A city full of corpses. A government conspiracy. You thought *suburbia* was bad, try living in Apocalyptia. Read more
This project's funding goal was not reached on May 25, 2011.
About this project
A city full of corpses.
A military quarantine.
A government conspiracy.
You thought living in Suburbia was bad? Try life in Apocalyptia.
Welcome to Apocalyptia, where life goes on, even after the end of the world.
After most of the population of his city just drops dead one morning, Nate Porter must rally a small group of survivors, figure out how to keep them all fed and alive while fighting off bandits. (It's the end of the world. There have to be bandits. It's the law, or something)
Once he's taken care of the simple stuff like survival, Nate then has to come to grips with the military quarantine around the town and a conspiracy in the government that has resulted in the area being written off and permanently blockaded.
Start with a generous helping of post-apocalyptic drama. Add a pile of pulse-pounding action. Marinate in a special blend of conspiracy thriller. Garnish with a dash of humor.
That's the recipe for Apocalyptia. At its heart it's an action-adventure story, but pinning it to a particular genre does the concept a disservice. (In my totally-not-at-all-biased opinion)
There's gonna be stunts and gunfights, but there's also going to be mystery and intrigue. There's going to be tense drama, but there's also going to be some funny moments.
The basic plan is to produce a series of 10 five-to-ten minute episodes, at a per-episode cost of $750 to $1000.
The per-episode funds (~$10000) will be going towards food, transportation, insurance, all the little things that are necessary to keep a film production moving smoothly.
The additional funds will go towards purchasing props and set dressing that will carry over throughout the whole series, as well as purchasing some equipment that it ends up being cheaper to buy than rent. There's also a bit of a buffer built into the budget to cover unforeseen expenses and contingencies.
Have a question? If the info above doesn't help, you can ask the project creator directly.
- (45 days)