Dev Kits, Partnerships and Further Updates
Jasper has just returned from China and we wanted to give you another update of how things are going in production. The DEV unit is now in production and will ship later this month. It is basically a pre-production prototype with a few different components for de-bugging and loading apps. The device is slightly larger than the final version in order to support a Type A USB slot for keyboard / mouse input necessary for developers. Here’s a picture of it:
The GameStick Controller is nearing readiness for production now. The final controller maps are done, the 3D drawings complete and with the tooling shop for development of the molds for the injection molding machines. Making this controller almost gave the lead mechanical engineer a heart attack but he has worked wonders to fit everything in to such a small space. Have a look here.
1) Developer adoption
is the key to making GameStick a success. We are pleased to report that over 500 developers have, or are in the process of signing up to GameStick, including many great Indies and a number of major publishers. As promised, we will be making a number of announcements next week during the Game Developer’s Conference in San Francisco next week so stay tuned.
Some great partnerships are being lined up with major corporations that should put GameStick very firmly on the map, including one with a chip designer responsible for the core architecture of 95% of the microchips used in every mobile phone worldwide. In completely unrelated news, if you happen to be at GDC this year, please come visit us on the ARM stand.. Further details on these partnerships to follow.
3) Development of the SDK
The SDK (Software Development Kit) will give developers a single set of tools to bring their games to GameStick with the minimum of fuss. While simple to use, it has involved a lot of work in the background as we wanted to support as wide a code base as possible. From day one our SDK will support C++, Java, Marmalade and Unity. The SDK will be released to Game Developers later this week.
Tons going on here. This could be very big. We have been overwhelmed by the interest from pretty much every major retailer in the world – Australia, Scandinavia, Africa, China, US and Europe.
5) User Interface
This is pretty much done. Its looks awesome and plugs straight into our games cloud. For those lucky few who are ‘designed by me’ backers we will ship you a Dev Unit at the end of the month. We hope this gives you some more insight into the activity here at GameStick central. More updates to follow.