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€3,372 pledged of €19,000 goal
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By Tokyo Warfare Project
€3,372 pledged of €19,000 goal
backers

About

This project wants to bring back memories many have from late 90's arcades and breathe life back into a game that many loved - Tokyo Wars!

Tokyo Warfare is an arcade tank battling game that takes place in the streets of Japan.

The game has been featured in a number of sites such as, Kotaku, RockPaper Shotgun as well as main VR blogs. 

The game was also featured Square Enix Collective site where it was positively voted by the community.


  • Advanced tank physics with dynamic breakable tracks,
  • Damageable cannon and turret with temporary disables as well as  breakable tracks and wheels
  • A wide range of graphic filters that allow to tune the look and performance at will with some totall graphic change modes that swap to a quite unique Manga Mode
  •  AI enemies and friendly units
  •  Japaneese/English mix voice over
  • Manga art
  • Online multiplayer
  • Breakable environment
  • Dynamic deformation
  • And more stuff and more to come!!

Features as destruction and dynamic crushing are implemented at a basic level and need the extension neccesary to be behave at an acceptable performance hit.

Here the destruction in action.

Dynamic crushing allows for real time deformation of parked vehicles.

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You can test the crushing in your Android phone !!

GOOGLE PLAY

Tokyo Warfare is the result of thorough pre-project experiments.

Here the end result of early development tests.

The art of the initial tests was pretty decent, it might be worth bringing these scenarios back to Tokyo Warfare once its finished and create an OVA like build for all the backers.

Arcade mode>>

In arcade mode the story behind is straightforward... Wipe 'em out !!

Campaign mode>>

After decades of tension with neighbour communist countries, a period of peace conversations has culminated in a combined military parade of communist and JPSDF as a showoff to the world of the end of hostilities.

As the parade goes on, things go south and hostilities far from being set aside will raise at a level unseen since the WWII.

Command your tank and liberate Tokyo from the invader force that is attacking by land sea and air.

Online || Offline

  • Online multiplayer team deathmatch
  • Offline player vs AI  team deathmatch
  • Offline flycam
  • Campaign mode

In first two modes the base game mode is the team deathmatch. It can be be tweaked at will allowing to define number of AI, play time, game mode, vehicle types and maps.

In online mode you can build your own match and wait in the lobby for new players to join, define private rooms, invisible rooms, player number,map, vehicle types etc...

Flycam mode lets you fly trough the battle zone and view the battle by smoothly drifting like ghost. If you're not in the mood for much action you can have no tanks and simply chill with the smooth flight and your favorite BGM.

The campaign mode is the one that offers most complex gameplay, allowing to be part of a squad, take part in different mission types such as assault, defense and scort fighting against ground air and naval units.

  • Toggle manga effect and ui elements to fit your style
  •  You might have noticed some texts are reversed. Known issue.
  • Too much color? Switch to manga mode.

TOKYO WARFARE PHOENIX

  • The rebirth of a classic, featuring detailed urban Osaka & Sapporo maps and industrial Tokyo cargo dock map, advanced physycs, detailed armored units, a number of graphic effects that allow to tune to your liking and machine performance for for win desktop and oculus,  and many more hidden gems.
  • This version implements a basic yet functional networking mode.
  • Run over any street furniture element such as traffic lights, street lamps, etc.
  • Fracturable specific objects.
  • The reason why the goal is low is because the development has been privately done with self funds till the release was guaranteed with an asmall push.

URBAN EXTENDED  

  • Extra urban map
  • An extension to double the size of the original urban area featuring the Riverplace building and its surroundings, completing the highway interchange and generating a very nice open combat area plus new avenues and several skycrapers.
  • Additional JDM vehicles.
  • A filter that will inevitably translate you back to 90's with color correction and CRT effects, not a cheap scanline addition but a complex CRT simulation.
  • Dynamic crushing on all parked vehicles.
  • Extended fracturing capabilities.

HANEDA

  • Huge combat environment, the complete island of the International Airport with its central highway and runways and all the props.
  • If SPAAGS are achieved a superb extra will be added for this stage, you should be able to guess it so far...

VEHICLE PACKS  

  • New types will add a lot of diversity to the combats. The SPAAGS with their massive firing rates and missiles surely will make the battle more challenging and the wheeled vehicles with their high mobility won´t be an easy target.

SHINJUKU

  • Very big, very detailed and very representative environment of the urban footprint of Tokyo.
  • 6 combat areas,  and featuring Tokyo Metropolitan Govement building and many other famous spots of the area.

TOKYO TOWER

  • Ready for combat in one of the most known landmark areas of Tokyo? Twisty avenues, tower hill and the nearby temple are waiting to host fierce battles.

CAMPAIGNS

Lite 

  • Campaign that ties all the maps and squezes the exisiting material to the max adding additional media and extending play time.

 Liberation of Tokyo

  • Campaign is a full scale campaign that extends the game maps to complete the Tokyo bay area with extra islands, Aqualine, the connection with Haneda, the Rainbow Bridge and Odaiba Areas.
  • Additional voice overs and radio chatters in invader language.
  • Allow for total destruction, you'll be able to trash the map if you feed it with enough explosive.
  • Earthquakes
  • Troopers with RPG launchers and automatic weapons
  • Aircrafts -Naval untis
  • Additional famous MBTs
  • Extended multiplayer modes.

香菇人 aka MIMIT is the artist in charge of the art.

Listen to Japanese artist made energetic beats while you roll your 60 tone beast trough the streets of Japan.

You can also drop your audio files and play them as BGM.

This project needs your support to

  • Finish  coding, bug fixing, extend events, integrate steam features 
  • Extend crew voice overs
  • Expand BGM library
  • Enrich 3d art of existing and incoming maps, with japanese cars, streetlevel props and shops and all short of visual details
  • Finish 2D art
  • Optimize the destruction engine
  • Optimize the dynamic crushing
  • Add more network game modes
  • Add more vehicles and types
  • Additional weapons (mines, misiles)
  • Extend AI
  • Build a new site
  • Get additional software licenses
  • Improve VR integration
  • And many more stuff
  • Steam key for the digital copy of Tokyo Warfare for Windows desktop and Windows Oculus VR
  • You'll get into the battlezone in Q1-2016
  • All future extensions included
  • Your name in the credits
  • Steam key for the digital copy of Tokyo Warfare for Windows desktop and Windows Oculus VR 
  • You'll get into the battlezone in Q1-2016
  • All future extensions included
  • Your name in the credits
  • Wallpaper art
  • 3 Postcards
  • 59x33cm Poster
  • Steam key for the digital copy of Tokyo Warfare for Windows desktop and Windows Oculus VR 
  • You'll get into the battlezone in Q1-2016
  • All future extensions included
  • Your name in the credits Wallpaper art
  • 3 Postcards
  • 59x33cm Poster
  • Stickers pack
  • Quality cotton Tokyo Warfare t-shirt
  • Steam key for the digital copy of Tokyo Warfare for Windows desktop and Windows Oculus VR 
  • Additional Steam Key to share with friend
  • You'll get into the battlezone in Q1-2016
  • All future extensions included
  • Your name in the credits with higher visibility
  • Wallpaper art
  • 3 Postcards
  • 59x33cm Poster
  • Stickers pack
  • Quality cotton Tokyo Warfare t-shirt. 
  • Hardback panoramic landscape Making Off -Book
  • Black edition MBT of both sides.
  • 1-2 Content DVD

A unique opportunity to know what the making of a game involves and what in particular the making Tokyo Warfare took. Technical details, studied alternatives, choosen ones and whys, used softwares and more.

A journey from the initial idea to the materialization of the game. Printed in quality paper, in color, full of art and technical details a studio  would likely put in a safe box.

The delivery will be at least two months after the last achieved goal. The date shown is for reference in the case the Campaign goal is achieved.

This pack includes 1 to 2 disc featuring early builds, videos and media of development stages.

Risks and challenges

One of the main risks relies on geospatial data delivery delays by the Japanese data provider. The only way to workaround this event is to have a secondary data provider witch has been already found. The issue with this approach is that data from other supplyers will likely come in other data structure. The way to solve this is to deviate personell from other tasks to solve this issue in order to keep the delivery date, as this issue will be shorted at the start of the project the delivery date will unlikely affected.

The Oculus integration of CV1 might not be ready for relase but this depends on the sdk provided by oculus VR. It has been tested for the DK2 runing on the 0.7 SDK witch is supossed no to change much for the CV1. If not ready for initial release it will be updated with a hotfix as quick as sdk is provided by Oculus.

In regards to the rewards itself it is unlikely that they will be affected as the content will be generated as development or is already developed. The only reward that will take longer is the book but is already stated that will take at least two months from the final achieved goal.

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Support

  1. Select this reward

    Pledge €12 or more About $13

    PRIVATE PACK

    Tokyo Warfare Early Bird.

    >>Steam key for the digital copy of Tokyo Warfare for Windows desktop and Windows Oculus VR
    >>You'll get in the battlezone in Q1-2016
    >>All future extensions included

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    Limited 87 backers
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  2. Select this reward

    Pledge €15 or more About $17

    PRIVATE PACK

    >>Steam key for the digital copy of Tokyo Warfare for Windows desktop and Windows Oculus VR
    >>You'll get into the battlezone in Q1-2016
    >>All future extensions included
    >>Your name in the credits

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    25 backers
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  3. Select this reward

    Pledge €35 or more About $39

    SERGEANT PACK

    >>Steam key for the digital copy of Tokyo >>Warfare for Windows desktop and Windows Oculus VR
    >>You'll get into the battlezone in Q1-2016
    >>All future extensions included
    >>Your name in the credits
    >>Wallpaper art
    >>3 Postcards
    >>59x33cm Poster

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    Ships to Anywhere in the world
    Limited 19 backers
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  4. Select this reward

    Pledge €50 or more About $55

    OFFICER PACK

    >>Steam key for the digital copy of Tokyo Warfare for Windows desktop and Windows Oculus VR
    >>You'll get into the battlezone in Q1-2016
    >>All future extensions included
    >>Your name in the credits
    >>Wallpaper art
    >>3 Postcards
    >>59x33cm Poster
    >>Stickers pack
    >>Quality cotton Tokyo Warfare Shirt

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    Estimated delivery
    Ships to Anywhere in the world
    11 backers
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  5. Select this reward

    Pledge €300 or more About $330

    GENERAL PACK

    >>Steam key for the digital copy of Tokyo Warfare for Windows desktop and Windows Oculus VR
    >>Additional Steam Key to share with friend
    >>You'll get into the battlezone in Q1-2016
    >>All future extensions included
    >>Your name in the credits with higher visibility
    >>Wallpaper art
    >>3 Postcards
    >>59x33cm Poster
    >>Stickers pack
    >>Quality cotton Tokyo Warfare t-shirt.
    >>Hardback panoramic book
    >>Black edition of MBT of both sides.
    >>1-2 Content DVD

    A unique opportunity to know what the making of a game involves and what in particular the making Tokyo Warfare took. Technical details, studied alternatives, choosen ones and whys.
    A journey from the initial idea to the materialization of the game. Printed in quality paper, in color, full of details and art, a unique opportunity to get deep into the story of Tokyo Warfare.

    This pack includes 1 to 2 disc featuring early builds, videos and media of development stages.

    The delivery will be at least two months after the last achieved goal. The date shown is for reference in the case the Campaign goal is achieved.

    Less
    Estimated delivery
    Ships to Anywhere in the world
    Limited 2 backers
    Kickstarter is not a store.

    It's a way to bring creative projects to life.

    Learn more about accountability.

Funding period

- (38 days)