File2Part is a powerful program that allows you to load, fix, orient, scale, and print model files on any 3D printer that uses g-codes.
$39 offering sold out! You can still get the Windows version for $49 and free upgrades for 1 year.
The File2Part team is creating the ultimate 3D printing solution with everything you need to go from a CAD file to a part. While creating the software we needed to control the color 3D printer we are developing we realized our software is much more powerful and much easier to use than what is available to most people in the 3D printing community. So we decided to make it available to everyone.
There are many companies and hobbyists helping to make 3D printing available to a broad base of users. The software needed to produce parts has not kept pace with the hardware innovation. File fixing software is expensive (and the free versions are very limited) and requires esoteric knowledge of obscure terminology and obtuse user interfaces. Many people are using a collection of programs in succession to produce their parts. You may have one program to orient and scale the part, another program to fix errors in the .stl files, another to slice the file and create g-codes and another to send the file to your printer. We think this is slowing the adoption of 3D printing. File2Part is a complete solution in one easy to use program.
Our powerful software allows you to load, fix, scale, orient and print model files. File2Part will work with any 3D printer that uses g-codes. Whether it is a makerbot, a printrbot, a Bits from Bytes, or a printer you designed and built yourself.
The File2Part software will import and automatically fix many errors in a variety of file formats including .stl and Sketchup. Just press a button and the file is fixed. There are a few classes of defects we can’t automatically fix yet. But the program will tell you if there is an error that will prevent the file from printing successfully so you won’t waste time and money trying to print a defective file.
File2Part allows you to reorient the part and scale it to fit your build volume. It slices and generates the g-codes much faster than any other software package we have tried. When you consider how long it takes to produce a part on a 3D printer don't forget the time to fix defective files and the time to slice the part.
The File2Part software can capture color data and associate it with each voxel of the part. Even if you don't have a color 3D printer (yet) you can take advantage of the faster slicing, the one click file fixing, and easy part orientation to run your 3D printer.
We are making all of this capability available to you for $49. We think File2Part is already the most powerful 3D printing software available but we are continuing to improve it. As we add features and improve the software we will provide you with free upgrades for a year. Or for $99 you can get unlimited upgrades with no time limit.
Step 1: Part Import. Import STL, PLY, VRML, 3DS, DXF, OBJ, LWO and Collada.dae (Sketch-up). Import preserves colors and texture maps. Support of BMP, JPEG, PNG, TGA, GIF, and TIFF texture map formats.
Step 2: Part viewing. Dynamic rotating, moving, and zooming capabilities. Predefined views and clipping.
Step 3: Part placement. Manual placing of parts in the build volume. Duplicate, Scale, Rotate, and Mirror.
In Process. Will be complete for version 1.0.
Step 4: Part editing and file fixing. Automatic check for printability, automatic splitting of parts into shells, painting shells (one shell, one color).
Step 5: Automatic support structure or raft generation.
Step 6: Printing. Slicing (layers) preview window, setting job parameters, real-time shell-based layering retaining colors and textures, sending layers to the printer, print control panel (shows progress, with pause, resume and cancel buttons for printers that support it).
All of the above features will be available in version 1.0 at the conclusion of the Kickstarter.
We expect version 2.0 to be available in a few months with these enhancements:
Part placement: Collision detection.
File fixing: conflict resolution while splitting part into shells, shell merge for non-intersecting cases.
Part editing: Make 3D labels (extruded and intruded). Make bases and pockets for GIS files.
Part annotating: Apply text (set size, font, alignment, color). Apply texture map (project straight or wrap around part). Apply detail highlighting (circles and arrows).
Printing: Material volume or cost estimation. Printing time estimation. Build volume 2D printing report. Job completion report.
Version 3 will be available late next year with additional features including:
Part Import: Import parametrically defined surfaces (IGES, STEP, SAT, and others). Direct import from some CAD programs.
Parts Placement: Automatic parts layout optimization.
File fixing: Detect and remove duplicated surfaces. Merge shells (including intersecting shells).
Advanced part fixing: Problems wizard.
Part editing: Splitting big parts with pin-socket connections so very large parts can be printed in pieces and accurately assembled.
We think software is limiting and slowing the democratization of 3D printing that many of us are working to achieve. Powerful, easy to use software is now available to you and the rest of the 3D printing community. Enjoy!
Supporters who opt for the $99 reward may choose the operating system (currently Windows or Mac). You don't need to do anything at the time of your pledge. We will send out a survey when the Kickstarter closes and you may choose then.
A: Yes. You can fix, scale, or re-orient the part and then export it as an .stl
A: Yes we can provide a Linux version at some point. We are writing our code in QT cross-platform environment and can easily compile a Linux version. We are considering adding an offering.
A: Not at this time. We will be adding export to .slc format to version 1.0 (October 2012) of our software.