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¥709
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3
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Funding Unsuccessful
The project's funding goal was not reached on Mon, November 26 2018 11:10 AM UTC +00:00
Junnichi SukoBy Junnichi Suko
First created
Junnichi SukoBy Junnichi Suko
First created
¥709
pledged of ¥12,329pledged of ¥12,329 goal
3
backers
0seconds to go
Funding Unsuccessful
The project's funding goal was not reached on Mon, November 26 2018 11:10 AM UTC +00:00

About

Hello my name is Junnichi Suko.

I have made characters for game engines so far.  

UE4 Marketplace  

Unity Asset Store  

Recently I released an app of VR.  

VR Zoo

I want to realize characters in the game engine as real robots and to be able to operate with remote VR devices.

Real Virtual Reality is a game playing by using a VR device to operate a remote robot. 

Log in from fictitious to reality.

When you return from the VR to the real world using HMD placed in the VR, you are a robot in a different place.

Prototype 2 machine currently under construction
Prototype 2 machine currently under construction

In the first stage, I aim to create second prototype. This is part of a bigger plan that I will describe later. 

 The necessary element technologies for this are as follows.  

1) Capture of body motion.  

2) Calculation of robot motion from body motion.  

3) Transmission of motion data to a remote computer.  

4) Operate a remote robot from a remote computer.  

5) Display the image of the robot view at the remote place on the VR device  

It is confirmed that these are possible except for 5). Although I confirmed using the existing Video Chat system about 5), I have not tested using my own server.  

Others were solved as follows.

For 1), I used Vive Tracker.  

For 2), I used FinalIK from Unity Asset Store.  

For 3), I used Photon Unity Network from Unity Asset Store.  

For 4), I used Arduino and Uniduino from Unity Asset Store.  

The following video is a test integrating them.  

Robot can not even stand up on its own with this video. I plan to use a servo with a torque about 10 times in second prototype to be created next time.

Usage of funds: 

1. Servo motor(MG995) x 20: ¥10775 

2. Arduino nano x 5: ¥1554

Total:¥12329 (Approximately $110)

Time schedule  

1st October 2018 Project start.  

20th October 2018 Prototype First stage production completed.  

29th October 2018 Kickstarter application.  

November 2018 Second prototype production will be completed. Remote operation test.  

December 2018 Public demonstration at tenants with show windows.

Janualy 2019 to March 2019 Mass production.  

April 2019 Publishing in Steam and Vive store

Embody characters in the game engine to the real world.

I aim to connect the virtual world created inside the game engine to the real world. Entering the game engine is realized to some extent by VR. However, outputting assets in the game engine to the real world is done by AR etc. but it was not realized physically. 

In my plan, I will embody characters in the game engine in the real world. This opens the way from virtual space to reality. As a byproduct of this it will be easier to telepresence.

Risks and challenges

The part that synchronizes video is under development.
Even if the current prototype is completed, it is unlikely that ordinary users can test.
Because only one person can operate at a time and there is a limit to the time during which the robot can be operated.
To release as an app, it is necessary for many users to be able to operate the robot at the same time.
To do so I need a lot of robots.
This will be done in February and March of 2019 by raising funds again using the prototype created by successfully raising this fund.

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  1. Select this reward

    Pledge ¥500 or more About $5

    Thank you

    Your name appear in the special thanks section of my game web site.
    http://quantummechanics.sakura.ne.jp/RealVirtualReality

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  2. Select this reward

    Pledge ¥2,000 or more About $18

    TestApp

    Download the test VR app.

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  3. Select this reward

    Pledge ¥500,000 or more About $4,526

    プロトタイプ

    プロトタイプのロボットをプレゼントします。

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Funding period

- (28 days)