OUYA release pending! The new trailer stands ready :-)
Unless something happens, OUYA should be approving and posting the FULL Jumpman Forever for OUYA in the next couple of days (and I'm sure I'll be posting about it again when it happens ;-)
Meanwhile, here's the new game trailer for the release, and quick teaser of the screenshots that accompany it in the OUYA Marketplace :-)
Now, I'm sure someone is going to ask where the PC / Mac / iOS / Android betas are at :-) PC / Mac betas are coming shortly - probably next week! In fact, the video and screenshots are from the Mac version - that should give you an idea how close we are to a Mac and PC version ;-) iOS and Android are restricted by agreement from being released for at least two months - so, it's going to be at least that long (and, we haven't written controller support for iOS & Android devices that are using external controllers. I have the controllers here, and I have stubs for the API's to be connected in, but it's not been the priority yet.)
And, of course, where's the Level Editor? As with the original plan, that's about six months out: it's not that we've moved it back, it's that we were able to move all the rest of the stuff forward on the timeline a bit :-) (The basic timeline all hinged on the OUYA release first, then everything was keyed off of that - since we're slightly behind our plan on the OUYA, it does shift our dates a bit, but sticks with the plan.)
I'll be sending out a mass message as soon as the OUYA full release is out to find which people want the OUYA release, and which people are waiting on the later releases.
Davis Ray Sickmon, Jr
Midnight Ryder Technologies