New York, 1929: A frenzy of interest in antiquity is sweeping the nation! With museums hungry for mysterious and exotic artifacts — and you hungry for adventure — you start up your own archeology company. Untold wonders await within dangerous jungles, harsh deserts, and wind-swept mountains. Will you gain a reputation as the most intrepid and famous adventurer of all time?
In Artifacts, Inc., 2-4 players compete to grow the most famous archeology company. Players roll dice, which represent their troop of adventurers, and place them on cards in order to find artifacts, sell them to museums, and purchase new cards representing their company assets. Players can choose to focus on making lots of money by selling artifacts, having museum majorities, creating the best combination of expeditions and buildings, or searching below the waves for lost cities and hidden treasures. The first player to reach 20 reputation triggers the end of the game, and the player with the most total reputation wins!
- 2-4 Players
- 60 Minutes
- Easy to learn
- Dice-placement mechanic
Hi, I'm Ryan Laukat. I designed and illustrated Artifacts, Inc. I love designing games and creating new worlds. I started Red Raven Games 3 years ago so I could share my creations with others. Because of all the amazing support of backers on Kickstarter, I was able to print and produce my other game designs, including:
- Empires of the Void
- City of Iron
- Eight-Minute Empire
- Eight-Minute Empire: Legends
- City of Iron: Experts and Engines
- The Ancient World
- Eight-Minute Empire: Lost Lands
Each copy of Artifacts, Inc. includes:
- 72 lavishly-illustrated cards
- 7 dice
- Dollar tokens
- Reputation Board
- 48 Artifact Cubes
- 8 Page Rulebook
Print and Play
Back this expansion and start playing! All backers have access to the print-and-play files, with nice (although not final) art. See Update #1.
The third stretch goal is a special Kickstarter Edition Box w/ Unique Art and Spot UV. This box will not be widely available at retail. It will only be available for Kickstater backers and at special events. A very limited number of copies will be for sale at conventions for a higher price than normal retail.
Take a look at the rulebook here.
The suggested MSRP for this game will be $24.99.
Changing Backer Levels
For this project we are unable to change or accept alterations to the backer level rewards (backers may, however, add extra copies of the game for $20 each).
The limit for adding copies to your reward level is 9 copies. So in total, the maximum amount of copies per backer would be 10 copies.
International Shipping: As per Customs law, we cannot label the game as a gift for shipping.
Risks and challenges
This is my eighth Kickstarter project, and with each project, I could not have printed and produced them without the support of Kickstarter backers. Artifacts, Inc. has been tested and tweaked to get the balance right. Much of the art is finished and the game is ready, but it won't see the light of day without the funds needed to see that the game is printed.
There are many other challenges to making sure this project is successful. Because of occasional unforeseen events, it is common for board game production to be delayed. I've done all I can to ensure that this game will be delivered on time if funded. Of course, delays can happen, but most of my projects have been delivered early.
Another challenge is making sure that all the files and rules are correct when sent to the printer. I've done the graphic design and artwork for many games. My experience helps me ensure a smooth pre-production process.
With your help, we can have the funds to print the game, overcome the various obstacles that are in the way, and make sure you are delivered a quality product.Learn about accountability on Kickstarter
- (28 days)