About this project
Spinespur Is a survival horror miniatures game unlike anything you have seen in the past. This game took 4 years of creation and testing before the rulebook went into print. We wanted to make sure that the game was as tight as we could possibly make it. Another factor in the creation of Spinespur was the play testing. We purposely went on a search for people who had won national and regional championships in other miniatures games and then got these people to play test and break the game so that we could go back and fix the problems they uncovered. As a result, Spinespur probably has the smallest FAQ and errata that you have ever seen in a miniatures game!
Spinespur was launched in 2007 and received great reviews. Unfortunately, real world incidents put the game on hiatus for a few years. This game has not been sold to another company, Comfy Chair Games is the originator of the game and has kept license to the game from its inception. Now that everything is back to what it should be, Comfy Chair Games is looking to relaunch Spinespur and finish the final few models that need to be made in order to finish the 1st book in the Spinespur series!
In order to help us achieve our goal of restarting the Spinespur miniatures game, we have added options for interested pledgers to purchase packages that will enable them to play full games of Spinespur!
What makes Spinespur different from other miniatures games?
#1. Spinespur is a skirmish level miniatures game where players will use between 6 and 10 models per side in a standard size game. Most every model has multiple wounds, so the one shot/one kill method of play is rarely a factor in games of Spinespur.
#2. When a model dies in Spinespur, their bodies and weapons don't magically disappear. A dead body is marked with a corpse marker, and other models can move up to the corpse and loot weapons to add to your arsenal. This means you do not have to enter the battlefield with the best weapons, you just have to kill your opponents models and loot their weapons.
#3. As mentioned above, when a model dies their dead body is marked with a corpse marker. Some models in Spinespur have the ability to use the corpse markers as resources. Some models are able to raise the dead from a corpse marker, and have the new undead model fight for them. Other models consume the corpse marker in order to heal themselves or sometimes cast magic spells. We don't leave anything to waste in Spinespur.
#4. Another game mechanic that has been rethought in Spinespur, is fear. Many games approach fear by having a player roll some dice, and if they don't roll over a certain number their models run off the board. What a cheap way to lose hardened warrior models in a game. In Spinespur, we made fear something that the psychopathic denizens of Spinespur can use as a weapon, not unlike what you would see in a horror movie. In Spinespur, fear is represented by fear tokens. As models do things to horrify or terrify opposing models, they gain fear tokens. Fear tokens can be used to reroll dice or even just tip the dice over one side. This makes fear a commodity in Spinespur. Besides, what is survival horror without fear?
Spinespur has also created a unique dice system in order to keep the game interesting. The blood and bone dice are sure to make the tactically minded raise an eyebrow in surprise and pleasure.
One of the best things about Spinespur, it is that there is no set Army you are forced into playing. We designed a game system to appeal to everyone. There are 3 ways to make a force in Spinespur. The 1st way is known as an open build, it allows any player to use 65% of the models we make in a force based on the model's philosophy. The 2nd way is called the philosophy build. All models in your force need to share the same philosophy (malevolent, uncorrupted, calculating, psychotic or indifferent.) This build style will allow the player to have a 5% bonus on points used to build their force. The last way to build a model is known as an agenda build. All models in this type of force must share the same agenda, which is the closest thing we have to a formal Army. This is the fluffiest build available, and forces made with an agenda build have a special bonus unique to their specific agenda.
The agenda is in Spinespur are:
The Slaughterhouse. This is the domain of the twisted Pigskinman. This horrible miscreant runs a slaughterhouse on the outskirts of Spinespur. The workers in the slaughterhouse will fight ferociously for the Pigskinman, because they know that failure to follow his direction is punishable by being fed to his special, carnivorous pigs. One of Pigskinman's favorite tactics is to release swine onto the battlefield, in order to confuse and trip up his opponents so that his workmen can chain and drag fallen foes under the cleaver of the deranged Pigskinman!
The Dark Faith is a church run by the depraved fiend known as "The Anti-Pope." This madman surrounds himself with wraith-like "Dark Cardinals" and the cruel Sisters of Obscenity (aka Stun Nuns.) The Anti-Pope is well versed in the darkest of magics. He specializes in raising the dead and torturing their captured souls. One of the more powerful mages in Spinespur, the Anti-Pope is not a man to trifle with, if he is a man at all.
The institution is an old insane asylum located in Spinespur. This is the lair of Doc Akron, a madman who stitches together lifeless corpses in order to help him run his asylum while he strives to understand just what creates life. Though Doc Akrons soulless creations are something to fear, the good Doctor hides a very dark secret himself.
The men of G.O.D. are and enigma in Spinespur, as it is yet unclear if they are truly good men fighting for what is right or people who have lost their full grip on reality. The men from the “Government Occult Division” or G.O.D. for short, use a strange technology unknown to most that uses pain as fuel. Their tenure in Spinespur seems to have blurred their understanding of what the acronym G.O.D. stands for, as they now enter the field of battle quoting from the Bible, and naming themselves after famous figures from the Good Book.
Spinespur Is a game that uses heroic scale miniatures (32 mm to the top of the head) made of metal, not plastics or resins. We do not have lag time due to shipping work out of the United States. Our books are printed in the United States; our miniatures are produced in the United States.
Spinespur has a parental warning label on the front cover of the book. This was not placed here as a marketing scheme. Nothing that happens on the game table is anything you would be embarrassed by your grandmother seeing. The reason for the parental warning is that we did not feel writing fluff for a survival horror game and having it sanitized for the eyes of 10-year-olds would do the atmosphere of the game any justice. We believe the atmosphere of the game is just as important as gameplay, and we were not willing to cut corners on either. We felt Spinespur needed stories more reminiscent of Clive Barker and Stephen King then stories you would find in Goosebumps.
Now onto the fun stuff!
If we can achieve our goal of 8k, every pledge will receive a PDF of Spinespur: Threshold FOR FREE! This is to thank everyone who helps us achieve our goal and allows us the ability to restart Spinespur and finish off all the releases from the first book! We are also including a PDF of Corpse markers and another PDF of templates for use with the game!
If we achieve the 10K stretch goal, then everyone with a pledge of $38 and over will receive the miniature to be unveiled and a PDF of the Beta Rules for "Street Chum" the Spinespur experience building game where you build a force of Thugs and lead them to greatness! That is, if the other denizens of Spinespur don't curb-stomp you first!
Doc Akron $14.99
Little Ones $8.99
The Torn $9.99
Men of G.O.D. $9.99
Fists of God $9.99
Sisters of Obscenity $8.99
Trauma Hounds $9.99
Pig Whisperer $9.99
Cardinal Inferni $8.99
Cardinal Inferni $8.99
Squealer Swarm $10.99
Risks and challenges
Creating miniatures for a miniatures game when you are not a large company can be a challenge. Good sculptors are not easy to come by, and the sculptors who are good and will produce a very nice miniature are usually booked up for up to 3 months in advance. I've actually met a few sculptors who have been booked for the next 8 months. This can create a challenge when you have a number of models to be sculpted in a short amount of time.
Luckily, Comfy Chair Games he has a reputation in the sculpting community as a company who pays for work immediately upon completion of work. I know this sounds logical, but I have had many sculptors tell me that they appreciate the prompt payment. This gives us a slight edge when reserving time with the sculptors.
This project will require the sculpting of at least 14 different models if we make our goal. If we should start making stretch goals, that number will increase. This will mean that we will need to reserve 14 different sculpting slots, followed by the production time, which is why we listed the estimated shipping date as November of 2013. If the project is finished before that, we will ship it off to you as soon as the pieces are finished. We chose the November date because the chances are we will not need to push back a delivery date this way.
Unlike some of the projects we see on kickstarter, the final 14 models are not already sculpted, produced and painted. When a model is at that stage, it takes very little to finish production and have it delivered. This project is truly dependent upon the support of its fans and as a result we are including many great stretch goals to help us get this project off the ground.Learn about accountability on Kickstarter
Have a question? If the info above doesn't help, you can ask the project creator directly.
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