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Thank you for the beautiful product.
Thanks so much, Todd! I wanted the PDF to be as user friendly and well designed as possible so to hear such positive feedback is immensely encouraging. Episode 2 is in the works and I'll send a shoutout when I have more bonus resources ready to share.
Just a quick note - I needed a country farmhouse beside a road for my game this week and opened up the PDF to look over the images. And I'm just so impressed with how well laid out everything is, clearly labeled, cut lines on the pages, overall diagram to the extra pieces for interiors, just so **awesomely** done.
Sign me up for all the coming adventure modules - I'll back every one!
@Timo K.: Thank you so much for bringing Spiderbear to life! I can't tell you how much I enjoyed seeing the progress photos. You really did an incredible job. Roar!!!
And the finished version, pricefactor was ra 10$ in total. Paintjob is just gaming quality, the mini has to fit into the rest of the D&D minis. I used pictures of the banded tunnelweb spider for the markings/coloration, turned out very fitting.
Thanks again for the great mapping work you do Mike, I can't wait for the next episode of Schleyscapes.
@Timo K.: OMG, that's looking awesome!!!
Just need to strengthen the legs and then it can be painted.
The play mat arrived the day before your email about it did, and it looks fantastic!
@OBJ: If you follow the link I sent you should see a .zip file in the Dropbox folder. Download and open the the .zip. All the png's are inside. If your still having trouble, feel free to email me directly via firstname.lastname@example.org. Hope that helps!
@Timo K: Thanks for sharing the pic. That looks awesome! Can't wait to see the finished version! :)
BTW, when considering the Spiderbear .png, keep in mind that the 2 "extra" bearlike legs in front are taking the place of large pedipalps. With arachnids like trapdoor spiders, these are almost as big as their regular legs and give them a bit of a ten-legged look.
I checked episode 1 pdf dropbox
but i can't find token png
plz help me
Tokens are great.(and that is an understatement, actually they are extremely awesome and were more than worth the investment) now I just have to find out how to implement them in SS4 of cc3+.
Finally I have an idea how the owlbear can look, but I have a small caveat with that artwork: The bear has a pair of legs too much ;)
I started carving the mini yesterday, but now I am off on vacation. If anyone is still interested in pics of progress just post it here.
Thanks for asking Craig. Future updates and new add-on notifications will be sent out via email messages from email@example.com so make sure to add me to your address book in case you've got a hyperactive spam filter.
As for requests or customer service questions, just email me through the same channel. I check my in-box regularly and respond quickly. Lost your files in a freak dinosaur roping accident? I've got you covered and will be happy to help.
I was wondering moving forward if there are updates ever to these files how would we be notified, is there a login you provide to your site so that if there ever lost or need to be downloaded again there is a way to do that?
Thanks for the heads up. I'm editing the verbiage right now to clarify that I just mean modular products like map tile systems. HD copies of your own adventure map creations are fine. I'll update the license, repost it to the Dropbox folder, and send out a message in a few minutes.
I just downloaded my tokens, and they're awesome :). I do have a question about the licence, though. It says:
"You may not produce commercial products which consist predominantly of floorplan-resolution exports of MY ARTWORK without written permission from Mike Schley. This includes but is not limited to PDF dungeon tiles."
Does that mean that if I write an adventure and use the tokens to make the maps, I won't be able to sell the HD maps that go with the adventure as a separate product without your authorization?
quick update, got the minis (77025&77353) they have a similar size and the bones minis are easy to cut. I will post pics next week.
@Timo K.: I'm thinking a more muscular arachnid body with eight legs would work well. Think of a thick and hairy trapdoor or tarantula style body with features reminiscent of bear physiognomy. I'm including a top-down view as a monster token in the bonus .png suite.
Hi Mike, quick question regarding the Spiderbear(not that it is that important), do you imagine the bear to have just a Spiderlike head like in the artwork, or do you think it should have Spiderlegs or additional Spiderlegs on the body?
I am asking because I want to build a miniature for D&D4 purposes and I am torn between just the head and a design like this:
well I ordered some Reaperbones minis and I will see what I can cobble together(77025 GiantSpider seems to have a perfect head)
Downloaded the files.
The artwork exceeded my expectations.
@Espen Kummeneje: The 300 dpi files for VTT use are included in the last section of the adventure PDF. Just export the pages using an editor like GIMP (free), Photoshop, or Acrobat from the section at the end and save them as jpgs.
Hi Mike! Received the mail with the link to the pdf and 100/50 ppi files today. When do we get the 300 dpi files? In my opinion 100/50 dpi is way too low resolution to be used with VTT, especially when the files are jpeg compressed. 300 dpi png should be minimum.
Thanks Mike, I am still playing with cc3 and I have your addon but I am far from being expert with it. I need to learn how to create my own icon sets.
@Dalton Calford: Yep! The tokens and textures can be imported and used with Dungeons of Schley and any other program that allows you to add .png files.
Really looking forward to this - is it compatible with your CC3+ pack?
I've mostly been playing Call of Cthulhu recently, but love seeing your maps and couldn't resist a project that lets me add more of your art into CC3.
@Todd Beaubien, as far as I know if you purchase Dungeons of Schley (or any of Profantasy's other symbol sets) the art assets are usable on their own, so you can use them in Mapforge or any other VTT, mapping program or art program). The symbols are pngs. I've used Profantasy's products for decades.
Thank you so much everyone for the successful launch! Schleyscapes could not have happened without you. Huzzah!!!
Congratulations on a successful campaign.
Congratulations! I am quite excited about this project. Great job! I love the idea!!!
Congratulations on a successful campaign! Can't wait to see the finished product!
Congrats on a successful campaign! I'm excited to see the final product, and can't wait to work it into my game.
@Aaron Lavack: There's actually a hidden monster den, for spider bears among things, included as part of the map. It's one of the discovery tiles. The entrance is near the building ruins to the northwest of the cottage. :)
Any chance of a PDF spiderbear lair as a stretch goal? That would be a great way to finish of an adventure using this map.
@Tom Henderson, Pontifex Maximus: Thank you so much!
I have been a big fan of Mike's graphic arts and am pleased to support this KS!
I was hoping that this was going to be what I had been dreaming you would do, which is a book/ collection of generic fantasy sites. I can't tell you how many times I've needed a floor plan for a non descript manor house, or a tavern/ brothell. Have you ever considered doing something along those lines?
@Todd Beaubien: Thanks! Examples of the Schleyscapes .png art are coming out later today or tomorrow.
"Dungeons of Schley" is a standalone tactical level mapping program from ProFantasy and me. You can import additional art into it but it comes with a big set of unique content included.
Glad to support the always amazing Mike Schley and looking forward to using the png assets in MapForge!
Is Dungeons of Schley an application or a collection of more art assets?
@Timo K.: Thank you so much! There's going to be LOTS more digital resource packs for mapping applications like Dungeons of Schley (and any others that can import png or jpg files) coming out soon by the way.
@Damon A Di Denti: Thanks! Just wait till you see what I've got in the works! ;)
When asked, "More Schley?" i reply, "Always more Schley."
I pretty much exclusively use Schley's assets, for cc3+ so when hearing of this KS... i had to jump on it.
More Maps by Mike Schley in the design you used for D&5, of course I had to back, including the Dungeons of Schley support.
Do a kickstarter to fund a D&D5 Overland style for CC3+ ;) , but maybe profantasy should do that...nevertheless I really wish CC3+ had used the D&D5 style.
Your current artstyle is extremely beautiful to look at.(not that your older maps are not great)
@Strawbee: Oh, I forgot. There's an internal story introducing the land of Fernweh that's included in the PDF. Each episode will have a new "chapter" from that overarching story told.
@Strawbee: The hooks are really seeds meant for further development based on the needs of your campaign. If you just went by the ideas included than the encounter out of the box could last anywhere between an hour to three or more depending on how complex/difficult you make it and your style of play.
More importantly, the contents are meant to be modified and repurposed however you'd like so the only limit to what you can do with The Forlorn Cottage is your imagination. :)
The next episode will follow this one in an internal campaign arc that will play out as the series progresses. That's a long term project though, right now it may be a few months before I can release the next episode. The hope is that soon I'll be publishing new episodes on a monthly or bimonthly basis.
Hi, I really like the hook with the moved moon but I have a couple of questions.
Is there a premade storyline delivered with the episode?
If so, how long would you say it will play? Is it ment to start at level 1? When would you expect to release the next episodes?
@Andrew Moore: I've got a little something in the works. ;)