublaCon Game Design contest. It is a combination negotiation, territory control, and resource management game for 2-4 players. The territories are sections of town and the resources are Cash, Mojo (the unit of cultural influence), and City Council Seats/Building Permits. The optimal strategy is highly contingent on the actions of your opponents but will certainly include the premise of coopetition – choosing the right time to partner with which opponent.
For the super interested, here's a video review of the rules.
A full copy of the rules can be found here.
"Urban Tribes won our hearts (and our contest) with art, graphic design, and mechanics that bolstered the theme in engaging and fun ways. We got what we wanted and we wanted it more and more."
"I’ve had a lot of fun with this one. It has a really good economic process. It has a really really good negotiating aspect to it. And then you put the underlying tongue-in-cheek humor in it."
"There isn’t a definitive strategy. Because the game engines are produced by the players and the city becomes dynamic because of the decisions made by the players, I felt a lot of high interactivity with the other players at the table, which I really enjoy."
"If you're looking for a strategy game with depth that's fast to learn, if you like the dynamic of being encouraged to work together with your opponents, or if you just like the fun aspect of urban tribes trying to take over a city, then you definitely want to check this one out."
US and Canada:$8
Everywhere else: $28
Risks and challenges
This is my first Kickstarter, which obviously carries some risks. With that said, I believe the risks are low! Here's why:
I’m using established manufacturer and an established distributor, both of whom have supported dozens of successful Kickstarters.
The game has undergone extensive playtesting in Washington, New York, San Francisco, and GenCon, and we’re no longer making changes to game mechanics.
All of the graphic design is either already complete or will be complete before the Kickstarter ends.
The target delivery date of December gives us ample wiggle room.
With that said, I can't guarantee that there won't be production, shipping, or customs delays. What I can guarantee is that I have done and will do all that I can to minimize the likelihood of those delays.Learn about accountability on Kickstarter
- (30 days)