Rules, QRS's and counters in the post.
The rules, QRS's and counters have all gone in the post today. Thank you to everybody who has supported the project.
Steve has a blog and will be happy to... Read more
Rules and QRS - Posted!
:) The rulebooks and QRS have all gone in the post. I managed to get the UK items posted yesterday. EU, USA and Australia have all gone today.
I am... Read more
Rules and QRS have been delivered
Thank you to everyone who have continued to support the rules. Rule books and QRS's have been delivered today, and they will go in the post tomorrow. I am hoping... Read more
Gadzooks, it's the Apocalypse - gone to press.
Hello, thank you to everyone who have continued to support the book.
The files were sent today for printing, it will take about 2 weeks for the books and counters... Read more
Gadzooks, it's the Apocalypse - going to press.
:) Thank you to everyone who contacted me with their continuing support for the rules.
We have about 60 people who have pledged their support, so the rules will go... Read more
Gadzooks, the Apocalypse! Not quite there :(
Thanks to everyone who supported the project, but it seems we have fallen short of the required pledge total. 60 backers is not quite enough to make a viable print... Read more
Devils and Demons
Devils and Demons are powerful evil entities that appear from time to time in the living world. Their visits are usually short and infrequent, which is a... Read more
Gadzooks, it's the Evil Creatures!
Known as the Walking Dead or the Risen or just zombies, these animated corpses of the recently and long dead now seek to destroy all those that live.... Read more
Gadzooks, it's the Evil Creatures
This part of the rules describes the evil creatures that will be used in this game. Certain evil characters will be able to include these creatures in their armies, or... Read more
Paladins are holy warriors whose mission in life is to selflessly destroy evil and protect the innocent. Such uncompromising ideals can result in a fairly short career for the Paladin.... Read more
Necromancers are characters that put their faith in the power of the dead. These characters commune with the spirits of the dead in the quest for forbidden knowledge and can... Read more
Assassins favour discreet methods of dispatching theiropponents rather than the usual more direct methods found on the battlefield. Surprise attacks and catching the enemy unaware are favoured techniques. The following... Read more
Choosing a Character and Character Skills
The following updates will look in detail at the different character classes and some of the specific character skills that define each character class.
Chaplains are individuals with strong... Read more
Some Objective Markers will refer to the physical effects of the terrain or general battlefield conditions rather than being evil portents or signs of doom.
Wind: A strong wind has... Read more
More on Harbingers
Thanks to everyone who has supported the project so far, we are 50% of the way there!
Heavenly Choir: Faint but clear, the sound of angelic voices can be heard... Read more
Signs & Harbingers
Signs point the way to the impending Apocalypse. It might be the gathering of unusually dark clouds or other signs in the sky. It might be a sinister carrion... Read more
Objectives, Harbingers and signs
The objective markers are in the rulebook and need to be copied, mounted and cut-up or you can pledge for the reward with the laser-cut mdf counters.
Scattered around each... Read more
Morale represents a soldier’s or follower’s bravery and commitment to the battle that they are involved in. When danger threatens – morale will be tested for. Morale tests only apply... Read more
Chaplains, Paladins, White Witches, Diabolists and Necromancers can use spells. Spells are skills that rely on spiritual or magical energy to perform wondrous, magical or divine feats that fall beyond... Read more
This section describes a few rounds of close combat between a Chaplain character and three Militia figures. The Chaplain has a Combat Factor of 4, two attacks and is wearing... Read more
In the Gadzooks 'world' firearms are the common missile weapons that are used and these are fairly crude pistols, carbines and matchlock lock muskets. What I wanted to capture in... Read more
Creating a character.
The first stage is to determine the character’s family background. Players will roll 2d6, and add the scores together. The possible choices are: Criminal, Labourer or Farm Worker, Skilled Worker,... Read more
Actions and Command
The player’s Initiative Score (see update 2), is the maximum number of actions that each figure can take for that turn, even if the hero/henchmen actually has more actions available. If... Read more
Initiative determines which side is activated first in each turn; it also determines how many actions each side can use. Initiative will be a number between one and six. Both sides... Read more
Incredible start! We are on our way to meeting our goal.
Thank you to everyone who has supported the project so far. I thought I would start to give information about how the game is played.
The Starting Force
When starting... Read more