Risks and challenges
With every project there are risks, however we have a great amount of experience making paintball games. WXP and Greg Hastings are back together to do it again!
The challenges ahead are nothing we haven't faced before so we are confident that things will go smoothly. However creating the best possible multiplayer experience is on the forefront of our challenges and we are giving that our full attention.
Making great games is all about talent and we have a pool of developers waiting in the wings ready to jump onto this project. The next 60 days will be instrumental in securing the right people for this project. With your help and the success of this campaign we will move forward immediately with our staffing plans. We are counting on you!
Help us obtain the talent that we so desperately need to get the job done. We would love to exceed our goal so that we may bring you GHTP Max'd on additional platforms such as Xbox and Playstation.
There is a double edged sword in play. Without having a publisher we have all the freedom to make the game exactly how we want. And with your help in the Beta process tune the game to meet everyone's expectations. However without a publisher we will be faced with in house QA and LOC. Quality assurance is always a challenge but again we have done this all before.
Please have faith in us and believe in our project! We will not disappoint you!
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