Don't Get Drunk is a board game that is bound to make everyone that plays it laugh out loud. Don't Get Drunk has endless replay value due to the randomness of cards drawn each game, because of this, you will get a unique and different game experience every time you play it. Don't Get Drunk is great for BBQ's, game nights, and much more!
Don't Get Drunks combination of dare, luck, trial, and quiz cards make for a fun game full of surprises. Social media being implemented into the the game makes for a unique, fun gaming experience that you can share with friends; are you brave enough to post?! #dontgetdrunktbg
Its easy! The game is best played with four teams of two, but feel free to play however fits your group best. Teams will take turns rolling the die and moving their token along the board, pick the corresponding card to the spot you landed on. Do what the card says, or refer to the instruction manual if you have landed on a special spot!! Now its the next teams turn, continue this process and let the fun times roll!! The first team or player that makes it home first wins the game!!
There are 4 types of cards in Don't Get Drunk, trial, dare, quiz, and luck.
Trials cards are interactive, this is when teams or players will battle each other in mini games. Some trials will be 1 v. 1, team v. team, or even 1 v. 3, it all depends on the trial pulled! Rewards and punishments will be given out based on winning and losing, so make sure to win!!
Dare cards make the game get a bit crazy. A player must decide whether they want the dare or double dare before the card is read to them. Once the player chooses dare or double dare, a player will read the card to them. At this point a player will decide if they're brave enough to do the dare or if they're to scared. If a player decides not to do the dare, there will be punishments. Some dares are tied to social media and require posting pictures or videos using the #dontgetdrunktbg, post wisely!!
Quiz cards will test players liquor, pop culture, and random fact knowledge. Having a cocktail/beer/wine snob on a team could prove to be very helpful, or it could just be annoying.... Based on answering the questions correctly or wrongly a team or player will receive rewards or punishments.
Luck cards add a level of randomness to the game, never knowing whether a player will have good luck or back luck until they read the card out loud. Some luck cards will help advance player tokens forward, while other luck cards will move player tokens backwards. A little luck never hurt anyone.
Special spots are any spot on the board other then a trial, dare, quiz, or luck spot. Special spots add extra rules and fun to the game, so make sure to pay attention when players land on them. Refer to the instruction manual to see what each special spot does!!
Money Back Guarantee:
I want you to be worry free when pledging for Don't Get Drunk, that is why I am offering a money back guarantee. If you decide you don’t like Don't Get Drunk within 1 month of receiving it, you can return it for a pledge refund.
Blame Society - Beer and Board Games
News Story by: Channel 13 Action News
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Article review by: thechuggernauts.com
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Q&A Interview by: I'm A Social Gamer
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After much research and thought, we have decided to self fulfill all US orders, we will be working with Crowdox and the USPS to make this possible. Everyone who has supported this campaign is very important to us, while we wish we could provide free shipping, its simply not realistic for us at this time. Instead of adding shipping into the price of the game like some campaigns do, we have decided to charge shipping at the end of the campaign in an attempt to keep the reward tiers as low as possible.
International: We will be working with Gamesquest fulfillment for all shipping to the EU and Canada in an effort to keep shipping cost to a minimum.
Estimated shipping cost: (These could change slightly)
Las Vegas Pick Up: This is optional. Pick up area and times TBA.
United States: $10
To lazy to click on the social media links?! Here are some pictures of what I've been up to since the launch!!!
Risks and challenges
Don't Get Drunk has been in the works since mid 2016, and in and effort to be completely transparent and open with backers we'd like you all to know this is the first Kickstarter campaign by Battle Born Games. We will keep all backer updated throughout the process as much as possible with frequent project updates. We have done a lot of research on successful Kickstarter campaigns, focusing on things that sometimes get overlooked by new campaigners, such as delivery cost, fulfillment, possible delays, etc. With that being said, we have done our very best to line up as much as possible so that if the game is funded (fingers crossed) the manufacturing and delivery of the game to you will go as quickly and smoothly as possible. We have teamed up with Crowdox to help with logistics, who have helped 100's of successful kickstarter campaigns. We are 100% dedicated to this project and getting it to you, the backers.
Don't Get Drunk is going to be manufactured over seas, with that being the case, there are some issues that could potentially slow down the delivery of the game if they occur. There are some possible issues that are out of our hands, such as production delays, shipping delays due to schedules or weather, and customs clearance to name a few. While we don't anticipate these issues occurring, they are possible.Learn about accountability on Kickstarter
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