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Update #9

Antharion Relaunch is Now Live!

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Update #8

Last Day Video Update!

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Hey guys, so it's the last day and we're doing a huge push! Here's a video showing off a full battle plus some monsters and environmental stuff. Hope you enjoy, and remember, tell everyone you know, post on every forum, send emails and help us get the word out ...less than 24 hours left! It's a lot of work but we can do it with your help!!!


Update #7

Update 11/11

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Hey guys, time for a long overdue update. We've been working our butts off trying to get whatever press we can, not to mention doing tons of work on the actual game. Here are a few recent press mentions: IndieGraph, RPS, IndieGames and I-Luv-Games. Peter, our artist, has been working prolifically churning out tons of assets non-stop - we're up to 40 unique monster types already and over 600 unique tile graphics. On the coding side of things, the game is starting to balance out. This is a huge challenge considering the scope of the world and the fact that there's no monster leveling. We're at 20 fully stocked dungeons so far and hope to churn out another 15-20 over the next week! Everything is really coming together for us on the development side of things. There's no question that Antharion is a special project, we recognize it, you guys recognize it - it's simply a matter of bringing it to people's attention. During our last week we're going to do everything in our power to do this, and we hope you guys will help us!

Thanks so much for your continued support, you guys have been amazing thus far ...keep it up and we're sure to reach the goal!!


Update #6

Update 11/1: Stretch Goals!

Hey guys, we're still going strong and on track to meet our goal!

Check out this interview we did with TruePCGaming.com just released today.

Here are Antharion's official stretch goals:

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Update #5

Update 10/27

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Hey guys, the Kickstarter campaign has been going great, and thanks to your support, we've just passed $7,200 in funding!!

Game Progress

It's been a really busy last couple of days for us. Programming-wise I've been polishing the smart AI system for enemies and NPCs along with making some balancing tweaks to combat and magic. Our artist Peter has been churning out monsters like crazy and just created a female avatar body for each race. Our world designer Jen has been creating some really cool towns and dungeons which all look amazing. Everything is coming together beautifully and it's incredibly exciting!!

Press Mentions

We're finally starting to gain a little bit of traction in our effort to get Antharion noticed by the press. RPGCodex did an interview with us yesterday. We also got a mention in a Rock,Paper,Shotgun article today. You can find the full listing of Antharion related press mentions in the new Press Coverage section of our website.

Also, we did a minor overhaul of our website if you'd like to check it out.

Thanks so much guys for all of your support and feedback!!


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