About this project
Welcome to Backslider-- a pre/post-apocalyptic tale set in the barren American Southwest deserts about a man named Sam on the hunt for identity. Inadvertently, he will wind up a cursed man, embroiled in a millennia old struggle between humanity and an ancient race of immortals known only as "The Players". Through his stubbornness, and the help of some unexpected allies, Sam is determined to put and end to this business, and get some good 'ole fashion payback in if he can.
STRETCH GOAL #1- Unlocked at $7,500
In addition to any rewards already being offered, those who have pledged at the $35 dollar tier or higher at the end of the fundraiser will also receive two 8"x10" high-quality signed and numbered prints, one each of Sam and Spitz's concept art sketches (as seen below).
Designed for a mature audience, Backslider covers topics ranging in scale from terrifying to terrible and tells a tale of despair and destruction from the eyes of humankind’s only hope.
Meet Sam Chalmers- A career failure raising himself as an orphan in the deserts of the Southwest with nothing to his name but the misaligned hope that he will one day amount to something more than forgettable. He’ll get just that, and so much more, after searching for himself as a stranger in the strangest of places at just the wrong time. Sam doesn’t realize it yet, but he’s been forced to go all in with the worst hand at the highest-stakes table.
Having been scoffed at, spit on, and kicked to the curb more times than he cares to count, Sam ain’t in the game to take another beating lying down. He’s a dead man walking, and he’s got a lot of piss and vinegar left in him. Hell-bent on wrecking the day for those who cursed him (and righting some wrongs along the way), Sam sets out against a sun dimming on a doomed world, itching to pick one last fight.
Backslider heralds the first fully-realized collaborative project by Andrew Hunt and Cody Rhyse, an artist-writer duo based out of the Los Angeles area. Trained at respected art and film academies and working extensively in both fields, Andrew and Cody fuse a visceral and visual dynamic to their debut episodic graphic novel, pushing artistic vision and raw, unapologetic storytelling to their limits.
And this is where you all come in.
With the help of the Kickstarter community and that of our families and friends, we hope to create and print the first issue of our saga. Our ultimate goal is to produce something fresh and totally creator-controlled in a world of watered-down and commercialized entertainment. Sure, money’s going to be important (an unfortunate necessity, these days) to get us up and off the ground. That’s why we are coming to you, our supporters, and offering up some really cool rewards in exchange for helping us bring to life the story we want to tell, meddling free.
UPDATE: We weren't able to catch a typo we found in the $35 tier. The Tshirt is available in ANY standard size, not just s/m/l as originally stated.
And here's our epic level offering:
It may just look like a sketch now, but these will, in fact, evolve into resin and stainless steel 12" replicas of Sam's gauntlet that he must wear to keep his curse from consuming him. Complete with weighted base and stand to keep it nice and firmly planted on the coffee table as your new talking piece, these will be made to order by a professional resin and metal sculptor friend of ours, Brandon Laing, and hand painted by another incredible artist in our circle with over 15 years experience in modelcraft and miniatures work, Luke McClouth. Call it a hunch, but as a KICKSTARTER EXCLUSIVE we have a feeling that you may not to miss out on this one, if you can help it.
While we fully understand the content is not suited for everyone, we only hope that you will see the promise in supporting a truly independent piece of work as the ultimate reward for your pledge. For those of you who are in the market for a story that is dark, moody, and thoroughly entertaining: we commit ourselves to delivering our best work ever to you, and promise a helluva’ wild ride in the process.
The short answer is: 32 pages for the first issue. Maybe more...
The long answer: It really will be based on the response we receive here on Kickstarter, and the funding available to us when we go to the printers. Ultimately, we would like to deliver something that our readers are going to get the most out of, ie a multi-volume trade paperback. Unfortunately, that can be kind of cost-prohibitive and have scaled this so that, no matter what the Kickstarter outcome is, we can at least deliver a slice of our story to our fans, if not more.
We have several target page counts in mind, each of them depending upon a number of factors. As it stands at the moment, our $5,000 goal will allow us to finish and print a 32 page first issue to the Backslider story by our deadline. We've built the story to be modular, and able to fit into a variety of publishing formats, so should we fly past our goal we will be releasing stretch goal milestones that will range from earlier delivery dates, to full volume trades, to hardcover limited editions, and so on and so forth.
We don't want to spoil all of the surprises we have in store just yet, but do know that $5k is only the beginning of what's to come.
Support this project
- (30 days)