Hi guys! We want to let everyone know where we stand and the future of GUTS.
KickStarter has been a wild ride! With less than 3 days left and 15% funding there is little chance that we will reach our funding goal. Despite not reaching our goal, this has been a great experience. We have gotten a lot of support and feedback from some amazing folks and we want to let you guys know that we appreciate it. Thank you!
We started working on GUTS in February with the goal of making a fun proof of concept demo. The idea was that we would do what few others had done and have something playable that would excite people and encourage them to support us.
This proved to be excruciatingly difficult as we had to balance developing the game with the myriad of tasks associated with managing a KickStarter campaign. In retrospect, we wish we would have devoted more time to promotional material and selling people on the idea of the game instead.
GUTS is a game that is centered around a gameplay experience rather than a single mechanic or idea. It proved impossible to create a polished playable slice of the game big enough to really show people what that experience is going to be. Given the circumstances, we are proud of how close we got and what we have accomplished so far.
We plan to continue development over the course of the next couple years. Without KickStarter funding, we won’t be able to dedicate 100% of our time developing GUTS as we will have to seek alternate means of financing both our living expenses and the game. Make no mistake, we will finish GUTS!
Our immediate goal is to begin mocking the entire game from start to finish with more temporary assets to create the whole play-through experience. From there, we will begin iterating over ideas and mechanics and polish what’s great while throwing away everything else.
The long term strategy is to have something amazing ready for PAX and IGF next year. We want to really show people what GUTS is about.
Our dream is that when we release GUTS you guys can look back and claim with pride that you saw its potential and supported us.
Please continue to follow us on our website, forums, twitter, and facebook to find out what we are working on and how the game is coming along.
Once again, thank you for all your support and we hope that you will continue to be a part of this amazing experience.
Chris Haga and Steve Turner