After investigating an undercover operation, your partner is found dead. Your job, find the killer...before he finds you.
After investigating an undercover operation, your partner is found dead. Your job, find the killer...before he finds you. Read more
About this project
You play a Detective, named Ben Sharp, who is working undercover to find a serial killer that killed your partner while he was working in SURFACE.
SURFACE or Source Flash Bainite Corporate is a company located in the center of the city, and SURFACE is growing so large, they began to take over the city. SURFACE is where a lot of the game-play takes place. You will get to know the office, where your character will be undercover the slums (where the convicts/workers live) and much more. The city is filled with many different atmospheres to give you a sense of each areas and the struggles/corruption that in tow.
This game will consist of finding key suspects, interrogating them and finding who killed your partner. Seems easy, but it's not. There will be times when you will be hunted, or even outright attacked! As Ben Sharp, your job is to be by the books, but within the confines of Surface City corruption might be necessary to get what you need.
Aside from the struggles of finding the killer, your character has a family of his own that you have to factor in. Financial struggles, events and adversity will force you to make tough decisions. We want you to balance many factors in this game. This allows us to dive deeper to deliver a stronger narrative.
'Quicktime Events' are a game-play style that we wanted to be sure to add into our game. It has worked well with many great titles, and we want to implement this feature so you face consequences in your event. Let's say you get into a fight with a perp, if you're not fast enough you don’t fail you simply suffer with the consequence. We want the game to be a different experience for everyone who plays.
'Player Choices' have been around for a long time, but other games tend to use the phrase loosely. We wanted to make SURFACE a game where choices could significantly change everything. Choices that might seem subtle could alter your game entirely. We don’t want to hold your hand while you play, we want this game to make your choices be more relevant.
Much like player choices, clues can significantly change the case and alter it entirely. Missing a clue could cause you to go down a road and ultimately cause death, or many other situations. Use clues during a questioning to get more info out of someone. This is something that a true detective game needs to give you a sense of purpose to scrounge around.
Sometimes examining a clue closer will unlock more leads to other people. The detectives office will allow you to look at clues that you have gathered and allow you to review people that you’ve talked to .
The killer is cunning, smart, and can be anyone so make sure you look closely at every person because they could be closer than you think.
What started off as a graphic novel two years ago has changed directions into a full game. Inspired by games like "The Wolf Among Us" we set out to make a game that takes ideas from successful detective games as well as implement ideas we would like to see in the genre. We have the script all finished and we couldn’t be happier with the story. Now all we need is the funds to turn it into an amazing game.
We will be filming a documentary on the journey to making the game all the ups and downs throughout. We have already began filming the process and will continue until after the release.
Here is the breakdown of what the funds are going towards…
After the day is done we will begin streaming live from our studio. We will host numerous game ideas that you the fans come up with. We want to interact with you as much as possible and with the magic of Twitch we can make that a reality!
The Heads of the Studio
We are not going to lie to you, this project will take us roughly 15 months to complete. We wanted to make sure we hit an achievable goal that can show our work in polished form. We will be updating you through social media as well at interacting through Twitch.
Special Thanks to Miss M
Risks and challenges
We understand that we are risking our current jobs to persue our dreams but we know that if we are given the opportunity we will not let you down. Opportunities like this don't happen all the time, and with that in mind we understand how important it is to deliver a great product.
Along with the risk there is the challenge of getting this game finished in a short time period but we are dedicated to working on this game around the clock. We will be setting weekly goals so that we can keep on track with our date as well as keeping the fans in the loop with the games progress.Learn about accountability on Kickstarter
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