- Update #10 - Goblins Deck is now Orcs & Goblins Deck. Stretch goals have increased each deck to 51 cards.
- Update #11 - All decks upgraded to 300GSM blue core playing card stock.
- Update #12 - New Commoners Deck added to the campaign. Pledge now for all four decks.
- Update #16 - PDF news.
The Dossier Deck campaign introduces a series of tools for game masters to create, customize, and populate their games with detailed system neutral NPC's. To launch this new line, SkeletonKey Games is creating three unique card decks; Merchants, Mages, Commoners, and Orcs & Goblins. Each 51-card deck is a stand-alone accessory capable of producing over 4,000 different combinations. You can combine all three decks to open up over 100,000 variations.
Each Dossier Deck contains three different card types; Appearance cards, Traits cards, and Story Hook cards. Simply shuffle each card type into its own mini-deck and draw one card of each type.
Every game master finds themselves in a pinch from time-to-time. It's actually part of the fun of being a game master. Dossier Decks provide a tool to help game masters springboard great roleplaying opportunities with their players.
Need a detailed alchemist for your players to interact with? Mix your Mages and Merchants decks and draw one out. In an instant you could have a temperamental gnome who distrusts humans and would make you a great deal if you could help him out with his rare feather collection.
A goblin ambush makes for an great random encounter but how about an ambush lead by a stout goblin covered in boils that fears water and possesses a treasure that belongs to a far more powerful entity.
Not a seat-of-your-pants kind of game master? Planning out a collection of unique NPCs has never been easier. Draw or select the cards for as many NPCs as you will need (and a few extras just in case) and store them in a 9-pocket card page. You can get three NPCs per sheet or six if you double side them!
- A. Appearance Card - The content of this card is perfect to share with players.
- B. NPC portrait.
- C. NPC name.
- D. A short descriptive blurb, perfect for reading aloud as a first impression to players.
- E. Traits Card - This card is focused on the character's personality and skills. It is perfect for guiding the game master in making the character unique.
- F. Trait text gives game-master-only insight into the character.
- G. A quote gives an example of something the character might say or a look at the overall way they speak.
- H. Story Hook Card - This card features inspiration for side quests, treasure, and extra drama in your story line.
- I. This text describes an item, place, or creature related to the character in some way.
- J. Art related to the content of the Story Hook card.
- K. The story hook text gives game masters a subplot that can be a springboard for adventures and side quests.
- L. Set Symbol and Card ID Number - If you decide to shuffle your sets together, you can keep track of which cards go with which set should you ever want to separate them back out.
Shipping: Estimated shipping rates are listed by region in the FAQ below.
Risks and challenges
SkeletonKey Games has run and delivered four Kickstarter campaigns. Company founder Ed Bourelle has nearly twenty years of experience in the publishing industry and has overseen design and production on hundreds of tabletop gaming titles. While this is a new product type for SkeletonKey Games, the production process for cards is something we are experienced with. However, things can and do go wrong and we will be upfront should something cause a setback. In the end, we feel confident that there is enough buffer built into the campaign to account for any potential roadblocks and are dedicated to delivering a quality end product.Learn about accountability on Kickstarter
- (30 days)