Jumpman Forever OUYA Beta Now Available!
Folks, the time is here if you're an OUYA gamer: the Jumpman Forever Beta 1 is now available on the Ouya! You'll be able to find it in the New Releases, or, under the Alphas / Betas section of the market.
Now, we're looking for feedback on this release: we've paused at 14 levels for the beta because we want to know if the game levels are too hard. Seriously, we've got sort of a split-decision going on here on if the next set of levels need to be easier, the same difficulty, or harder (somehow I doubt harder is going to be required for a while.) That's one of the most major pieces we need to know - we already have some harder levels laying around, and we've got some easier levels laying around: finding that "sweet spot" where a new player is comfortable with the game is incredibly important.
How about other beta releases? No iOS or Android releases for 6 months. PC and Mac, on the other hand, we'll be shipping in 1 - 2 months, depending on feedback we get from the Ouya platform players. We really don't want to have to fight bugs on multiple platforms all at once :-)
One big thing didn't make it for the first beta: new music isn't there. We also had an "oops" that the team noticed AFTER it already shipped - some of the re-edited graphics aren't in the beta. Well... that's why it's a beta, right? :-)
Also: if you've played through the levels in the Preview version, and assume the levels in the beta are the same - nope! :-) We still have the levels from the preview that will end up in other level packs, but, for the most part we wanted to ship with levels that have a better ballance. Rocket, Rocket!, for instance, ended up being a wipe point for a lot of players in the Preview. Balance is one of the hardest issues with this game, now :-)