Last But Not Least! Final Scenario In The Wild!
The last update in the Ogre Designer's Edition Scenario Contest, today's entry is an explosive little Holiday surprise!
We'll keep this scenario feedback thread open for commentary until October 25,... Read more
It's an Assault on Amsterdam!
We’re closing in on the second to last of the Ogre Designer’s Edition scenarios with an Assault on Amsterdam!
To ensure you’ve got enough time to fight the good fight... Read more
Ogre: Operation 218
We announced Ogre: Operation 218 earlier this year. Now, it’s time for an update!
For those who didn’t see the press release, we are working with Your Move Games, maker... Read more
The Race Is On!
After the post-GenCon flooding, the Scenario Contest update didn't happen last week, but we're back and the race is on to Ogre Designer's Edition scenario #12 - Footrace!
There's plenty... Read more
As noted in Monday's Daily Illuminator, our offices in Austin flooded.
We're getting a handle on it, but things are still a bit damp. Right now, there's a lot equipment... Read more
Scenario #11- Counterattack!
No good deed goes unpunished, as evidenced by Ogre Designer's Edition Scenario #11- Counterattack!
After you've had a chance to play, head over to the Scenario Contest sub-forum and... Read more
Not To Start A Fight Or Anything, But...
Ogre Designer's Edition Scenario #10, Uncivil Engineers, is out in the wild!
We’re looking forward to your feedback on Uncivil Engineers and, like the previous nine scenarios, you’ll... Read more
I almost forgot, with everything else going on with the development of Car Wars 6th Edition, that I promised you another look at Brandon Moore's outstanding art. Here's something with... Read more
Can you spot Scenario Nine?
Can you spot Ogre Designer's Edition Scenario #9? Look carefully...it's a Hidden Lab!
After you've found the lab, head over to the OgreScenario Contest sub-forum and leave your... Read more
We're Back With Scenario Eight!
We are back from our summer break with Ogre Designer’s Edition Scenario #8, The Dragon of Madgeburg.
So, grab a couple of your best Ogreplayers, and give it a... Read more
So what do the cars of the future look like? Those of us on the Car Warsteam have been working on that, with artist Brandon Moore. Does that name... Read more
Scenario Seven In The Wild!
Today, Ogre Designer's Edition Scenario #7, Two Nations, One War, is in the wild!
After checking it out on the Ogre Scenarios page on our website, leave feedback in... Read more
Scenario Six Has Been Spotted!
Forward observers have spotted Ogre Designer's Edition Scenario #6, Wounded Company, in the wild! You can find it on the Ogre Scenarios page on our website, and leave feedback... Read more
Scenario Five Is Alive!
Ogre Designer’s Edition scenario number five, Luck of the Draw, is now live on the website!
Check the scenario page for all of the new scenarios, and then go... Read more
The Battle for Sheffield is ON!
The Battle for Sheffield, the fourth scenario for Ogre Designer’s Edition is ready, and it’s a slugfest to capture an Ogre production facility.
Just like the past three releases,... Read more
Now You Can Play The THIRD Ogre Scenario!
In Update #186, we announced the release of the first new scenario for Ogre Designer’s Editionand now we're excited to provide you with scenario number three! Just like the past... Read more
A Second Ogre Scenario Into The Wild!
In Update #186, we announced the release of the first new scenario for Ogre Designer’s Edition and today, we’re releasing scenario number two into the wild!
After getting a chance... Read more
Ogre Designer's Edition Scenario Contest!
We're excited to announce the release of Mark-O-Polo, the first of 14 new scenarios for Ogre Designer's Edition. These scenarios were written by you for Ogrefans everywhere, and... Read more
Ogre Expansion Non-Update Or: Why Talking Too Soon Is Bad
Earlier this month I wrote:
"My personal goal is to launch the survey before May 1, 2015."
Unfortunately, that won't happen. Jen and Rhea have worked at the survey, but... Read more
Ogre: Operation 218 Artwork and Car Wars Arenas Final Days
As we announced last month, we've partnered with Your Move Games to create Ogre: Operation 218. Over the last several weeks Brandon Moore -- who handled the new artwork... Read more
Ogre Sale at Warehouse 23
During this project, Car Wars fans were given the opportunity to offer their support to the Ogre Designer's Edition game. Today we're happy to announce that we're giving Ogreplayers... Read more
Ogre Expansion Update, Sponsored Counter Sheets, and Car Wars Arenas
We have exciting information to share with all of you today, so rather than waste a lot of time chatting I'll get right to it:
- OgreExpansion Update: Jen and... Read more
Ogre: Operation 218 and Car Wars Arenas
Two new pieces of fabulous news to share with all of you today.
Ogre: Operation 218.
This is a new Ogrecard game that we are producing in cooperation with... Read more
Car Wars Classic Returns . . . Then Vanishes.
Our new printing of Car Wars Classicstarted shipping to distributors on March 2, 2015. It has only been ten days and we've already shipped 90% of the latest printing.... Read more
More Kickstarter News!
We want to keep the Steve Jackson Games Kickstarter community informed about the latest from the land of Car Wars, because there's a lot going on!
We have a... Read more
Nightfall Sponsored Sheets In The Wild and Pocket G.E.V.?
As a quick reminder, our last update announced Ogre Designer’s Edition Nightfall counter sheets would ship from our warehouse.
All the orders we received from Fire Mountain Games have shipped and... Read more
Nightfall Shipping Solution
Welcome to 2015 and the first Ogre Designer's Edition update of the year!
In Update #176, we mentioned that we were working on a solution to the Nightfallsponsored sheet... Read more
More ACD Sheets Are Here!
TODAY is the day!
We’re releasing more ACD sheets for Ogre Designer's Edition into the wild at 2 p.m. Central Standard Time TODAY, Nov. 12!!!
To increase the chances successfully purchasing these... Read more
ACD Sheets Are Coming Back!
When we released the Ogre Designer's Edition ACDsponsored sheets into the wild a few weeks ago, we were stunned at the response, as were the servers at Warehouse... Read more
Car Wars First Peek at BoardGameGeek.con
The fans have been patiently waiting as we've worked on the new edition of Car Wars, and now it's time to push it out on stage and see how... Read more
Car Wars Classic Now Available!
...But not for long. The Car Wars Classic boxed set finally arrived at our warehouse, and is now available at Warehouse 23! Hurry, because supplies are limited.
Speaking of limited... Read more
Counter Sheet Report
We have news on the status of four of the sponsored counter sheets.
Two of them are now available in Warehouse 23! We have the blessing of ACDto make... Read more
Warehouse 23 Badges and Ogre Boxes.
You may wonder how to tell if you're able to view and purchase the exclusive OgreKickstarter items on the store when they become available on the 21st. To help... Read more
Coming Next Week! Sponsored Counter Sheets, Ogre Designer’s Edition Again, and More!
It’s almost here! On October 21, 2014, we will release more Ogres into the wild! Uncommon Ogres and the ACD sponsored counter sheets will go live on Warehouse 23 next... Read more
New face around the office
Folks who have been following the updates here know there has been some movement around the office.
Daniel is in Singapore, enjoying being a new dad and pursuing life outside... Read more
Ogre Suite "Pre-Listen" at FenCon
Last Saturday, at FenCon in Dallas, Tom Smith and I presented a preview (pre-listen?) of the long-awaited Ogre Suite. Well, Tom presented it, and I sat up there and... Read more
Ogre Designer's Edition, Uncommon Ogres, Shirts, And More Releasing On October 21
As Steve posted back in June of this year (see "Sponsored Counter Sheets") we will release the Uncommon Ogreson October 21, 2014 at Warehouse 23. These will go live... Read more
Preview of Tom Smith's Ogre Suite
If, that is, you can come to Dallas.
I'll be the Special Gaming Guest at FenCon XI. Other guests will include Eric Flint, Rich Sternbach, Timothy Zahn, and Ookla the... Read more
An Assortment of News
I (finally) got my 2013 Report to the Stakeholders finished and posted.
An Ogre Built Out of LEGO!
LEGO has reworked their crowdsourcing site. Its new name is LEGO Ideas.... Read more
German OGRE Rules Now Available!
As part of a stretch goal, we promised to do a translation of the OGRErules and scenario book into a European language. We did a survey to find out... Read more
Ogre Pocket Edition Now Shipping!
Many of you already own a copy of the Ogre Pocket Edition-- our $2.95 version of Ogre that was designed to resemble the 1977 original edition -- but for... Read more
Ogre Metal Miniatures Update
As of yesterday, only three preorders for metal Ogreminiatures remain to ship. We didn't have quite enough minis to complete those three orders, but Richard is working on running... Read more
Drew Metzger advises me that no, he has NOT sent out any of the "Barbarians at the Gate" counter sheets yet, though he's close to a resolution on the pamphlet... Read more
Sponsored Counter Sheets
This is an update on the status of the various sponsored counter sheets created by third parties in support of the new Ogreedition. The biggest lesson we learned from... Read more
Mini Car Wars Available Now!
We've released the first in our planned 2014 Car Wars titles: Mini Car Wars is available now at Warehouse 23! This is a great way to introduce your friends and... Read more
Scott Haring Returns to Car Wars
I can’t help thinking about Al Pacino in Godfather 3, who famously said, “Just when I thought I was out, they pulled me back in.” But here I am.... Read more
Ogre Metal Preorders Shipping Late May
Thank you for the preorders. The last round of metal Ogreminiatures is in the works and we expect to ship all of the preorders late in May. Some miniatures... Read more
Ogre Metal Miniatures Now Open For Preorder
Visit Warehouse 23 today to preorder metal Ogreminiatures. As we mentioned last week, we're open for preorders between now and noon Austin time, Friday, April 11. Next week we... Read more
Ogre Miniatures: Available Now, Pre-Order Next Week, And . . . Shapeways?
After weeks of crunching numbers, discussions with miniatures fanatics, and much bashing of my face into the problem, we have opened the miniatures for sale on our site.... Read more
T.A.B.L.E. Show in Irving, TX
Any of you in the DFW area? I'll be at the T.A.B.L.E. show this weekend. Details here. Check out the entire guest list. Pretty classy!
There will be an Ogre... Read more
This Saturday I will be at Owlcon at Rice University in Houston, so if you are a Houston-area backer, come say hi!
W23 and Miniatures
We have been working on... Read more
Ogre Extras Available Again and Contest Reminder
Greetings from Austin! We're back in the office after our holiday break, inventory is wrapped up, and it's time to open the gates and release a new wave of Ogre... Read more
What? 2014 Already?
We had a good holiday, and we're now back in work mode. The Ogre Logistics Facility is closed, its mission having been accomplished. Further Ogreshipments will come straight from... Read more
Fan Scenario Contest!
With the Ogre Designer's Edition Kickstarter copies shipped, and retail copies flying off shelves, we're proud to announce the Ogre Fan Scenario Contest!
Ogre Launch Event Pics, Kickstarter Games Available, And Scenario Contest Update
We have a limited number of copies of both red and yellow Ogre Designer's Edition games available at this time and we're offering these only to Kickstarter backers (you will... Read more
Wave Two Ogre Extras Available!
We've released a second wave of Ogre extras and this time around we've got the Ogre garage, extra counters, more canvas bags, and even loose OgreBlueprint Posters for your... Read more
Ogre Extras Available Now!!!
Many of you have been asking the same question for several weeks now: "How can I buy more of the Ogre extras?" Well, as of this moment you can buy ... Read more
Mini Car Wars, Car Wars Classics, And More Bundles!
Mini Car Wars Returns
Remember Mini Car Wars, the 1987 version that was printed as a single sheet of paper? It's coming back. Actually, it's already back, because those of... Read more
Warehouse Finds: Car Wars, Space Gamer, And GURPS
One of the unexpected side effects of the Ogre Designer's Editionhas been the need to dig into every corner of our warehouse: We need space!!! Some of those corners... Read more
Ogre Miniatures Fans, Boxed Sets Going Away
If you are collecting the Ogre Miniaturesbox sets from Warehouse 23 then you have until Monday, December 9th, 2013 to buy sets before the boxes are no longer available. After... Read more
BoardGameGeek Exclusive Counter Sheets Available Now!
BoardGameGeek has released their exclusive Ogre Designer's Editioncounter sheets at the BGG store. Act now if you want these awesome counters! I suspect these won't last long once the... Read more
Assemble And Store Your Counters
Many of you have noticed that the Ogre Designer's Edition is a little big and comes with morethan a handful of counters. The black base tray provides storage options,... Read more
Mail, Steve's New House, And Miniatures
The Ogre Designer's Editionhas shipped and officially reaches store shelves on December 6, 2013. If you need another copy -- either for yourself or to use a gift --... Read more
Launch Party East: Success!
Launch Party East was a success! Here's what Sean Ferris had to say:
"The Ogre Launch Party East went very well. We had 40 people throughout the day that came... Read more
I just made this announcement from our booth at BGG. Now I'm telling the rest of the world.
Eric has advised us that everything has been shipped that canbe... Read more
As of the end of Friday the team had fewer than 1,000 Ogre Designer's Editiongames to ship. We are on track for all of the goods to be out... Read more
Ogre Selling for Charity Tomorrow
I know, not much notice. I didn't have much notice myself . . . We contributed an Ogre **retail edition** – the first one in the wild, as far as... Read more
3,685 Shipped And Strengthening Your Base Tray
As of last night 3,685 shipments have left Austin, including an assortment of APO orders that had managed to hide. (I suspect those orders were hiding behind one of the ... Read more
70%, The Dice Tower Unboxes Ogre Designer's Edition, And A Car Wars Question
Today's mail reports that we're right around the 70% mark when it comes to shipping games and swag to all of you. That second shipping line is really helping! Everyone... Read more
Shipping Ogres to the World
As of last night we're now at the 60% mark . . . and the international shipments are happening! If you would like a visual snapshot (as of this morning)... Read more
Over Half Shipped!
As of last night the staff completed shipping to Massachusetts, Florida, Georgia, North Carolina, New York, and all APO addresses. Yesterday's shipping also pushed us over the 50% mark, so... Read more
Launch Party West: Success!
Launch Party West was a success! C. Andrew Walters had this to say:
"We had over forty people; people stayed all day, there were people there after 7pm when I... Read more
2,683 Ogres to Go!
Today we add these states to the "completely shipped" list: Alaska, California, South Carolina, and New Jersey. These four join the previously completed states to leave a reported 2,683 shipments... Read more
Over 2,000 Ogres in the Wild!
As of this morning we have completed shipping to Washington, Nevada, Hawaii, Rhode Island, Vermont, Delaware, DC, Maine, New Hampshire, and Connecticut. Additionally, Oregon and California are each down to... Read more
When you go home today, you might want to be on the lookout for Stealth Ogres. They're crafty, and every bit as dangerous as the noisier kind.
Thanks, everyone, for your concern
I wanted to post a picture of the view from the evacuation boat, but it may not happen. The phone took the pics, but that may have been its last... Read more
Correction on the previous post
Correction to the previous post: Steve's house is a total loss. He's looking for a new place to live.
Flash Floods in Texas
It’s possible some of you heard about the flooding in Austin, TX last night. If you haven’t: there were flash flood warnings throughout the night, and there’s quite a bit... Read more
Happy Pic, Sad Pic
First, the happy picture! Kickstarter got their copy of the game, and posted a video:
Now, the sad picture. Mighty though the outer carton may be, it IS possible... Read more
All international supporters: please check your email filters for a message from Ogreinternational@sjgames.comrequesting confirmation of your phone number! The subject line is: "[Ogre Shipping] Request for confirmation of phone... Read more
Copies Are Arriving!
Comments on the last update have included some “Mine is here!” So that's a few dozen down, a few thousand to go.
Having said that:
It’s definitely too early to... Read more
Tracking Numbers Received!
We are beginning to get reports of tracking numbers received! And yes, Eric has assured me that the supporters who did not get automated tracking number notices are being notified... Read more
Shipping News / War Room Update
Shipping has started, and we are already discovering ways to make it better. That is Good Spin (tm) for "We broke the system on the first day." In particular: You... Read more
Launch Party, Day 2
The festivities are almost finished and we have some more photos for you! The party surpassed our wildest dreams. It was a pleasure meeting all the wonderful Ogrefans who... Read more
Calling German-speaking Ogre Supporters!
Was ist das? It's the draft text for the Ogre Designer's Edition rules -- in German!
Mike Rosotta and Birger Krämer have been working hard to bring you the German... Read more
Day One Launch Party Wrap Up
Greetings from the Ogre Launch Facility! Devin, Stacy and Brandon here, sharing some highlights from day one of the party! More pics will show up on our flickr soon –... Read more
"104 Tons Of Chipboard Stock," A Thank You From Grand Prix International
Can you feel that? It's the ground shaking as the launch of the Ogre Designer's Editionkeeps steadily rolling at us, and yesterday a welcome and very appreciated break hit... Read more
Ogre Has Arrived: News From The Front
A while back we got this communiqué from one of our soldiers on the front, Eric Dow. He was one of the first to sight the Ogre arriving, and it's... Read more
Launch Party East Correction
The contact for the Launch Party East is NOT the same as the one for the Launch Party West :/ They are geographically distinct. Extremely so.
For Launch Party East... Read more
Launch Party East!
Ogre fans in New Jersey are planning another launch party on November 16, starting at noon.
The Only Game In Town (211 West Main Street, Somerville, NJ 08876 -... Read more
Join Us In The Factory!
Earlier this year, Sam and I visited China to watch copies of the Ogre Designer's Editioncome together. We wanted to share video immediately, but work on the final stages... Read more
Launch Party West!
Ogrefans in San Francisco are planning a launch party on November 9. (By they they should all have their sets!) Venue and exact time TBA. Contact Andrew Walters, email@example.com... Read more
Pretty Green Tape
Three containers received now, and the last one went VERY smoothly. It was unloaded in one hour and 45 minutes! Kudos to the OLF team.
Look what they found in... Read more
Address Change Deadline
The third container is being unloaded as I write this -- YAY! -- and our business office will sit down soon to generate the necessary paperwork for your games to... Read more
Because we are so very, very late, we've been offering refunds on request. We are now so deep into the final logistics that we have to set our shipping list... Read more
The Ogre Logistics Facility is now up and running! Our first container of Ogrearrived today. It has already been unloaded, and visible damage was minimal. There are seven more... Read more
New Electronic Releases!
Electrons are a lot lighter than the final Ogre box will be, so we've been getting ready for the big release with two items on our digital goods store, e23:... Read more
Closing Launch Party Registrations
We had 20+ new registrations by Monday afternoon, and only got about three more today, so I'm saying "it has tapered off, and everybody who wants in is in."
The... Read more
Launch Party Details
We have our launch party site. We will also use this space for shipping the Kickstarter material. It used to be a furniture store; now it's the world's biggest Ogre... Read more
Ogre Minis Reprints: Lasers, Missiles and Buildings
We're delighted to announce the Wave Two reprints of Ogre Minis, now on sale at Warehouse 23. This helps fulfill our $450K stretch goal promise.
These award-winning 1/285 miniatures are... Read more
Three containers of Ogre are now on the water! To celebrate, I thought it a good time to share photos of the Classic Countersthat will also start shipping in... Read more
Good News For Daniel . . . But . . .
The good news is that Daniel and Kaitlyn are about to be the parents of twins!
The bad news (for us) is that Daniel is going to do the right... Read more
Unboxing at Gen Con and More Pics
If you're at Gen Con this week then I hope you'll have time to stop by and watch as we rip open the Ogre Designer's Edition. We have two... Read more
In Three Figures!
This is our 100th update! And #101 (and 102, and so on) will be up before long, because things are really developing:
Daniel, Phil, and I will be at Gen... Read more
First Two Containers Ship This Week!
Sam and I are back in the office after our visit to the factories in China. The factory tours were incredibly fun and productive . . . the flights not... Read more
The Last Day in Hong Kong
And after last night's epic meal with our partners in the Hong Kong office, Sam and I are winding down our journey and preparing to head home. Sam, in fact,... Read more
China Update: Things Are Looking Incredible!
Sam and I are now back in Hong Kong after an intense factory visit where we saw Ogre games coming together. I'm not sure how best to describe just how... Read more
China! It's Full of Ogres!
As I write this, it is Wednesday morning in China. Sam and I are only hours from seeing whole walls of Ogrecomponents ready for assembly. We spent yesterday driving... Read more
Hong Kong Update: Ogre Looks Awesome!
Sam and I arrived in Hong Kong over the weekend -- we're both trying to blank the flight from our minds -- and have now spent a day in the... Read more
Have We Mentioned That The Box Is Big?
Just in case it wasn't clear, we thought we would post a handful of photos of the Ogre Designer's Editionbox next to other games. And then we thought it... Read more
This week many of us are out of the office for conventions, but that doesn't stop the Ogre Designer's Editionfrom moving forward! In preparation for the factory visit the... Read more
Out Of Print Ogre Miniatures Are Back!
One of the stretch goals was to reprint the minis from Ogre Miniatures. We're pleased to announce that the first wave of reprints is now available from Warehouse 23.... Read more
Ogre Rolls On Toward Command Post
Launch Party Planning
We have 279 people signed up. Counting staff and a couple of possible special guests, we’ll have over 300 attendees even if we don’t accept any more... Read more
Last Chance to Register for Launch Party!
Greetings from Ogre Command!
Today is your last chance to register for the Launch Party and join over 200 Ogre enthusiasts at this once in a lifetime event. We'll close... Read more
Launch Paaarty Update!
We currently have about two hundred folks coming to the paaarty in Austin on October 19!
Please sign up by Monday, July 8 if you'd like to secure a place. There's a... Read more
When Ogres Are Outlawed, Only Outlaws Will Have Ogres
If this New Scientist article isn’t a hoax, there are people out there right now who want to deny us a future dominated by giant, soulless killing machines armed with... Read more
Launch Parrrty! Registration Now Open!
When and where will the Launch Party be held?
It'll be held in Austin on Saturday, October 19, 2013. Doors will open at 10am. The exact venue will be announced later.... Read more
Launch Party and Delivery Dates
We know you’ve been waiting patiently for this announcement (I’m sorry it’s taken so long). Except for a few minor corrections -- for instance, some crossed wires over the latest... Read more
Final Sample Arrived This Morning!
We've received the final sample of Ogre Designer's Edition -- from what I could tell at the initial inspection (after we gleefully ripped the wrapping materials off and opened... Read more
Over Twenty-Five Pounds of Awesome!
What You Get In The Box
We did the happy dance when a full set of Ogre arrived this week. We'll let the pictures speak for themselves:
Above: contents of... Read more
Ogre Garage Open For Business!
Ogre Garage Now Full
Thanks for your patience! We've received penultimate tray samples, which are a beautiful fit.
All the 3-D counters in the Kickstarter edition. Enough firepower to take... Read more
My annual Report to the Stakeholders has been posted. I didn't even realize this was the tenth year that I have written such a report, until someone in the office... Read more
Sneak Peek at "Final" Rules and Scenarios
We posted the almost-final version of the Ogre Designer's Edition rules and scenarios, for your feedback, back in October.
We're delighted to present the "final" versions here (warning -- large... Read more
Ogre War Room Now on Android
“Andros” means “man” in Greek. The English suffix “-oid” means “having the likeness of.” Hence “android” -- “a robot with the likeness of a human.”
Is an Ogre an android?... Read more
If At First You Don’t Succeed . . .
We’re pleased to report good progress on the trays. Richard painstakingly laser cut each layer of the Masonite trays below, to Sam’s exact specifications.
As you can see,... Read more
Ogre Garage – Yay! Arrrgh!
We received the new test pieces for the Ogre Garage yesterday, this time in high quality clear plastic, with the heat-sealed pieces on the bottom (this is a correction to... Read more
The Secret Costs of Manufacturing a 25 lb. Game
Since the beginning, we’ve said that Ogre Designer’s Edition is Steve’s gift to everyone for the years of support that you have given us. On the Kickstarter page, Steve says:... Read more
Updated Schedule -- Not Before July, I’m Afraid
The factory has opened -- we had a long talk today. We know that quite a few of you might be unhappy to hear of this timeline, but we wanted... Read more
Car Wars Forums Are Go!
If you’re a backer at $23 and above and interested in Car Wars, please visit the Steve Jackson Games forums and join us in preparing for the launch of the ... Read more
Tray Delay -- Good News, Bad News
One popular request for the storage trays is space for extra counters, from the $4.5K backer level sponsor sheets.
The good news is that Sam has found extra... Read more
Car Wars -- On Your Marks . . .
Another casualty of our Ogre delays was missing out on launching our special Car Wars forum before the start of 2013.
While we're not yet ready to open the special... Read more
Blog Launch, PDF Links
Daniel Launches Ogre Blog!
Check out my new Line Editor blog, “OGRE: How a Giant Cybernetic Tank Changed My Life.”
In it, I give the inside scoop on:
- Designer’s Edition ... Read more
PDF Distribution Marches On
PDF One-Time Downloads
Those eligible for PDFs (Ogre Miniatures for supporters at the $10 level or higher, plus The Ogre Book and Ogre Scenario Book 1for supporters at... Read more
PDF Rollout Has Begun
If you’re a supporter at the $10 level or higher, and have an e23 account under either the e-mail address you gave us in the end-of-Kickstarter survey or the e-mail linked... Read more
Ogre Parking Causes Delay
We’re back at work, the Ogre is grinding steadily forward, and on Monday, Daniel Jew will be here in the office as Ogre Line Editor!
PDFs Coming Soon
All supporters... Read more
We got the first fully printed test sheets for 3-D miniatures (we had them make samples of Targets Go Boom 1). After admiring them gleefully – the colors are ... Read more
Progress Good! Virus Bad!
More than two weeks ago, I signed off on the final versions of the rulebook, scenarios, and reference sheet. Then I jumped on the plane for two convention appearances. It... Read more
More To Look At
Thanks to everyone who commented on the rulebook and scenario book. Here are a few more things for you. We really, really hope you don’tfind bugs in these, but... Read more
Ogre War Room Now Downloadable
As of right now it still may not be in the App Store search index, but you can go directly to it here: bit.ly/RkRU1C. It should be fairly self-documenting; if... Read more
A Toy That Makes Toys
We just supported the Form 1 project. If you want to get in on this 3-D printing system, you've got a bit less than a day. The project closes early... Read more
And here's the Scenarios book PDF. Comment on our site or on BGG.
Daniel will be visiting Austin next week, so the deadline for comments on the Scenarios book is... Read more
Rulebook PDF Posted
We have posted the PDFs of the 99.9% finished rulebook, as well as the Player Reference Sheet. See anything wrong? Let us know. There are discussion forums for the current... Read more
Not This Year . . .
I put off writing this update too long, because I wanted to report a solid milestone . . . preferably “It’s all at print and will now ship to you... Read more
Ogre at SPIEL 2012 in Essen
I'll be at SPIEL 2012 in Essen next week, with some prototype Ogre Designer's Edition 2-D and 3-D counters (including Ogres!), and reduced-sized map samples.
Do drop by the Steve... Read more
The Ogre Box Is Not Too Big To Lose!
The stupidestnews from Ogre Central right now is: Thursday afternoon we could not find either of our big prototype boxes. Did one go to the Alliance show with Randy?... Read more
Meet Daniel, Ogre Line Editor
Hi everyone, I'm Daniel, the new Ogre Line Editor (read: dogsbody, aide-de-camp, and general lackey for all things Ogre).
I signed up in the wake of the hugely successful... Read more
Phil Reed Talks Ogre With BGG (With The Enormous Box!)
W. Eric Martin spoke with our inestimable Phil Reed on behalf of BoardGameGeek at Gen Con this year. In the interview, Phil discusses some of the challenges of getting an... Read more
Skeleton Crew at Ogre Central
Many of the SJ Games crew will be at GenCon, and they'll have a lot of prototype material with them, so if you're at the show, check it out!
Sadly,... Read more
Name That App!
It won't be long before the iPhone version of the Ogreapp is available. Free, of course. When we've gotten a bit of feedback, we'll start the ports to Android... Read more
Ogre Update, With Grabby Vulcan Arms
As promised last time: the Vulcan! With its huge grabby arms! There are two of these in the Kickstarter edition of Ogre. The rules will appear online. I expect... Read more
Ogre Status Report
Lots of Ogre components are coming together, and every day they take over more of the office.
Here's the Wall of Counters. Actually, this is just half of the Wall... Read more
Still Alive, Still At It
My, there's a lot to do yet. But the Ogre grinds on.
We just got the theoretically-final die test, the "if they can do this, they can do anything" one,... Read more
November = December :(
We suspected a couple of weeks ago that we would miss our original deadline to go to print, but we kept plugging away until we knew more. Now we’re SURE... Read more
Very Quick Art Contest
(But first, everybody welcome our new Ogre Line Editor, Daniel Jew, who is already helping us to push this project over the goal line!)
We would have posted... Read more
Return Your Survey!
As of this afternoon, more than 400 of you had not returned your surveys! Please do this now! We can’t promise that you will get what you wanted if you... Read more
Look At All The Ogres!
It appears that the total print run will be more than 10,000. So, thanks to your support, we’ll be printing more than three times as many as we originally planned... Read more
The Big Survey Is Out!
We have been sending out the Official Kickstarter Loot Survey, one backer level at a time. As far as I know, it has not gotten scrambled. And there were sighs... Read more
Kickstarter Exclusive Sheet 3 Surrrrrvey!
I am looking forward to a quiet Memorial Day weekend WORKING ON OGRE.
The survey for the third exclusive counter sheet is here. And no, we still have not posted... Read more
General Report / Munchkin Shirt
No what-do-you-want survey yet. It's almost ready to send, but Kickstarter has been having problems with a bug that scrambles the order of survey questions sent to users. I got... Read more
New Rules, Shoulder Straps
Thank you all for the wonderful support on rules-checking. A newer and cleaner version has been posted on our forum. This will require you to sign up on those forums,... Read more
Work Continues / Line Editor Posting
We are now accepting applications for the job of Ogre Line Editor.
I'm working away. So are a lot of other people! The deadline to get this to the printer... Read more
Our threat goal is fulfilled. Here'a a shot of some happy game geeks and their Ogre. Note repeated crit-fails on High 5.
Gameplay Tutorial Video
Technical issues taken care of! Learn how to play while the clock counts down, but don't forget to have everything set first!
Explanation of Play (Or Not)
30 days have gone by so quickly . . . here I am, doing this video in the last 24 hours. Sam was up all night building it. So If... Read more
The Last of the Swag / Brazil, Singapore Added
We have enough requests that we have support levels for Brazil and Singapore. NOTE that the free-small-box shipping offer, below, is not available to Brazil, because of Brazil’s poor track... Read more
These Are Not The Announcements You Are Looking For
Home now. Hamburger cooking.Tomorrow starts early. Today needs to end soon. What is this now, a blog?
I don’t have enough data/images to do a final “here is the swag”... Read more
An Interesting Day
Yesterday, in a single day (well, a single day as defined by what we laughingly refer to as my sleep pattern) we were cited by both Inc.Magazine and Fark.... Read more
FINALLY! International Shirts and Stuff!
We were on “That’s How We Roll” last week, and we’re not sure we pointed to it! So there it is.
A Firm Note on Customs
We are getting the... Read more
68 Hours To Go; Red And Blue Dice!
We’re hanging in there. Phil just Skyped from China to show us dice.
This has been an interesting few weeks. At the beginning of the year, I could have described... Read more
What Made This Possible
This campaign has gone so well for three big reasons. The first, of course, is you, the supporters. You’ve been . . . supportive! And you have spread the word... Read more
Support The LEGO Ogre!
(Here's the new surrrrrrrvey, about many things.)
I’m a big LEGO nut, so it makes me happy when I see LEGO models of Ogres. And over the years there have... Read more
Managing Your Pledge, and Spammy Details on Reward Levels
Many supporters have asked how to change their OgreKickstarter project pledges, either to change their reward level or to add extras. It’s easy to manage your pledge. Here’s a... Read more
Two Words: Car Wars!
At the bottom of the main page we have added four new stretch goals, including two which supplement upcoming goals that turned out to be SO noncontroversial that some of... Read more
Stretch Events, Sponsored Events
Here’s the noncontroversial $600,000 stretch goal: I will come to at least two major summer/fall game conventions in 2013 (which ones? Still to be determined). The point is that at... Read more
Outrunning the Track
See Update #22, posted just a few minutes before this one, for a link to the rules PDF. Bug-catches in the rules should go in the comments to that update,... Read more
Rules Draft Posted
Well, it’s night rather than morning, but here it is. You can see the a PDF of the current draft of the rules and scenario book here.
This is posted... Read more
The Moderately Outrageous Announcement
This is an announcement I was sure I would never make. And some of you are going to think it’s booooooring, and some of you will dance.
You know... Read more
Walkthrough, More Counters, More Goals!
Andrew Walters, who has been playing and playtesting Ogre and G.E.V. for a very long time, has done some excellent walkthroughs for Ogre. See them here!
When... Read more
Walkthrough and Shoutouts
(We just hit $400K! Woot! Pocket Ogre, here we come!)
There have been a lot of "so just how does this work?" questions, and we have not given you... Read more
Mini Ogre, and More
(How do Kickstarter project managers NOT find anything to talk about in regular updates? I worry every day about what I have to leave out in order to keep... Read more
Europe! Scandinavia! More Stretch!
We have posted support levels for single copies to Scandinavia and Europe. We’ve had relatively few multiple-copy orders outside the U.S., so we’re not going to spam up the support... Read more
Component, Counter, Support Level Lists
First - here's a mini-banner that supporters can add to their web pages. If you link it to http://kck.st/HHM05H it will send your readers to the Ogreproject page, and... Read more
Mmmmm! More Surrrrrveys!
We hit $325K pretty quickly. Woot! That’s a big supplement that I get to do for sure! (Ironically, my first proposal for Ogre6th Edition started with a big game... Read more
Infantry Counter Design
Below is some counter art for you, showing the way we originally tried with three images and a couple of ways we think you are asking for three small images.... Read more
Overseas Rates - Canada, Australia, UK
We are pleased, and hugely relieved, to finally announce SOME overseas support rates. We have Canada, Australia, and the UK covered. This will be shipping by FedEx, trackable, and insured.... Read more
The results of the counter size survey are conclusive. When we turned the survey off at about 3:15 today, there were 1,419 responses. 64.1% of you prefer the smaller counters.... Read more
Flat Counter Sizes
As promised, this is the “Steve eats crow” survey. Several users have suggested over the past week that our standard unit counters might be too big. I spent most of... Read more
New Stretch Goal, New FAQs, and Mercenaries
Thanks to everyone (1,655 of you when we turned it off!) who voted in the stretch goal survey. What we learned, in a nutshell:
• This audience does not care... Read more
Survey for $300,000 Stretch Goal
We have now reached $250,000 and another “ship earlier” stretch goal. Time to unlock $300,000 . . . but there are several options.
None of them can be “more stuff... Read more
Kickstarter Exclusive Counter Sheet
It looks like the Kickstarter exclusive “Targets Go Boom” sheet will hold more than I thought. My current layout is:
One each green Ogre Mk III, IV, and V. Yes,... Read more
A Clear Answer On Ogre Records
With more than a thousand replies in, 80% of you want the record-keeping app. You split about 60-40 between iOS and Android, with 5+ % WP7 users (multiple answers were... Read more
I Want Your Feedback on Record Sheets
Instead of printing dry-erase Ogre record cards on dead trees, should we give you an iOS + WP7 + Android app to keep track of lots of Ogres AND do... Read more
Ten Tons of Ogre (So Far)
We are on track to pass $200,000 before the end of the day. (Edit: it happened about 6:30pm, Texas time).
That means that instead of the two double-sided maps, you... Read more
Late last night we reached $171,806 in support, setting a new record for Kickstarter funding of a boardgame. The previous record was held by Valley Games with D-Day Dice.... Read more
The Ogre keeps rolling. We’re over 1,100 supporters and closing in on $150K. We are already the runner-up for “biggest boardgame funding on Kickstarter,” but we have a ways to... Read more
Your support has been amazing. Total support hit the Top 10 for Kickstarter boardgames within eight hours of launching. We're now in the #2 spot, behind the phenomenal D-Day Dice... Read more
(1) There’s a short video of Steve reacting to the first couple of hours of support.
(2) It has been pointed out that you can get everything from the $150... Read more