About this project
In the 1990s, TableMaster, the one and only Spare Time Generator, was an unprecedented gamemaster's aid program that made it easy to translate any written random generation table for roleplaying games into a computerized form. Originally an MS-DOS program, it was left behind by years of operating system upgrades. Now it's back and better than ever.
TableMaster is the key to creating a fully-detailed RPG world. Instead of having to roll up the descriptions of dozens of things such as NPCs your players could meet, the contents of pockets they might pick, or events for an area just in case they visit, you can produce such things in moments with TableMaster.
Anything you can imagine and write up a table for, you can convert to TBL, TableMaster's scripting language. Did you write a set of tables that creates highly detailed star systems for your SF game, only it takes fifteen minutes to create a single system? In that fifteen minutes you can set it up for TableMaster and then generate dozens and pick your favorites. When your players ask "We look out into the street; what do we see?" do you have to say "Just the usual"? A TableMaster table can give you answers as detailed as you want.
The tables that come with TableMaster and the ones available in Table Packs are easy to customize for your specific campaign. This can be as simple as putting the names of important NPCs in the proper lists (for example, "Mayor Bon Osrick" instead of "the local mayor") or as much as adding whole new subtables to further describe something. Creating new tables from scratch is almost as easy. In addition to the complete language reference in the manual, there will be a tutorial on the website and as a PDF.
This is a real TableMaster table:
You can start with something simple like that and add more types of gems, subtables for size, flaws, special characteristics, value in whatever monetary system your game uses, and more. No programming knowledge required!
The ease of creating and sharing tables is why TableMaster was a gamemaster's essential tool 20 years ago, and why people have asked for a new version ever since Windows left it behind.
Now it's back, and it will be available in both Windows and Macintosh flavors. (note: add 1 month to expected delivery date for the Mac version) All the old Table Packs are being reworked and improved, and there are two new ones in development; one of those will be released at the same time as the TableMaster retail launch, expected in August.
TableMaster is back and better than ever!
Please note that the estimated delivery times for TableMaster itself are for the development builds and beta access; the final version should be released in Q3 2016. Swag, T-shirts, etc., will be shipped immediately after the KickStarter project closes.
STRETCH GOAL: $3,000
More tables. I'll add additional tables to the basic tables that come with TableMaster, boosting it to 60 tables. (there may be a slight delay in this, as getting the Table Packs finished first matters, but I'll email out the bonus tables to backers directly as soon as they're ready)
Risks and challenges
TableMaster is already running and 90% complete; the screenshot on this page is an unedited view of its state as of today. A more complicated than expected debugging process might delay the release somewhat, but the chance of this being longer than a month is very slim. After all, I already wrote this program once before! (although this is essentially all new code, as the internals have been changed to take advantage of new compiler and system features) The Macintosh version may be delayed slightly more, as it's a significant platform difference. The compiler I'm using can build for multiple platforms, so any delays should not be long, though they may occur.Learn about accountability on Kickstarter
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