Abyss Crew is a co-op exploration videogame aboard a submarine, set in a steampunk universe.
It is an underwater cooperative roguelike game that allows 1 to 4 players to take on the roles of the Pilot, the Sonar Operator, the Gunner, and the Engineer, on a local or online network.
Stay sharp, keep a level head, coordinate with your crewmates, and make life-saving decisions in the dark depths of an unforgiving ocean.
Can your crew survive the Abyss?
Abyss Crew is an asymmetrical co-op bridge simulator, i.e., a game in which each player has a specific role to fill in the submarine.
The Pilot operates multiple engines, navigates hazards, takes evasive maneuvers, and helps the Gunner line up torpedo firing vectors. Visibility is limited and danger is everywhere, but listen carefully to your Sonar Operator and you’ll keep everyone in one piece!
The Sonar Operator is the submarine’s eyes and ears in the treacherous darkness of the Abyss. Monitor the surrounding environment for threats, mark points of interest, and set waypoints for the Pilot to pursue! During battle, the Sonar Operator can reveal the weaknesses and track the movement of hostiles, providing critical information to the Gunner.
The Gunner uses a fearsome array of torpedoes, mines, and flechettes to defend the submarine from numerous undersea threats, such as pirate vessels and aggressive sea creatures. He can also illuminate the surrounding area with flares, operate the sub’s drill and orichalcum extractor, and clear debris such as rocks and barricades. Or launch harpoons at a stray kraken…
The Engineer processes the valuable orichalcum crystals the crew has harvested. This extraordinary material can be used to repair damaged submarine compartments, install and upgrade various modules, or craft more powerful torpedoes. Just remember to stockpile enough refined crystals to turn a profit!
These roles were designed to encourage interactions between players: you'll have to assess every situation tactically, communicate efficiently, and trust your crewmates, as no one player can handle everything alone. This creates a deep, immersive experience and replicates the camaraderie of being part of a sea crew.
Listen to the creator of Abyss Crew describe the project:
And watch the development team play Abyss Crew!
Many marvels and treasures are hidden in the abyss... Unlock the next stretch goal to explore the depths and discover new ones!
To show your support for the game! A pledge of 15 CAD$ / 12 US$ / 9 EUR or more gets you a copy of the game which is a slight discount compared to the retail price. Above the "Executive Officer" pledge, you are also be invited to be part of the Playtest Crew: you'll receive regular invitations to take part in private playtest sessions, during which you'll be able to talk with the developers and provide invaluable feedback to help shape and better the game!
For the project.
Because it's the right time for the project! We could have presented the project earlier, but we wanted to show a working prototype to prove our ability to build the game. In the same time, the game can still be shaped in different ways, depending on the backers ideas. At the current pace of development, the game should be released about one year after the end of the Kickstarter campaign, i.e., in March 2019. Furthermore, we plan to provide regular updates for the game afterwards to ensure a long-term viability.
To raise some funds to create the game of our dreams (and maybe yours too!). Among other things, it will allow us to remunerate a handful of young, talented developers (artists, sound designers, and coders) who’ve worked on the game so far. We appreciate any pledge enormously, regardless of its amount, and we send you a heartfelt-amazing-internet-high-five!
Join our growing community, and share your opinion and ideas about the game!
There is also an added community stretch goal mechanism: if the three community goals are filled, the next stretch goal is automatically unlocked! (except first stretch goal)
YouTube goal: 45 / 500 suscribers - Click here to increase the number!
Risks and challenges
Abyss Crew is currently in a stable pre-alpha version. The game has been showcased at the MIGS Game Festival in 2016 and 2017, and MEGA Expo 2017. Being an indie game, Abyss Crew has so far been developed by a handful of designers solely through their passion for the game. With your support, we'll be able to focus on the development of the game and refine this already unique experience.
At our current rate, March 2019 is a feasible objective. However, unforeseen catastrophes, such as tsunamis, typhoons, underwater eruptions and other, non-aquatic life events could hinder our progression in the game's development. We will do everything in our power to deliver the game on time, and keep you informed as events unfold.Learn about accountability on Kickstarter
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