Castle Story is a voxel-based creative strategy game about building castles brick by brick and defending them against enemies. Read more
This project was successfully funded on August 26, 2012.
Kickstarter diary number four : Credit Island
(this update has also been posted in our blog, click here to read the original)
So we are entering the final week of our Kickstarter! Things seem to be going ginormously well since we already reached 500,000$! *Gasp*
This week, we've focused on organizing the final stretch. We're adding space in our Premium and Elite backer tiers; we talked to our plushie expert, and she told us she could make a second batch later during the year. So if we give her time, the number of adorable bricktron plushies will double!
Yesterday, we finished answering our private messages accumulating in our Kickstarter inbox. 780 messages in total have been carefully answered, often with multiple replies. Hurray, now we can stop neglecting our Facebook page, Twitter, Forum and sub-Reddit!
We've been shopping for an office space this week, and we think we've found something. Not working on tiny screens, crammed in a tiny bedroom will make a huge difference. And once we move in, we should be incredibly more productive.
We also created a video explaining one of the most basic rewards available: getting your name in Castle Story.
I hope our plan is interesting and that it will make having your name in the game worth it. We can’t wait to read what you have to say about the credit island!
I’ll wrap this up real quick. We have other things we’d like to talk to you but they’re not entirely ready yet (Paypal widget, etc…) so we’ll make another diary early next week.
The Sauropod Team