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CA$ 11,177 pledged of CA$ 22,000 goal
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By Raymond Northcott
CA$ 11,177 pledged of CA$ 22,000 goal
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About this project

 

The Hackers Guild is a cooperative, action selection board game for 2-5 players ages 14 and up that plays in about 150 minutes.

Set in the year 2120, humanity is faced with a new challenge: Monolith Global inc is trying to enslave mankind by having the new world wide government be run by their robots.  

Two to four of the players will take on the role of a hacker in the Hackers Guild, a rag tag group of freedom fighters dedicated to preventing Monolith Global from accomplishing their objectives. Your team of hackers will need to work together to accomplish your mission by completing hacks on three core sites:

  • Monolith Global Offsite Backups
  • Monolith Global Data Centre
  • Monolith Global Storage and Manufacturing Facility

Along the way, players will be able to upgrade their computer hardware and purchase hacking tools that will make the hacks easier to accomplish.

Your mission is clear but time is running out for the guild. Will your team of hackers be able to accomplish the impossible and save humanity from slavery?

If you would like to try the game out prior to pledging, I have a print and play version available, as well as a digital versions for Tabletop Simulator and Tabletopia.

Your feedback is invaluable to us and helps us to create the best product possible.  If you would like to leave any feedback in the comments section we would greatly appreciate it.  We hope you enjoy the game!

 

Stay tuned for additional reviews as they become available.

In the Hackers Guild, the players work together to complete the 5 Objective Hacks within the game's 8 rounds. Each round consists of 3 phases:

  • Place workers and resolve actions 
  • The Network Administrator takes their turn
  • Move the pawn tracking the turns up a level, refresh the hacking tool pool, and the alpha hacker token is passed to the left

Each player has four actions to use each turn. The possible actions a player can take are:

  • Upgrade computer hardware
  • Purchase hacking tool(s) 
  • Attempt a hack
  • Use your characters special ability 

With the exception of activating their hacker's power, players may use the same action a maximum of two times per turn. Hackers are also limited to completing two objective hacks per round.

Starting with the Alpha hacker players select their actions for this round.
Starting with the Alpha hacker players select their actions for this round.

Once all players have placed their action discs, they will begin resolving the selected actions. These actions can be taken in any order, including switching between players. To track who has taken what actions, players will take their action discs off of the board or player mat as they resolve their actions.

The Network Administrator has a hand size of 3 cards and will need to either discard or play cards until this is met

Any cards that are discarded are exchanged for half of the cost rounded up in Cyber Attack Defence Point tokens

Any cards played need to have their cost paid before their effect takes place 

At the start of his turn, the Network Administrator draws three cards and takes 3 Cyber Attack Defence Point tokens

Once all hackers have taken their turn for the current round, the round token is moved up a level, bringing them one turn closer to the end of the game. 

Next, the hacking tool pool needs to be refreshed. This is accomplished by discarding the rightmost hacking tool (if it wasn't purchased this round), moving any remaining tools to the right, and drawing back up to four tools. As you get closer to the end of the game, you may get to the point where you don't have enough cards to refresh the pool every turn. At this point, you may skip this step.  

Tool refresh if right most tool not purchased
Tool refresh if right most tool not purchased
Tool refresh if right most tool purchased
Tool refresh if right most tool purchased

The last step to each round is passing the alpha hacker token to the hacker on the left of the current alpha hacker.

The Guild’s Botnet  

Each player has been provided with a Malware to Install Bot Control Software card that allows them to infect their funding target’s computer systems with malware and add the infected computers to the guild’s botnet.

The botnet can have up to five infected computer systems added to it. Each infected computer system gives the hackers one additional die. Each player can add one computer system to the botnet once per round. 

Hacking Cred and Hacker's Notoriety

Hacking Cred is accumulated through successful funding hacks and is needed to complete the objective hacks as each hack has a minimum amount of hacking cred needed prior to attempting the hack. 

As the players increase their hacking cred, or fail at any of their hacking attempts, the hacker’s notoriety level is increased as follows 

  • For each 10 Hacking Cred accumulated, the Hacker's Notoriety level increases by one 
  • For a failed funding hack, the player attempting the hack will move up Hacker Notoriety track by the number of levels attempted during the hack 
  • For a failed Objective Hack, the Hacker Notoriety of all players will increase by the number of levels attempted during the hack.  

When a player reaches level 10 on the Hacker Notoriety track, they are limited to attempting just the first layer of security for any future objective or funding hack. When a player reaches level 15 on the Hacker Notoriety track, their laptop is confiscated by the authorities and they must finish the game with a loaner laptop that starts with all hardware at level 2. If the hacker had any hacking tools that they are no longer able to run, they must either discard the tool, or give it to another player that is capable of running the tool. 

Once all players' Hacker Notoriety level reaches 15, they have been arrested by the authorities and the game is over. Players may use hacking cred to reduce the notoriety of one of the hackers at a rate of 1 notoriety level for each 2 hacking cred spent. Players need to ensure that their hacking cred doesn't go below the required amount of hacking cred for the highest completed objective hack.

Play continues until all 5 Objective Hacks have been completed (resulting in victory), all four players reach level 15 on the Hacking Notoriety track and get arrested (resulting in defeat), or the end of the 8th turn (resulting in defeat). You can review the rules for further details and clarification. You can also check out The Hackers Guild tutorial videos included below. 

At Games By Ray, it is important to us that each backer be confident that 100% of their pledge is going towards getting The Hackers Guild published.  In that spirit, we've included our project budget for your review. While final numbers will likely change, this will give you an excellent general idea.

Breakdown of project budget
Breakdown of project budget

 We want each backer of our project to be completely satisfied with the final game they receive. If you are not completely satisfied with the game you receive, contact us within 30 days of receiving it to arrange your 100%, no questions asked, pledge refund. We will even pay for the return shipping. 

We are pleased to be able to offer you AU, and EU friendly shipping as we bulk ship to our fulfillment centers in AU, and the EU allowing us to eliminate customs and VAT fees and offer the lowest shipping possible. 

Single game shipments to the US and CA are also able to be shipped customs and tax free, but anyone placing bulk orders may incur customs and taxes.

Backers are able to order a maximum of 3 games per pledge, and only need to pay the shipping once. To order multiple games, manually adjust your pledge total to the needed amount. If you have already made a pledge and would like to add additional games while the campaign is still running, click the blue Manage button next to your existing pledge. 

We are please to be able to provide all backers with a $15 discount on shipping, which allows us to provide free shipping in the US, Canada, Puerto Rico, China, Hong Kong, Australia, and the EU, and significantly less for the rest of the world.

A breakdown of shipping costs is included below. For your reference you can find a list of country codes here.

 Raymond and Games By Ray LLC  are committed to supporting our retail partners. We’re offering wholesale pricing to verified stores and other gaming establishments. We treat you like other backers, but you will receive your rewards ahead of other normal distributions channels. If you are a verifiable retailer, please contact us through Kickstarter or send an email to contact@thehackersguildboardgame.com for more information about how to pledge at this level.

Video designed by Jonathan McEnroe and features the voice over talent of Paul Cosca. Music used: Dystopia by Per Kiilstofte https://machinimasound.com/music/dystopia Licensed under Creative Commons Attribution 4.0 International (http://creativecommons.org/licenses/by/4.0/)   

A huge thank you also goes out to Dustin Schwartz of The Rules Forge for his help on perfecting the rule book.

Risks and challenges

Manufacturing Delays

When manufacturing a game, there is always the possibility of delays. To help mitigate this, we will be working with Long Pack Games, a company with a reputation for delivering quality work on time.

Damaged Goods

There is always the risk of packages getting damaged during transit. To help mitigate these possibilities, we have teamed up with companies that have proven track records for delivering products in excellent condition. The fulfillment centres we will be working with are
Agility for fulfillment in Hong Kong and China
Aetherworks for fulfillment in Australia and New Zealand
Games Quest in the UK for the remainder

If your game does arrive damaged or with missing pieces, please let us know so we can deal with it.

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  1. Select this reward

    Pledge CA$ 1 or more About $0.76

    The Hackers Guild Tire Kicker

    Your name will be included in the special thank you video to be placed on The Hackers Guild BGG page,

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    Pledge CA$ 5 or more About $4

    The Hackers Guild PnP

    One (1) Hi Resolution Colour Print and Play of the deluxe version with final game art. You will need the following components to play

    27 D6 dice in 3 colours (10 of one, 11 of a second, and 6 of a third)

    12 10 mm cubes (3 each in four colours)

    15 15 mm x 10 mm discs (5 each in four colours)

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    Pledge CA$ 49 or more About $37

    The Hackers Guild Deluxe

    This core reward level of The Hackers Guild is valued at $64. Backers can purchase up to 2 additional copies for $45.00 each.

    Includes:
    • Base version of The Hackers Guild
    • All unlocked stretch goals
    • 30 day money back guarantee
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    Pledge CA$ 59 or more About $45

    The Hackers Guild Premium

    This premium reward is valued at $74 CAD. Backers may order up to 2 more premium copies for $55 CAD each.

    Includes:
    • Base version of The Hackers Guild
    • All unlocked stretch goals
    • 25 additional Hacking Tools (five at each level)
    • 2 additional hackers to choose from
    • 15 additional funding hack targets (5 at each level)
    • 5 Objective Hack cards for the new Elite game difficulty
    • 15 additional Network Administrator cards
    • 30 day money back guarantee
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    Pledge CA$ 145 or more About $110

    Collector's Edition of The Hackers Guild

    Become the Lord of The Hackers Guild with this collectors edition of The Hackers Guild.

    Includes:
    • Premium version of The Hackers Guild
    • Exclusive collectors edition box art
    • Replace wooden discs and cubes with custom resin components
    • Upgrade cardboard coins to custom metallic ones
    • Have your name included somewhere in the rule book
    • Each copy will be signed by the designer
    • All unlocked stretch goals
    • No additional shipping
    • 30 day money back guarantee
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  6. Reward no longer available

    Pledge CA$ 149 or more About $114

    Lord of The Hackers Guild

    Become the Lord of The Hackers Guild with this collectors edition of The Hackers Guild.

    Includes:
    • Base version of The Hackers Guild
    • Have your name included somewhere in the rule book
    • Name one of the hackers (family friendly)
    • All unlocked stretch goals
    • Replace wooden discs and cubes with custom resin components
    • Upgrade cardboard coins to custom metallic ones
    • Exclusive collectors edition box art
    • No additional shipping
    • 30 day money back guarantee
    • Each copy will be signed by the designer
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    Reward no longer available 8 backers
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Funding period

- (31 days)