Vote for Vitality on Greenlight!
So, when we first launched this Kickstarter campaign last year, we created a Greenlight campaign at the same time. Naturally the game was not ready then, and the... Read more
Vitality Alpha is now Live!
Great news! Vitality Alpha is now live! Those of you who backed Alpha tiers or above have been sent your alpha keys. If you have not received your... Read more
Vitality Alpha coming 19th April! | 2 WEEKS AWAY!
We are happy to announce that we will be releasing the first public version of Vitality on the 19th April 2014!!
We will be sending out alpha access... Read more
Vitality will be Free | Update - 18th February 2014
After long consideration, we have decided that we are going to be releasing Vitality for Free. Following the response of the update video we uploaded last week,... Read more
Time for an Update [Video]
It's been quite a while since I've posted an update on here. (Would definitely recommend following our facebook page: https://www.facebook.com/
Checking out our community forum: http://vitalityrpg.com/Forums/index.php
or Watching videos on... Read more
Vitality Community Forum Now Live!
It's about time we setup a community forum, one place where we can all come together and discuss vitality, or anything related to game development.
On this forum,... Read more
Update 9th August 2013 | New Backgrounds and Crops
Just wanted to share a quick update. Our artist recently finished up on the first parallax background, and it's looking really nice!
We have also been working away... Read more
Quick Update (4th August 2013)
Just wanted to post a quick update for today, to keep you guys in the loop!
We found a huge performance bug which was massively decreasing the performance of the... Read more
New Engine For Vitality | Creature demonstration
So today i wanted to update you guys and tell you that we are porting Vitality over to a new engine. Currently we are using GameMaker 8.1 for this... Read more
News and Updates (July 11th)
First of all, apologies for no updates over the past month however we have alot of information to share with you guys now!
We are now working on... Read more
Vitality Kickstarter Update!
It's been a while since we actually posted an update on this page, however we are frequently making updates to the game, and alot of our updates can... Read more
Introducing the New Bubble Interface for interactive elements!
So we thought it would be a good idea to change up the interface from the classic Box popup to something a little more interesting and easy to use.
The... Read more
(Final 7 hours!) Thankyou to all of you!
Its been an intense week, with it looking like our project wasn't going to make it, and a sudden turn in events which boosted the projects popularity and now we've... Read more
The Final Week!
A huge thanks to everyone who has supported our project so far! We couldn't be more grateful! Just wanted to say we're closing in on our goal of £2,500 now and... Read more
A New direction for the game
I Covered this in greater deal on the project page, so i recommend you check there for some more indepth information however i wanted to post this as an update... Read more
We've Teamed up with a new Composer, Nicolas Lee!
Bringing exciting news today, we recently teamed up with a very talented composer named Nicolas Lee, he will be Creating the soundtrack for Vitality along with some sound design... Read more
A Slightly new Direction for the Prehistoric/Stone age
We decided with the whole Age advancement system to change our angle slightly, we are going to be changing up the gameplay focus from age to age, with each age... Read more