The world is teetering on the brink of nuclear war. Countries stockpiling global thermonuclear warheads have entrusted the nukes to supercomputers. Two such computers, DEEP RED and BLU9000, have both had their launch sequences input. Fearing mutually assured destruction, the computers race to hack one another so they can launch unimpeded and destroy their enemy.
RESISTOR_ is a fast and intense two-player competitive card game that relies on hidden information and tactical decision-making. Through the manipulation of double-sided cards on the table and in your hand, you create a connected line of your color that goes across the board into your enemy's base to score a point, increasing their DEFCON level. Score four times to push the enemy past DEFCON 4 to successfully launch your nukes without a counterstrike.
Each turn, you have three different actions to change the state of the board. You must take all three before you can score a point. This means even if you have a connected line at the beginning of your turn, you must figure out how to keep it while still performing the actions.
But even when it's not your turn, you must pay attention. When your opponent performs their actions, you will learn more about the cards in play, which is information that can be used when your turn comes around again.
On top of that, there is the Resistor card, which can be used to chaotically change the entire face of the board, or to strategically heal yourself while undermining your opponent's plans. Beware, though, because whenever Resistors come into play, the board is going to shrink, speeding up the scoring and intensifying the gameplay.
Want to watch us play the game? Check out our festival submission video below, which we used to submit RESISTOR_ to several events in 2014. Keep in mind this is an old version of the game, and we've made some slight changes!
Interested and own scissors? Try our free Print and Play version for yourself.
"I could see myself getting obsessed with this." Jerry Holkins, Penny Arcade
"It's thinky, in all the right ways."Mike Mullins, Unpub
"... people who love fast, furious card play, will really enjoy RESISTOR_." Jonathan Bolding, The Escapist
"They've created a fun and frantic game that I can't wait to play again." Steven Hammond, Somnambulant Gamer
"I was very impressed with how such a seemingly simple concept could play so quickly and offer so much strategy." Jeff Ortloff, Just Press Start
"To put it simply: I like the way this game makes me think." Moe Tousignant, Windsor Gaming Resource
"[RESISTOR_] is easy to learn and teach but takes some real cerebral processing to be good at." Steve Tudor, Polyhedron Collider
"Let me start at the end and just say WE LOVE THIS GAME! I keep this in my bag at all times and have been forcing people to play at every con and get-together we’ve been invited to, and some we haven’t." Herb Ferman, Game and a Curry
"Immediately one of my top-five two-player card games. It's perfect. I wish I could buy every copy." JR Honeycutt, Community Manager, Level 99 Games
"For a short game that’s effectively about trying to draw a line from one end of the board to the other, RESISTOR_ is one system who offers a light conflict-driven struggle that’s more than the sum of its parts." Ryan LaFlamme, The Cardboard Republic
RESISTOR_ was chosen to exhibit at the Indie MEGABOOTH at PAX East 2015, which was a blast! Last year, we were chosen for Boston FIG and the Indie MEGABOOTH at PAX Prime 2014. We have also brought it to UnPub events, South Jersey Geek Fest, Too Many Games, and the 2013 Philly Game Showcase as well as many other smaller showcases.
Here is RESISTOR_'s feedback rating on UnPub.com:
Designed to fit in your pocket, the base game of RESISTOR_ contains the following:
- 43 high quality double-sided tarot sized Circuit cards including 12 Resistors.
- 4 Mainframe cards to track your Defcon threat level (2 for DEEPRED and 2 for BLU9000).
- 3 Action cards to keep track of which action you've taken.
- Illustrated Dot Matrix-style instruction sheet.
- 3 Piece "Console" Style Box/Deck stand.
Tarot sized cards are larger than your standard poker size card but will still fit in your pockets nicely. ( 4.75" X 2.75" or 120mm X 70mm )
To print RESISTOR_, we are working with AdMagic, a company well known for high quality finished products and timely delivery.
Our funding goal is intended to cover all the printing costs, shipping, fees (Kickstarter and Stripe), and taxes. To get the right look and feel for RESISTOR_, we are printing on tarot-sized cards, and packaging the game in a 3-part convertible box.Your money will go towards our first print run. Our art is complete. Our testing is done. Our rules are written. We need your help to get RESISTOR_ into your hands.
We have three pledge levels for RESISTOR_:
MONITOR LEVEL: $1! Thank you for supporting us! Every little bit helps us achieve our goal. You will get our Kickstarter updates and have our never-ending thanks.
NUCLEAR PLAYER: $20! This will get you one copy of RESISTOR_ and any stretch goals we reach! Shipping is $5 to anywhere in the US, $9 to Canada, and $13 to the rest of the world.
MASTER CONTROL: $250! This will get you a special edition copy of RESISTOR_! We will work with you to create a special edition set of cards for RESISTOR_ with different colored lines as well as alternate characters. Want orange and purple instead of blue and red? Done! This tier will also come with a regular copy of RESISTOR_ and any stretch goals we reach. Shipping is included!
Want to add on an additional deck? Simply pledge at either NUCLEAR PLAYER or MASTER CONTROL, and add another $22 per deck, up to two additional decks. Want more than that? Contact us and we'll tell you how much to add to your pledge. Please keep in mind that Kickstarter's rules prevent us from selling more than ten copies.
Who is Cardboard Fortress Games?
Cardboard Fortress Games is Anthony Amato and Nicole Kline, two creative Philadelphians who love games. We are both game designers, with Anthony creating the artwork and Nicole writing. We are starting a game company to participate in and promote game development in the Philadelphia area. After RESISTOR_ , we have many other games we'd love to bring to our fans and tabletop gaming world. This is our first step.
But we've had a lot of help along the way! Tap Pribbenow made our animated video, and Shawn Pierre did the music. This charming video of us being awkward was filmed by Clarke Mayer and edited by Matt Fantastic. And so, so many of our wonderful friends helped us in countless other ways!
We made RESISTOR_ in August of 2013 during a game jam (which we won). After lots of positive feedback and people requesting to own it, we decided to develop it into a full-fledged product. After months and months of play-testing, tweaking, designing and redesigning the art, writing and rewriting (and rewriting!) the instructions, and bringing it to events all over the country, we're finally ready and excited to put it where it matters most: in the hands of our fans!
As new game designers, we felt Kickstarter was the best way to share our specific vision of the game with our fans. It allows us to show the world our creativity without a need to compromise or delay. Breaking into the industry is difficult and expensive, and we don't have the capital needed to do our own print run, which is why we think crowdfunding is our best option. With you, we can bring our dreams to life.
If you like our game and want to help us spread the word, please wear one of these nifty avatars on your journeys through the net.
Risks and challenges
The biggest challenge we've faced so far is learning how to create a game on a scale this large. We have been very fortunate in that we have had a lot of help from other industry professionals. As we mentioned, all of our artwork is finished, and we're printing with AdMagic, a trusted name in game printing. There could be delays in printing, shipping, or fulfilling, but we will be transparent about any issues that crop up. I hope you like updates!Learn about accountability on Kickstarter
- (31 days)