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Truly classic games never die. The original Jumpman game still has fans, and now, we're updating it while sticking to it's core!
Truly classic games never die. The original Jumpman game still has fans, and now, we're updating it while sticking to it's core!
236 backers pledged $20,472 to help bring this project to life.

Jumpman Forever PC & Mac Betas Have Just Shipped (And the Crucible Kickstarter! :-)

Posted by Davis Ray Sickmon, Jr (Creator)
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Whew! Life throws you some fun curveballs - I won't bore you with all the details, but I will say it's delayed Jumpman Forever's PC & Mac Betas a couple of times. Fortunately, all that is over - we just hit Send on the message that contains the download links for all backers who are supposed to have Beta access! (If you're wondering - where's my beta? Check your messages, it's in there :-)

(If you're wondering: I only backed it for the early access, not the beta, but I really want a beta copy - or you didn't back the project at all and want in on the beta - keep reading this whole thing. We're going to be offering early access purchases for Jumpman Forever. :-)

The beta is from the same code branch as the OUYA version, so in theory, this should be a short beta period before the full release.

What's in the beta? 32 levels, four difficulty levels, two characters, and a whole lotta fun!

What's not in the beta? We didn't want to give out EVERYTHING we've got, so, we haven't included the Work In Progress levels we have (since they're not fully tested anyways) that include Red's trip back to her home on Mars! We promised lots of interesting settings, well this one takes place on a space ship that's... well, we wouldn't want to spoil the surprises ;-)

Also not in the beta is the next two game modes: Casual (which reduces the number of enemies, increases the number of lives, but decreases your score!), and Hardcore mode (You start with one life, and there's extra enemies - but, extra lives come faster, and the score multiplier is higher!)

Due to some of the stuff we're doing with the next Kickstarter, Jumpman Forever is going to end up with a PC, Mac, and OUYA exclusive mode that iOS & Android won't have: local multiplayer. These are some specially designed levels where Jumpman and Red play together at the same time! It's going to be a while, though - those will be some of the hardest levels to design and balance. Probably in about 6 months we'll see it appear.

We're also doing something we hadn't planned on - we're offering an Early Access purchase. I've had people contact me who haven't gotten in on the beta asking if they could buy in. Well, you're wish is our command: we now offer an early access purchase for PC & Mac users that includes both the beta and the full version when it ships. It wouldn't be nice to offer it for less - or the same price - as what our loyal backers spent getting in on the beta, so we're offering it for slightly more: $12.99 USD. Still pretty cheap! Be sure to head over and check it out!

Another Kickstarter: Crucible for iOS, Android, PC, Mac, and OUYA!

We hinted that it was coming, and we're now in the middle of the Kickstarter for Crucible!  So, what it is?  It's another retro-styled title, though this one with a life of it's own.  It's often described as "Gauntlet meets Terminator", merging two great things from the 80's into one great taste! ;-)  Multiple characters, time travel (that the user somewhat controls), and a ton of cool stuff - head over, check it out, and please help us make it a reality!  Also, check out the website frequently for more cool stuff that we're doing with Crucible, including the written back-story of Crucible:  www.BreakTheCrucible.com 

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