Funding for this project was canceled by the project creator on July 17, 2014.
About this project
Update: We have been privately funded. Please check the updates for latest backer updates, game progress, and preorder information.
For My Brother follows a girl who is willing to give everything for her younger brother. As she fights to gain the powers of untamed nature in order to save him, she becomes less and less human and their bond is changed forever.
Throw Trucks With Your Mind, our first kickstarter-backed game, hit beta as scheduled and promised to backers. Now we're excited to be back for a second title with members of the amazing Machinae Supremacy creating the soundtrack!
For My Brother is heavily inspired by the Insular Art style, (the art of the early Romanization of the British Isles), and from broader illuminated manuscripts.
Insular art has a beautiful tradition of strange and fantastic beasts, and these have been deeply inspirational in creating our own creatures for Sister to fight!
The game beautifully showcases an ancient backdrop of nature, which lets the reference style really shine. It also lets us harken back to many classic standbys of the late 80's, such as parallax backgrounds, while giving a fresh new look to the 2D platformer genre.
- Sidescroller puzzle platformer movement
- Enemy-sparse environment with epic bosses
- Defeat a boss form, gain its powers
- Use your powers to explore more areas
- Gameplay influences: Shadow of the Colossus, Megaman, Super Metroid
Transform along with Sister into something more powerful but no longer human.
This gameplay mechanic, along with animation quality, are two of the primary reasons we have decided to make a sidescrolling game with a 3D engine. After shipping our last game with UE3, we're thrilled for the chance to take advantage of all the new features of UE4. Using a 3D engine we're familiar with will allow us to produce excellent levels, bosses, and other content for you to enjoy.
Robert Stjärnström, Jonas Rörling, and Andreas "Gordon" Gerdin of Machinae Supremacy will be joining the development team to create an all-new original soundtrack for For My Brother. Machinae Supremacy has a long history of awesome, combining their love of metal, video games, and all things nerdy.
For this game they are bringing together traditional Celtic folk music with their famous SID metal for an over-the-top original soundtrack, just like they did for the trailer.
With our powers combined, members of our team have contributed to making 10 great games come to life, including Star Trek Online, Champions Online, Guild Wars 2, and our very own Throw Trucks With Your Mind. We've made robots for NASA and software for Google. We know what needs to be done to scope out, build and deliver a project, no matter if it's making 250K in 6 months to save a hackerspace, creating 8 albums of music or delivering a title to our backers. We're excited for the challenges of making this game, but we're more than ready for them.
Risks and challenges
As a team, we’ve run two successful Kickstarter projects and shipped a game through Kickstarter before (Throw Trucks With Your Mind). We know what we’re getting into and we know what we need to do to make our backers happy.
We've learned a lot through this process: how we work together, how long it takes us to deliver things, the importance of minimizing the number of outside vendors, and that we never want to ship ceramic or glass rewards again.Learn about accountability on Kickstarter
Windows, Mac and Linux
Here is a link to their verified Facebook account promoting it https://www.facebook.com/machinaesupremacy/posts/10152023265396887
When Throw Trucks With Your Mind Started, it was just Lat. Now we’re a studio!
Yes! Partly because we have souls and partly because we don't want Cory Doctorow to dropkick us.
We would like to do console ports as stretch goals.
We'd like to do this but don't have the partnerships set up yet. Until further notice, all the downloads are from us. Sorry!
You show us code that makes Unreal 4 run on FreeBSD and we're happy to talk about it.
Right now we really want to make our kickstarter minimum! After that, we'd be happy to accept alternative currencies and payment methods.
Throw Trucks With Your Mind (we write TTWYM) was designed to mimic biofeedback programs which are used to treat a wide variety of medical issues. Two developers on the team have personally been through such programs: one for ADHD and one for chronic pain.
Biofeedback therapy is expensive and often difficult to obtain. We thought packing it up at video game prices was a good thing to do for humanity. The game is also suppose to help people, and it isn't done in our eyes until it is.
This is why the game is currently being studied at UCSD for how well it treats behavioral disorders related to autistic spectrum disorder and ADHD. We are actively working with more neurology labs around the country to get more studies and trials done. We may have to tweak our game depending on their findings. We don't want to have to slap the word "beta" back on it, so we're leaving it on for now. We can't rush medical testing, we are too ethical to sell it as medicine until it is proven, and we sure can't do the science ourselves and still have it be legitimate 3rd party actual science.
All game features of TTWYM promised to backers and all the rewards have been delivered with the exception of the OSX build (which should be delivered in under 4 weeks, we ran into a little trouble with that). We didn't advertise it as a medical device on kickstarter (just as a sweet game), so we're in the clear there re:delivery of science.
Medical testing is going to take some time, and there isn't a ton for our team to do until we get the findings, so we figured it was a good time to launch this game. We expect any changes the study results require to be primarily programming, so leaving the programmers free to implement those changes by having the majority of the challenges on the art side seemed ideal.
(I should point out you can buy and play the beta game right now. It is feature complete except the OSX build as discussed. www.throwtrucks.com)
Yes the $30 tier which includes the soundtrack also includes the game. Sorry that was not clear, it was meant to read "For My Brother (the game), the soundtrack, and ..." I can not edit the reward tiers once somebody pledges, but hopefully this FAQ will help.
- (34 days)