by Purple Meeple Games
First of all, I would like to thank you for the clarification. Until further notice, I will take a look at the campaign to see how it develops. In principle, however, I still have my concerns, as I expressed you in the first attempt.
Yes, Cultistorm is a fantastic game with a lot of potential for many long evenings. The Lovecraft universe in its purest form. But, it's a text-based game. The immersion of the game is ultimately generated by the language itself. To understand and internalize this, in my personal opinion, extensive language skills in the published language are necessary. It's not chess or "don't be annoyed by people", it's literature played.
As @Marcel 'Arcubal' Claxton wrote "...Purple Meeple Games establishes a rich lore that permeats every aspect of Cultistorm - from the box and board itself, through the cards and tokens, the stories, the music, even the metal badge! It's one all-encompassing experience. You truly deserve to say: "More than an ordinary game"!" I can only fully agree with that.
And that's exactly where the rabbit is in the pepper for me. I get a rule explanation in my native language and that's it.
The game "Tainted Grail" mentioned by @Marcel 'Arcubal' Claxton describes another way there. The message is clear; we translate everything. The price for me; a longer delivery time. But today I assume that the desired flair will be achieved.
As mentioned at the beginning, I will continue the campaign and probably decide very late to get in or out.
Translated with www.DeepL.com/Translator
I've backed quite a few Kickstarter games over the last few years and it takes quite a bit of innovation thematically and game mechanically for me to get excited about another one. Cultistorm definitely hits all the right markers for me. I have my 'Lovecraftian game' just like I have my fantasy dungeon crawl, my sci-fi eurogame, my immersive adventure/exploration game and my Western and gothic superhero miniature battle games, so one would argue that I'm all set. Yet, Cultistorm offers so much more than any of these and that's why I'm backing it. Like another promising game, Tainted Grail, Cultistorm offers an immersive story background that balances out the experience, otherwise filled only by rules. Like the entire Arkham Files line-up of Lovecraftian games from FFG, Purple Meeple Games establishes a rich lore that permeats every aspect of Cultistorm - from the box and board itself, through the cards and tokens, the stories, the music, even the metal badge! It's one all-encompassing experience. You truly deserve to say: "More than an ordinary game"! I'm really happy to be fully onboard with the maximum backer effort available as this is a project Kickstarter was created for: by passionate creators who want to share their grand vision with likeminded individuals. I can't wait to see what's next!
Really thank you for listening community and provide the pdf version. Great Job Man!
Thanks for the clarification. Even though English is OK for me, it is not the case for all the players I play with and translating on the spot is a bit tedious. But having PDF versions of all the material makes it viable and makes me willing to confirm my collector pledge.
Thanks for clarifying the case about the foreign language versions.
As I mentioned before, this has been hinted at in your texts but was not clear.
Now, with this clarification, it is finally transparent that at least the official rulebook will be available as a translated downloadable version and that under certain circumstances you will provide "print & play PDF versions of all language-dependent elements of the game for FREE."
Thanks. With that, I can support you to the end.