Monsters & Knights is a table top card game for 2-6 players. Players compete to slay the most monsters or eat the most knights. Monsters & Knights is fantasy themed hand management, trick taking game, similar to classic card games like pitch or spades.
To summarize the game play: There are two ways to play monsters and knights, casual mode, and advanced mode.
In the casual mode of monsters and knights, each round players will play all the cards in their hand, using monsters/knights to eat/slay other monsters and knights already in play. At the end of the round they will add up the points for their slayed monsters, or eaten knights and continue to play rounds until one player or team reaches a set number of points.
The advanced mode of monsters and knights adds additional game play mechanics enhancing the level of strategy for players looking for a more complex game.
Watch a How to play video for Monsters & Knights:
(How to play video features a prototype game, actual game will have a different back image)
Monsters & Knights reviewed by Dave at To The Table:
^(note: Dave is using a print and play version of the game)
cRAZYjOESgAMES is an independent game publisher/designer. Currently my focus is to design table top games. Growing up I spent a lot of time at hobby shops and bookstores playing table top games. There is a social quality to playing games at a table that develops communication skills that differs from playing a video game. I appreciate that aspect and want to create quality table top games so others can enjoy this unique experience. If at any time I use the words our or we, I'm referring to the people who have supported me and helped get crazyjoesgames where it is today.
Why Kickstarter? Monsters and Knights has been fully developed and play tested and now I would like to print a first run and distribute the game to people who enjoy table top games. The initial goal will be a 200 copy print run. This is my first experience with running a Kickstarter, ultimately my goal is to print and ship as many copies to backers as possible. If the campaign over funds, I will look into a larger print run to meet the needs of the backers.
Why The Game Crafter? TGC is more than capable of handling high volume, quality manufacturing. More than anything TGC is good people. They are a great company to work with, their product is well made, and being in the US makes shipping much easier.
A word from the artist:
Boardgamegeek page: http://boardgamegeek.com/boardgame/154527/monsters-knights
Risks and challenges
My wrist still hurts from operating the puppet. I hope to work on those skills for possible future presentations of crazy joe. This itself may pose as a challenge.
In all seriousness this kickstarter means more to me than just getting a game printed, its a big step forward for me as an independent designer.
I hope everything will go smoothly but there are possible set backs in manufacturing and shipping.
Our manufacturers schedule for production time fluctuates depending on how many orders they are receiving. Although we hope production time is done quickly we cannot predict an exact time for the manufacturers completion of the printing process.
The game will also be fulfilled through our manufactures bulk order fulfillment service, they will be shipping out the games directly which saves time from me individually shipping each package.
I also know that communication with backers is important in keeping up to date addresses to make sure all backers get their reward as quickly as possible. I will try my best to stay as organized as possible.Learn about accountability on Kickstarter
- (30 days)