Preview 1.1 Released, High Score, Christmas Cards shipped, and a bit more...
OK, first off, Merry Christmas, Happy Holidays, Festive Festivus, or your pick of holidays :-)
I've mentioned before I wanted to release a new version of Jumpman Forever's Preview, to fix up a couple of things. Well, Christmas is the perfect day for a little gamer gift like that :-) This is the final version of the preview: there will not be any more builds of it after this. Most of this is stuff I was working on for the first real round of Beta builds coming up, so I incorporated them back into the previous build :-) What's changed:
- Better fall distance
- Speed of Alientator Bullets reduced
- Game speeds adjusted
- Ladders work more dependably
- Can now exit ladder without being at a girder (warning – you can can also trip and fall)
- Level “Nothing Hidden” removed, replaced with “No Ground”
- High Scores fixed
- Score bubbles for collecting bombs (makes more sense, ’cause you can now see multipliers at work)
- Lots more little fixes…
You can download it at: http://www.midnightryder.com/jumpman-forever-preview-release-downloads/ (password: jumpmanrocks)
Quick shot of No Ground:
One of the bugs that got fixed with the 1.1 preview is the High Score tracking - it was reseting it's self previously :-) So, let's go for a quick, informal bragging rights competition. Here's my current High-Score (this isn't the highest I've ever gotten, just the one from my run-through today):
Simple contest: beat the high score, take a screenshot, and send it to firstname.lastname@example.org :-) Sure, you won't win anything, but, I'll be sure to post your name and score for the bragging rights ;-)
Christmas Cards Shipped
MOST of the Christmas cards shipped as planned, though a couple of people got my their addresses latter than I had hoped, so they'll have to wait to go in the mail tomorrow. Sorry for that!
Take The Money And Run?
Yeah, I'll admit: I went completely silent when we hit the Kickstarter goal - I kept intending to post something very important:
THANK YOU! Each and every one of you, thank you very much. I'd hug you if I could (well, for most of you that would be a man hug, you know, nothin' creepy.) Instead, I immediately jumped onto the Ouya builds, moving towards the beta!
Next week or the week after, the real JumpmanForever.com will go online, which will include a mailing list for those who want weekly updates on the progress of the betas, things like that :-) Hey, ya'lls did awesome, getting us this far: now, it's my turn to do the work, and get you a cool ass game - I want to keep you in the loop on progress, without spamming this page too much!
Davis Ray Sickmon, Jr
Midnight Ryder Technologies
Author, Jumpman Forever