Hey guys, time for a long overdue update. We've been working our butts off trying to get whatever press we can, not to mention doing tons of work on the actual game. Here are a few recent press mentions: IndieGraph, RPS, IndieGames and I-Luv-Games. Peter, our artist, has been working prolifically churning out tons of assets non-stop - we're up to 40 unique monster types already and over 600 unique tile graphics. On the coding side of things, the game is starting to balance out. This is a huge challenge considering the scope of the world and the fact that there's no monster leveling. We're at 20 fully stocked dungeons so far and hope to churn out another 15-20 over the next week! Everything is really coming together for us on the development side of things. There's no question that Antharion is a special project, we recognize it, you guys recognize it - it's simply a matter of bringing it to people's attention. During our last week we're going to do everything in our power to do this, and we hope you guys will help us!
Thanks so much for your continued support, you guys have been amazing thus far ...keep it up and we're sure to reach the goal!!